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zdoom
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gzdoom-gles
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7b3350ae1e
gzdoom-gles
/
src
/
rendering
/
vulkan
/
textures
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Magnus Norddahl
7b3350ae1e
- the material descriptor set must be bound again if the pipeline changes and the new shader uses more textures than the old one
2019-03-18 00:38:09 +01:00
..
vk_hwtexture.cpp
- the material descriptor set must be bound again if the pipeline changes and the new shader uses more textures than the old one
2019-03-18 00:38:09 +01:00
vk_hwtexture.h
- implement PrecacheMaterial
2019-03-17 22:41:02 +01:00
vk_samplers.cpp
- hooked up the debug names for objects, which was a bit of a waste of time since the validation layer is brain dead and doesn't use the information in its messages..
2019-03-09 21:34:29 +01:00
vk_samplers.h
- add 3rd party vulkan dependencies
2019-02-20 21:21:57 +01:00