gzdoom-gles/wadsrc/static/zscript/actors/inventory
Christoph Oelckers 6444a7535c - fixed use of Powerup.Strength in PowerInvisibility.
An integer division made the feature useless.
2020-05-25 16:43:01 +02:00
..
ammo.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
armor.zs Revert "Added support for standard DamageFactor property on Armor, PowerProtection and PowerDamage items." 2020-02-10 15:38:12 -03:00
health.zs - removed the leftovers of the removed savedamount variable. 2019-04-26 12:00:58 +02:00
inv_misc.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
inventory.zs Added A_StopAllSounds. 2020-02-29 19:19:51 +01:00
powerups.zs - fixed use of Powerup.Strength in PowerInvisibility. 2020-05-25 16:43:01 +02:00
stateprovider.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
weaponpiece.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
weapons.zs - fixed: player_t::GetPSprite cannot guarantee success 2020-03-11 00:56:29 +01:00