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666198dec8
This prevents Timidity++ from playing externally, so it now always goes through the sound system. Aside from the issues relating to controlling playback, that functionality has been busted for who knows how long anyway since Open() always tries to create a pipe and sound stream regardless of the calculated size. |
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music_fluidsynth_mididevice.cpp | ||
music_opl_mididevice.cpp | ||
music_opldumper_mididevice.cpp | ||
music_pseudo_mididevice.cpp | ||
music_softsynth_mididevice.cpp | ||
music_timidity_mididevice.cpp | ||
music_timiditypp_mididevice.cpp | ||
music_wildmidi_mididevice.cpp | ||
music_win_mididevice.cpp |