.. |
asm_ia32
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asm_x86_64
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fragglescript
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
g_doom
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_heretic
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_hexen
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_raven
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_shared
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_strife
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Merge branch 'master' into scripting
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2016-01-20 11:45:57 +01:00 |
intermission
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
menu
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
oplsynth
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
posix
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Enabled zoom window button on OS X
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2016-01-31 10:42:16 +02:00 |
r_data
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
resourcefiles
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Updated LZMA SDK to version 15.14
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2015-12-31 17:25:49 +02:00 |
sfmt
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sound
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
textures
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
thingdef
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- replaced malloc.h with stdlib.h in thingdef_expression.cpp.
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2016-02-05 01:26:29 +01:00 |
timidity
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Fix Timidity's DLS instrument loading:
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2016-01-13 17:25:24 -06:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
xlat
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zscript
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Comment out SCOPE parsing for now
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2015-06-13 18:19:38 -05:00 |
__autostart.cpp
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Eliminate .mreg section
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2015-03-14 22:16:05 -05:00 |
actionspecials.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
actor.h
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Fixed possible issue with GCC/Clang
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2016-02-05 12:52:29 +13:00 |
actorptrselect.cpp
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- fixed inverted NULL pointer check in A_SetAngle.
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2016-01-24 11:50:21 +01:00 |
actorptrselect.h
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
am_map.cpp
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- added various action specials and parameter extensions defined by Eternity Engine.
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2016-01-25 18:49:56 +01:00 |
am_map.h
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announcer.h
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autosegs.h
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- removed the implicit fixedvec -> TVector conversions because they caused too many problems. Also reviewed all uses of these and made the necessary adjustments. Problems were present in P_SpawnMissileXYZ and P_Thing_Projectile.
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2016-01-23 20:44:33 +01:00 |
b_game.cpp
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Added level transition spawning for missing starts
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2016-01-30 22:02:27 +13:00 |
b_move.cpp
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- more refactoring of AActor coordinate access.
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2016-01-17 18:36:14 +01:00 |
b_think.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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- Switched to a genericly extensible representation for userinfo.
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2013-05-12 18:27:03 +00:00 |
c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.cpp
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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Add support for alias parameter substitution in quoted strings
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2015-06-30 13:01:48 -05:00 |
c_dispatch.h
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
c_expr.cpp
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CMakeLists.txt
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.cpp
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- fixed: ConfigSections were not properly deallocated
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2015-11-25 13:40:18 +01:00 |
configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
d_dehacked.h
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting
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2016-01-17 19:09:05 +01:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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d_netinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
d_player.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
d_ticcmd.h
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decallib.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
decallib.h
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- Update scripting branch to trunk.
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2012-07-14 03:04:41 +00:00 |
dobject.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
dobject.h
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- fixed some garbage collection issues with interpolations:
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2016-01-21 11:36:37 +01:00 |
dobjgc.cpp
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Merge branch 'master' into scripting
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2016-01-21 12:45:06 -06:00 |
dobjtype.cpp
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
dobjtype.h
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- tried to make 'restart' CCMD work again.
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2015-04-28 16:39:20 +02:00 |
doomdata.h
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomtype.h
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Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
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2015-04-28 13:08:18 +02:00 |
dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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dthinker.cpp
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Merge branch 'master' into gonesolong
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2014-12-20 19:13:14 -06:00 |
dthinker.h
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- Fixed errors and warnings when compiling with GCC. (Unfortunately, the VC++ debug builds
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2012-10-18 03:19:27 +00:00 |
empty.cpp
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errors.h
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
f_wipe.h
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farchive.cpp
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- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
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2012-10-30 01:38:05 +00:00 |
farchive.h
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Merge branch 'master' into scripting
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2015-04-30 12:30:36 +02:00 |
files.cpp
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Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
files.h
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Merge remote-tracking branch 'zdoom/master' into openal
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2014-06-28 23:29:48 -07:00 |
g_doomedmap.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
g_game.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_game.h
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Remove disconnecting players safely
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2014-10-05 18:04:11 +13:00 |
g_hub.cpp
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g_hub.h
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g_level.cpp
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- removed a warning.
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2016-01-30 12:59:15 +01:00 |
g_level.h
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Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
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2016-01-17 20:00:45 +01:00 |
g_mapinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_skill.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
gameconfigfile.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gametype.h
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gccinlines.h
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Fixed GNU inline assembly for Clang
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2014-08-03 12:19:07 +03:00 |
gi.cpp
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gi.h
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
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- Use gitinfo.h instead of svnrevision.h for versioning.
