mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-11 13:01:19 +00:00
040cb17370
# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
// Atari XL/XE SAP music file emulator
|
|
|
|
// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
|
|
#ifndef SAP_EMU_H
|
|
#define SAP_EMU_H
|
|
|
|
#include "Classic_Emu.h"
|
|
#include "Sap_Apu.h"
|
|
#include "Sap_Cpu.h"
|
|
|
|
class Sap_Emu : private Sap_Cpu, public Classic_Emu {
|
|
typedef Sap_Cpu cpu;
|
|
public:
|
|
static gme_type_t static_type() { return gme_sap_type; }
|
|
public:
|
|
Sap_Emu();
|
|
~Sap_Emu();
|
|
struct info_t {
|
|
byte const* rom_data;
|
|
const char* warning;
|
|
long init_addr;
|
|
long play_addr;
|
|
long music_addr;
|
|
int type;
|
|
int track_count;
|
|
int fastplay;
|
|
bool stereo;
|
|
char author [256];
|
|
char name [256];
|
|
char copyright [ 32];
|
|
};
|
|
protected:
|
|
blargg_err_t track_info_( track_info_t*, int track ) const;
|
|
blargg_err_t load_mem_( byte const*, long );
|
|
blargg_err_t start_track_( int );
|
|
blargg_err_t run_clocks( blip_time_t&, int );
|
|
void set_tempo_( double );
|
|
void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
|
|
void update_eq( blip_eq_t const& );
|
|
public: private: friend class Sap_Cpu;
|
|
int cpu_read( sap_addr_t );
|
|
void cpu_write( sap_addr_t, int );
|
|
void cpu_write_( sap_addr_t, int );
|
|
private:
|
|
info_t info;
|
|
|
|
byte const* file_end;
|
|
sap_time_t scanline_period;
|
|
sap_time_t next_play;
|
|
sap_time_t time_mask;
|
|
Sap_Apu apu;
|
|
Sap_Apu apu2;
|
|
|
|
// large items
|
|
struct {
|
|
byte padding1 [0x100];
|
|
byte ram [0x10000 + 0x100];
|
|
} mem;
|
|
Sap_Apu_Impl apu_impl;
|
|
|
|
sap_time_t play_period() const;
|
|
void call_play();
|
|
void cpu_jsr( sap_addr_t );
|
|
void call_init( int track );
|
|
void run_routine( sap_addr_t );
|
|
};
|
|
|
|
#endif
|