gzdoom-gles/src/swrenderer/viewport
2018-12-18 00:37:50 +01:00
..
r_drawerargs.cpp - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_drawerargs.h - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_skydrawer.cpp - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_skydrawer.h - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_spandrawer.cpp - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_spandrawer.h - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_spritedrawer.cpp - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_spritedrawer.h - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_viewport.cpp - draw models in mirrors and portals at the right location in the software renderer 2018-06-05 19:36:57 +02:00
r_viewport.h - move visibility calculation to LightVisibility 2018-12-17 05:10:26 +01:00
r_walldrawer.cpp - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_walldrawer.h - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00