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5350721ec5
- fixed: IsVisibleToPlayer and optimized it a bit more. - moved SourceLumpName to PClass, so that it can also be used for non-actors (there's a lot of non-Actor classes already.) - separated the serializer for PClassPointer from PPointer. Even though not doable, a pointer to a class type is something entirely different than a class pointer with a restriction so each should handle its own case. |
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.. | ||
ast.cpp | ||
zcc-parse.lemon | ||
zcc_compile.cpp | ||
zcc_compile.h | ||
zcc_exprlist.h | ||
zcc_parser.cpp | ||
zcc_parser.h |