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6a10a4b84c
- DirectInput axes are now X first, Y second. - Menu axes controls swapped/fixed. - Added SDL DualShock3 buttons in menu actions. - Fixed SDL mouse system cursor; it could appear in-game. # Conflicts: # src/common/console/keydef.h # Conflicts: # src/win32/i_dijoy.cpp |
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joystickmenu.cpp | ||
loadsavemenu.cpp | ||
menu.cpp | ||
menu.h | ||
menudef.cpp | ||
messagebox.cpp | ||
optionmenu.cpp | ||
playermenu.cpp | ||
videomenu.cpp |