gzdoom-gles/src/thingdef
Christoph Oelckers 666e40c8bb - Added MF5_CANTSEEK flag to prevent seeker missiles from homing in on
certain actors and added an option to APowerInvisibility to set this
  flag when active.
- Added map specific automap backgrounds.
- Fixed: Voodoo dolls did not play a sound when dying.
- Added colorized error messages to DECORATE and made a few more error
  conditions that do not block further parsing not immediately abort.
- Made all errors in CreateNewActor not immediately fatal so that the
  rest of the DECORATE lump can be parsed normally to look for more errors.
- Fixed: Defining classes with the same name as their immediate base class
  was legal. It should not be allowed that a class has another one with the
  same name in its ancestry.
- Fixed: Formatting of the intermission screen on Heretic, Hexen and Strife
  was broken. Changed it to use WI_Drawpercent which does it properly and
  also allows showing percentage in these games now.
- Fixed: The MAPINFO parser ignored missing terminating braces of the last
  block in the file.

SVN r1425 (trunk)
2009-02-19 14:36:37 +00:00
..
olddecorations.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef.cpp - Added MF5_CANTSEEK flag to prevent seeker missiles from homing in on 2009-02-19 14:36:37 +00:00
thingdef.h - Added MF5_CANTSEEK flag to prevent seeker missiles from homing in on 2009-02-19 14:36:37 +00:00
thingdef_codeptr.cpp - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_data.cpp - Added MF5_CANTSEEK flag to prevent seeker missiles from homing in on 2009-02-19 14:36:37 +00:00
thingdef_exp.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef_exp.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00
thingdef_expression.cpp - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_parse.cpp - Added MF5_CANTSEEK flag to prevent seeker missiles from homing in on 2009-02-19 14:36:37 +00:00
thingdef_properties.cpp - Fixed: 'None' was no longer recognized as a NULL class name by the 2009-01-03 14:44:41 +00:00
thingdef_states.cpp - Fixed: The correct player class was not remembered when the menu had both 2008-12-27 20:18:31 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00