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2013-06-22 21:49:51 -05:00 |
gstrings.h
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- removed obsolete quit message #defines.
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2013-08-11 13:36:48 +02:00 |
GuillotineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
hu_stuff.h
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
i_cd.h
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i_movie.h
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i_net.cpp
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Don't spam Dropped packet messages for disconnected players
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2015-04-22 22:35:38 -05:00 |
i_net.h
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i_video.h
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info.cpp
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
info.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
keysections.cpp
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- Fixed a KEYCONF parser issue with empty lines.
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2015-07-16 19:43:30 +02:00 |
lists.h
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lumpconfigfile.cpp
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|
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lumpconfigfile.h
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|
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
|
Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
m_argv.h
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|
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m_bbox.cpp
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
m_cheat.h
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m_crc32.h
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m_fixed.h
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Merge branch 'master' into scripting
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2015-08-01 09:42:31 +02:00 |
m_joy.cpp
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m_joy.h
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m_misc.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_misc.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
m_png.h
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m_random.cpp
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Added static RNGseed control
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2014-05-03 03:01:40 +12:00 |
m_random.h
|
Fixed division by zero in RNG
|
2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
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- Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.)
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2015-05-07 23:52:58 -04:00 |
m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
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2014-06-28 10:59:56 +03:00 |
md5.cpp
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md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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|
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name.cpp
|
Fix warning in assert statement
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2015-06-13 18:19:09 -05:00 |
name.h
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- Make FName::NameManager::Inited a static member variable.
|
2013-03-24 02:35:29 +00:00 |
namedef.h
|
Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
nodebuild.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
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nodebuild_classify_sse2.cpp
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nodebuild_events.cpp
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- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
- Fixed: Undefined negative double to unsigned int conversion in FNodeBuilder::PointToAngle.
|
2016-01-18 16:03:37 -05:00 |
p_3dfloors.cpp
|
- fixed: When changing 'noclip2' some minor lateral velocity should be set to ensure that all internal variables contain proper values.
|
2016-01-29 11:11:10 +01:00 |
p_3dfloors.h
|
- fixed some Linux/GCC warnings.
|
2016-02-02 01:04:59 +01:00 |
p_3dmidtex.cpp
|
Use absolute value of Y scale for 3D midtex
|
2016-02-01 21:07:09 -06:00 |
p_3dmidtex.h
|
- Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz
|
2012-04-10 03:18:04 +00:00 |
p_acs.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_acs.h
|
Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_buildmap.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_ceiling.cpp
|
- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
|
2016-01-06 13:30:28 +01:00 |
p_conversation.cpp
|
Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_conversation.h
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- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
p_doors.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_effect.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_effect.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_floor.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_glnodes.cpp
|
- fixed crash when trying to cache nodes for a map that has no two-sided walls and no minisegs.
|
2016-01-31 01:05:31 +01:00 |
p_interaction.cpp
|
Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_lights.cpp
|
- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
|
2016-01-06 12:56:35 +01:00 |
p_linkedsectors.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_lnspec.h
|
- added various action specials and parameter extensions defined by Eternity Engine.
|
2016-01-25 18:49:56 +01:00 |
p_local.h
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Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_map.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_maputl.cpp
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- p_maputl.cpp done.
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2016-01-20 14:04:47 +01:00 |
p_mobj.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_pillar.cpp
|
- added a SECF_SILENTMOVE flag.
|
2016-01-06 02:16:33 +01:00 |
p_plats.cpp
|
- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
|
2016-01-06 13:30:28 +01:00 |
p_pspr.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_pspr.h
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Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
|
- fixed: Loading an old savegame from before the sector damage refactoring cleared the extended Boom sector flags before processing them.
|
2016-01-28 09:20:27 +01:00 |
p_saveg.h
|
|
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p_sectors.cpp
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- fixed: 3D lights should override the sidedef's regular light completely, that includes relative light added by UDMF's 'light' property.
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2016-01-29 14:55:31 +01:00 |
p_setup.cpp
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Merge branch 'master' into scripting
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2016-01-21 12:45:06 -06:00 |
p_setup.h
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_sight.cpp
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_slopes.cpp
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- ignore COMPAT_POINTONSIDE in a few places where the side effects of the old P_PointOn*Side functions are either not needed or problematic:
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2016-01-15 12:56:27 +01:00 |
p_spec.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_spec.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_states.cpp
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
p_switch.cpp
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- p_sight.cpp, p_spec.cpp and p_switch.cpp refactored.
