gzdoom-gles/src/g_hub.cpp
drfrag 0907972c2f Revert "- allow the language table to supersede the title patches, if appropriate"
This reverts commit 2b51e8d5dd.

# Conflicts:
#	src/g_hub.cpp
#	src/g_level.cpp
#	src/p_setup.cpp
#	src/wi_stuff.cpp
#	src/wi_stuff.h
#	wadsrc/static/zscript/ui/statscreen/types.zs

Revert "- fixed: The wbstartstruct that gets passed to the level summary screen needs to be static"

This reverts commit 4a563f449d.

# Conflicts:
#	src/g_level.cpp

Revert "- Fixed compilation."

This reverts commit 149a294a49.

# Conflicts:
#	src/g_level.cpp

Revert "- Fixed game finales not being shown after the intermission."

This reverts commit 55af0b11c6.

All this didn't make sense without localization and caused problems with intermissions and endings, it was incompatible with the old code without the level refactor.
2019-10-25 16:23:42 +02:00

192 lines
No EOL
5 KiB
C++

/*
** g_hub.cpp
**
** Intermission stats for hubs
**
**---------------------------------------------------------------------------
** Copyright 2005 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "doomstat.h"
#include "g_hub.h"
#include "tarray.h"
#include "g_level.h"
#include "g_game.h"
#include "gi.h"
#include "files.h"
#include "m_png.h"
#include "gstrings.h"
#include "wi_stuff.h"
#include "serializer.h"
#include "g_levellocals.h"
//==========================================================================
//
// Player is leaving the current level
//
//==========================================================================
struct FHubInfo
{
int levelnum;
int maxkills;
int maxitems;
int maxsecret;
int maxfrags;
wbplayerstruct_t plyr[MAXPLAYERS];
FHubInfo &operator=(const wbstartstruct_t &wbs)
{
levelnum = wbs.finished_ep;
maxkills = wbs.maxkills;
maxsecret= wbs.maxsecret;
maxitems = wbs.maxitems;
maxfrags = wbs.maxfrags;
memcpy(plyr, wbs.plyr, sizeof(plyr));
return *this;
}
};
static TArray<FHubInfo> hubdata;
void G_LeavingHub(int mode, cluster_info_t * cluster, wbstartstruct_t * wbs)
{
unsigned int i, j;
if (cluster->flags & CLUSTER_HUB)
{
for (i = 0; i < hubdata.Size(); i++)
{
if (hubdata[i].levelnum == level.levelnum)
{
hubdata[i] = *wbs;
break;
}
}
if (i == hubdata.Size())
{
hubdata[hubdata.Reserve(1)] = *wbs;
}
hubdata[i].levelnum = level.levelnum;
if (!multiplayer && !deathmatch)
{
// The player counters don't work in hubs
hubdata[i].plyr[0].skills = level.killed_monsters;
hubdata[i].plyr[0].sitems = level.found_items;
hubdata[i].plyr[0].ssecret = level.found_secrets;
}
if (mode != FINISH_SameHub)
{
wbs->maxkills = wbs->maxitems = wbs->maxsecret = 0;
for (i = 0; i < MAXPLAYERS; i++)
{
wbs->plyr[i].sitems = wbs->plyr[i].skills = wbs->plyr[i].ssecret = 0;
}
for (i = 0; i < hubdata.Size(); i++)
{
wbs->maxkills += hubdata[i].maxkills;
wbs->maxitems += hubdata[i].maxitems;
wbs->maxsecret += hubdata[i].maxsecret;
for (j = 0; j < MAXPLAYERS; j++)
{
wbs->plyr[j].sitems += hubdata[i].plyr[j].sitems;
wbs->plyr[j].skills += hubdata[i].plyr[j].skills;
wbs->plyr[j].ssecret += hubdata[i].plyr[j].ssecret;
}
}
if (cluster->ClusterName.IsNotEmpty())
{
if (cluster->flags & CLUSTER_LOOKUPNAME)
{
level.LevelName = GStrings(cluster->ClusterName);
}
else
{
level.LevelName = cluster->ClusterName;
wbs->thisauthor = "";
}
}
}
}
if (mode != FINISH_SameHub) hubdata.Clear();
}
//==========================================================================
//
// Serialize intermission info for hubs
//
//==========================================================================
FSerializer &Serialize(FSerializer &arc, const char *key, wbplayerstruct_t &h, wbplayerstruct_t *def)
{
if (arc.BeginObject(key))
{
arc("kills", h.skills)
("items", h.sitems)
("secrets", h.ssecret)
("time", h.stime)
("fragcount", h.fragcount)
.Array("frags", h.frags, MAXPLAYERS)
.EndObject();
}
return arc;
}
FSerializer &Serialize(FSerializer &arc, const char *key, FHubInfo &h, FHubInfo *def)
{
if (arc.BeginObject(key))
{
arc("levelnum", h.levelnum)
("maxkills", h.maxkills)
("maxitems", h.maxitems)
("maxsecret", h.maxsecret)
("maxfrags", h.maxfrags)
.Array("players", h.plyr, MAXPLAYERS)
.EndObject();
}
return arc;
}
void G_SerializeHub(FSerializer &arc)
{
arc("hubinfo", hubdata);
}
void G_ClearHubInfo()
{
hubdata.Clear();
}