gzdoom-gles/wadsrc/static
Christoph Oelckers 6999c89cbb - moved several IWAD dependent files into the game_support resource
* sprite offset definitions, which are IWAD dependent
* Freedoom's decal overrides
* conversation ID definitions for the Strife teasers
* the fallback BigFont now can also be loaded by IWADs which declare themselves as GAME_Heretic or GAME_Hexen.

# Conflicts:
#	src/gamedata/fonts/v_font.cpp
2019-07-18 14:28:40 +02:00
..
credits - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2019-07-15 20:34:06 +02:00
filter - moved several IWAD dependent files into the game_support resource 2019-07-18 14:28:40 +02:00
glstuff
graphics - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2019-07-15 20:34:06 +02:00
maparrows
mapinfo - allow setting the font used for the status screen's content text. 2019-07-18 13:22:44 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders Revert "- Fixed dithering in the present shader." 2019-06-26 03:26:57 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat
zscript - add +ZDOOMTRANS to BFGExtra in order to force classic transparency per user setting. 2019-07-18 13:57:59 +02:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2019-07-15 19:55:51 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - compat_pointonline for doom2 map14 2019-06-17 22:03:20 +02:00
confont.lmp
decaldef.txt
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.def - Fixed typo. 2019-05-27 11:58:21 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - Missing strings. 2019-07-18 12:32:36 +02:00
language.fr - Added missing language definitions for option search. 2019-05-14 18:59:34 +02:00
language.ita
language.ptb - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
lockdefs.txt
menudef.txt - implemented subtitles for intermission slideshows. 2019-07-18 12:30:19 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt
terrain.txt
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-18 14:28:40 +02:00
zscript.txt - reimplemented new player setup menu as an OptionsMenu. 2019-07-15 20:37:36 +02:00