mirror of
https://github.com/ZDoom/gzdoom-gles.git
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f4c07c45ec
internal actor classes which no longer exist. - Changed the state structure so that the Tics value doesn't need to be hacked into misc1 with SF_BIGTIC anymore. - Changed sprite processing so that sprite names are converted to indices during parsing so that an additional postprocessing step is no longer needed. - Fixed: Sprite names in DECORATE were case sensitive. - Exported AActor's defaults to DECORATE and removed all code for the internal property parser which is no longer needed. SVN r1146 (trunk) |
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CMakeLists.txt | ||
dehsupp.lmp | ||
wadsrc.vcproj |