gzdoom-gles/wadsrc
Christoph Oelckers 314e49f791 - let A_SpawnProjectile, A_FireProjectile, A_SpawnItem(Ex) and A_ThrowGrenade return the spawned actors to the calling code.
- fixed the return type checks in CallStateChain. These made some bogus assumptions about what return prototypes to support and would have skipped any multi-return function whose first argument was actually usable.
2017-01-20 12:39:51 +01:00
..
static - let A_SpawnProjectile, A_FireProjectile, A_SpawnItem(Ex) and A_ThrowGrenade return the spawned actors to the calling code. 2017-01-20 12:39:51 +01:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-06 05:21:48 +01:00