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https://github.com/ZDoom/gzdoom-gles.git
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735e6d72c4
- Changed: Decal scales now use full precision fixed point numbers. - Changed: Keeping impact decals in their own statlist is enough to keep track of them for when one needs to be destroyed. There's no need to maintain a separate list for them. - Fixed: Decal actors did not spread their decals across neighboring walls. - Fixed: Decal groups did not initialize their IDs and could not be reliably used with the decal actor. - Fixed: Decals on moving polyobjects were not interpolated. R_RenderDecal() now uses the decal's LeftDistance to calculate its visible location, so it always stays in sync with the wall's vertices. This also lets me dump some code from the polyobjects that maintained the decals' (x, y) coordinates. Also, the decals' x and y information is redundant and can be removed. Doing this revealed a bug with slider decals and horizontal sliding: That is, it didn't work at all. I have opted to simply remove the horizontal sliding support so that I don't have to worry about what happens when a decal slides across the edge of a wall. - Fixed: DBaseDecal::LeftDistance was calculated as a 30.2 fixed point number. It should be 2.30 fixed point. SVN r35 (trunk)
118 lines
3.7 KiB
C++
118 lines
3.7 KiB
C++
/*
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** dthinker.h
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2005 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __DTHINKER_H__
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#define __DTHINKER_H__
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#include <stdlib.h>
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#include "dobject.h"
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#include "lists.h"
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class AActor;
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class player_s;
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struct pspdef_s;
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typedef void (*actionf_p)( AActor* );
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class FThinkerIterator;
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enum { MAX_STATNUM = 127 };
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// Doubly linked list of thinkers
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class DThinker : public DObject, protected Node
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{
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DECLARE_CLASS (DThinker, DObject)
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public:
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DThinker (int statnum = MAX_STATNUM) throw();
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void Destroy ();
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virtual ~DThinker ();
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virtual void Tick ();
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virtual void PostBeginPlay (); // Called just before the first tick
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void ChangeStatNum (int statnum);
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static void RunThinkers ();
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static void RunThinkers (int statnum);
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static void DestroyAllThinkers ();
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static void DestroyMostThinkers ();
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static void SerializeAll (FArchive &arc, bool keepPlayers);
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static DThinker *FirstThinker (int statnum);
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private:
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static void DestroyThinkersInList (Node *first);
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static void DestroyMostThinkersInList (List &list, int stat);
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static int TickThinkers (List *list, List *dest); // Returns: # of thinkers ticked
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static List Thinkers[MAX_STATNUM+1]; // Current thinkers
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static List FreshThinkers[MAX_STATNUM+1]; // Newly created thinkers
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static bool bSerialOverride;
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friend class FThinkerIterator;
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friend class DObject;
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};
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class FThinkerIterator
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{
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private:
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const TypeInfo *m_ParentType;
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Node *m_CurrThinker;
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BYTE m_Stat;
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bool m_SearchStats;
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bool m_SearchingFresh;
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public:
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FThinkerIterator (const TypeInfo *type, int statnum=MAX_STATNUM+1);
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FThinkerIterator (const TypeInfo *type, int statnum, DThinker *prev);
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DThinker *Next ();
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void Reinit ();
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};
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template <class T> class TThinkerIterator : public FThinkerIterator
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{
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public:
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TThinkerIterator (int statnum=MAX_STATNUM+1) : FThinkerIterator (RUNTIME_CLASS(T), statnum)
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{
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}
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TThinkerIterator (int statnum, DThinker *prev) : FThinkerIterator (RUNTIME_CLASS(T), statnum, prev)
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{
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}
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T *Next ()
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{
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return static_cast<T *>(FThinkerIterator::Next ());
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}
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};
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#endif //__DTHINKER_H__
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