mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-15 23:00:52 +00:00
9c74c9629a
# Conflicts: # src/gl/shaders/gl_shader.cpp # src/hwrenderer/textures/hw_material.cpp # src/r_data/gldefs.cpp # wadsrc/static/shaders/glsl/main.fp
5 lines
147 B
GLSL
5 lines
147 B
GLSL
|
|
vec3 ProcessMaterialLight(Material material, vec3 color)
|
|
{
|
|
return material.Base.rgb * clamp(color + desaturate(uDynLightColor).rgb, 0.0, 1.4);
|
|
}
|