mirror of
https://github.com/ZDoom/gzdoom-gles.git
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e6ce41bdde
## 1.5.0 2020-09-28 * Drum note length expanding is now supported in real-time mode (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Channels manager has been improved (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Nuked OPL3 1.8 emulator got some optimizations ported from 1.7 where they are was applied previously (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Reworked rhythm-mode percussions system, WOPL banks with rhythm-mode percussions * Added Public Domain Opal OPL3 emulator made by Reality (a team who originally made the Reality Adlib Tracker) (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey in Java and later rewritten into C++ for GZDoom (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Fully rewritten an embedded bank database format, embedded banks now supports a wider set (more than 127:127 instruments in one bank) * Improved accuracy of the DMX volume model, include the buggy AM interpretation * Improved accuracy of Apogee volume model, include the bug of AM instruments * Improved accuracy of the Win9X volume model * Removed C++ extras. C++-bounded instruments tester is useless since a real-time MIDI API can completely replace it * Added AIL volume model * Added Generic FM variant of Win9X volume model * Fixed an incorrect work of CC-121 (See https://github.com/Wohlstand/libADLMIDI/issues/227 for details) * Added HMI volume model (Thanks to [Alexey Khokholov](https://github.com/nukeykt) for help with research!) * Added frequency models, assigned to every volume model: AIL, HMI, DMX, Apogee, 9X, and the Generic formula # Conflicts: # libraries/adlmidi/adldata.cpp # libraries/adlmidi/adldata.hh # libraries/adlmidi/adlmidi.hpp
160 lines
5 KiB
C++
160 lines
5 KiB
C++
/*
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* libADLMIDI is a free Software MIDI synthesizer library with OPL3 emulation
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*
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* Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma <bisqwit@iki.fi>
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* ADLMIDI Library API: Copyright (c) 2015-2020 Vitaly Novichkov <admin@wohlnet.ru>
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*
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* Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation:
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* http://iki.fi/bisqwit/source/adlmidi.html
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ADLMIDI_DISABLE_MIDI_SEQUENCER
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// Rename class to avoid ABI collisions
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#define BW_MidiSequencer AdlMidiSequencer
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// Inlucde MIDI sequencer class implementation
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#include "midi_sequencer_impl.hpp"
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#include "adlmidi_midiplay.hpp"
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#include "adlmidi_opl3.hpp"
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#include "adlmidi_private.hpp"
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/****************************************************
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* Real-Time MIDI calls proxies *
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****************************************************/
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static void rtNoteOn(void *userdata, uint8_t channel, uint8_t note, uint8_t velocity)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_NoteOn(channel, note, velocity);
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}
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static void rtNoteOff(void *userdata, uint8_t channel, uint8_t note)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_NoteOff(channel, note);
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}
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static void rtNoteAfterTouch(void *userdata, uint8_t channel, uint8_t note, uint8_t atVal)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_NoteAfterTouch(channel, note, atVal);
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}
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static void rtChannelAfterTouch(void *userdata, uint8_t channel, uint8_t atVal)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_ChannelAfterTouch(channel, atVal);
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}
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static void rtControllerChange(void *userdata, uint8_t channel, uint8_t type, uint8_t value)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_Controller(channel, type, value);
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}
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static void rtPatchChange(void *userdata, uint8_t channel, uint8_t patch)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_PatchChange(channel, patch);
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}
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static void rtPitchBend(void *userdata, uint8_t channel, uint8_t msb, uint8_t lsb)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_PitchBend(channel, msb, lsb);
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}
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static void rtSysEx(void *userdata, const uint8_t *msg, size_t size)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_SysEx(msg, size);
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}
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/* NonStandard calls */
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static void rtRawOPL(void *userdata, uint8_t reg, uint8_t value)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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return context->realTime_rawOPL(reg, value);
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}
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static void rtDeviceSwitch(void *userdata, size_t track, const char *data, size_t length)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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context->realTime_deviceSwitch(track, data, length);
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}
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static size_t rtCurrentDevice(void *userdata, size_t track)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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return context->realTime_currentDevice(track);
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}
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static void rtSongBegin(void *userdata)
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{
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MIDIplay *context = reinterpret_cast<MIDIplay *>(userdata);
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return context->realTime_ResetState();
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}
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/* NonStandard calls End */
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void MIDIplay::initSequencerInterface()
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{
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BW_MidiRtInterface *seq = new BW_MidiRtInterface;
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m_sequencerInterface.reset(seq);
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std::memset(seq, 0, sizeof(BW_MidiRtInterface));
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seq->onDebugMessage = hooks.onDebugMessage;
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seq->onDebugMessage_userData = hooks.onDebugMessage_userData;
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/* MIDI Real-Time calls */
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seq->rtUserData = this;
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seq->rt_noteOn = rtNoteOn;
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seq->rt_noteOff = rtNoteOff;
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seq->rt_noteAfterTouch = rtNoteAfterTouch;
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seq->rt_channelAfterTouch = rtChannelAfterTouch;
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seq->rt_controllerChange = rtControllerChange;
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seq->rt_patchChange = rtPatchChange;
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seq->rt_pitchBend = rtPitchBend;
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seq->rt_systemExclusive = rtSysEx;
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/* NonStandard calls */
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seq->rt_rawOPL = rtRawOPL;
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seq->rt_deviceSwitch = rtDeviceSwitch;
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seq->rt_currentDevice = rtCurrentDevice;
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seq->onSongStart = rtSongBegin;
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seq->onSongStart_userData = this;
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/* NonStandard calls End */
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m_sequencer->setInterface(seq);
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}
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double MIDIplay::Tick(double s, double granularity)
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{
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MidiSequencer &seqr = *m_sequencer;
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double ret = seqr.Tick(s, granularity);
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s *= seqr.getTempoMultiplier();
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TickIterators(s);
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return ret;
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}
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#endif /* ADLMIDI_DISABLE_MIDI_SEQUENCER */
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