gzdoom-gles/src/p_terrain.h
Randy Heit c412b42703 - Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
- The stat meters now return an FString instead of sprintfing into a fixed
  output buffer.
- NOASM is now automatically defined when compiling for a non-x86 target.
- Some changes have been made to the integral types in doomtype.h:
  - For consistancy with the other integral types, byte is no longer a
    synonym for BYTE.
  - Most uses of BOOL have been change to the standard C++ bool type. Those
    that weren't were changed to INTBOOL to indicate they may contain values
    other than 0 or 1 but are still used as a boolean.
  - Compiler-provided types with explicit bit sizes are now used. In
    particular, DWORD is no longer a long so it will work with both 64-bit
    Windows and Linux.
  - Since some files need to include Windows headers, uint32 is a synonym
    for the non-Windows version of DWORD.
- Removed d_textur.h. The pic_t struct it defined was used nowhere, and that
  was all it contained.


SVN r326 (trunk)
2006-09-14 00:02:31 +00:00

84 lines
2.6 KiB
C

/*
** p_terrain.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __P_TERRAIN_H__
#define __P_TERRAIN_H__
#include "dobject.h"
#include "m_fixed.h"
#include "tarray.h"
#include "name.h"
extern TArray<BYTE> TerrainTypes;
// at game start
void P_InitTerrainTypes ();
struct FSplashDef
{
FName Name;
int SmallSplashSound;
int NormalSplashSound;
const PClass *SmallSplash;
const PClass *SplashBase;
const PClass *SplashChunk;
BYTE ChunkXVelShift;
BYTE ChunkYVelShift;
BYTE ChunkZVelShift;
fixed_t ChunkBaseZVel;
fixed_t SmallSplashClip;
bool NoAlert;
};
struct FTerrainDef
{
FName Name;
int Splash;
int DamageAmount;
int DamageMOD;
int DamageTimeMask;
fixed_t FootClip;
float StepVolume;
int WalkStepTics;
int RunStepTics;
int LeftStepSound;
int RightStepSound;
bool IsLiquid;
fixed_t Friction;
fixed_t MoveFactor;
};
extern TArray<FSplashDef> Splashes;
extern TArray<FTerrainDef> Terrains;
#endif //__P_TERRAIN_H__