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2016-01-20 14:20:14 +01:00 |
p_tags.cpp
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- fixed signedness warning.
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2015-07-15 09:08:15 +02:00 |
p_tags.h
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- Fixed: FTagManager::Clear did not clear the line ID hashing index.
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2015-05-17 21:40:25 +02:00 |
p_teleport.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_terrain.cpp
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- let's save the terrain properties as names so that they survive a change in the definition files.
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2016-01-09 12:28:42 +01:00 |
p_terrain.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_things.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_tick.cpp
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- Renamed FBot to DBot and made it inherit from DThinker.
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2014-10-14 19:57:11 +01:00 |
p_tick.h
|
|
|
p_trace.cpp
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- refactoring complete. The source compiles again with the renamed position variable.
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2016-01-20 15:12:51 +01:00 |
p_trace.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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- added 'floorterrain' and 'ceilingterrain' sector properties for UDMF. These will take precedence over texture based terrain if used.
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2016-01-09 12:10:36 +01:00 |
p_udmf.h
|
|
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p_usdf.cpp
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Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
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2015-04-28 09:57:01 +02:00 |
p_user.cpp
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Merge branch 'master' into scripting
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2016-01-20 15:16:06 +01:00 |
p_writemap.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
p_xlat.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
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- Work around GCC 4.8 bug 54570
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2014-01-02 19:41:53 -05:00 |
parsecontext.h
|
|
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pathexpander.cpp
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
pathexpander.h
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
po_man.cpp
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- refactored p_mobj.cpp and the first half of p_map.cpp.
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2016-01-20 01:48:57 +01:00 |
po_man.h
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- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
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2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
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- Redo r4164 fix: Don't clear fake planes when clearing skybox planes.
|
2013-03-02 01:54:40 +00:00 |
r_3dfloors.h
|
|
|
r_bsp.cpp
|
Use consistant right-edge rules in the renderer.
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2016-01-30 21:27:35 -06:00 |
r_bsp.h
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Remove DepthScale and DepthOrg from FWallTmapVals
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2014-08-07 22:58:11 -05:00 |
r_defs.h
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- next round of refactoring.
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2016-01-18 16:49:24 +01:00 |
r_draw.cpp
|
Fix R_DrawFogBoundary for right-edge exclusivity
|
2016-01-31 06:51:11 -06:00 |
r_draw.h
|
- Added additive blending for floors and ceilings.
|
2012-08-09 04:31:31 +00:00 |
r_drawt.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_local.h
|
|
|
r_main.cpp
|
Use consistant right-edge rules in the renderer.
|
2016-01-30 21:27:35 -06:00 |
r_main.h
|
Remove extra magnitude from magic texture mapping values
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2014-08-07 22:43:23 -05:00 |
r_plane.cpp
|
Use consistant right-edge rules in the renderer.
|
2016-01-30 21:27:35 -06:00 |
r_plane.h
|
Use consistant right-edge rules in the renderer.
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2016-01-30 21:27:35 -06:00 |
r_renderer.h
|
|
|
r_segs.cpp
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- fixed clang compile error.
|
2016-02-02 10:53:56 +01:00 |
r_segs.h
|
Q&D port of decal code to draw generic wall sprites
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2014-08-02 22:35:57 -05:00 |
r_sky.cpp
|
- Fixed: When using PALVERS on the sky, it used the scaling from the true color version. (Side Note: I changed a line that scales the sky position according to the y scaling factor. This is because a 2x high resolution sky at 2048x256 wasn't positioned the same as a 1024x128 unscaled version. I moved the expression to the > 200 height path only, but I'm not sure if it's even still needed.)
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2012-11-30 23:36:02 +00:00 |
r_sky.h
|
|
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r_state.h
|
|
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r_swrenderer.cpp
|
- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
|
2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
|
|
|
r_things.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
r_things.h
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Q&D port of decal code to draw generic wall sprites
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2014-08-02 22:35:57 -05:00 |
r_utility.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
r_utility.h
|
Added silent line teleport prediction
|
2014-09-26 15:48:45 +12:00 |
Rect.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_environment.cpp
|
|
|
s_playlist.cpp
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
|
2012-08-23 00:15:41 +00:00 |
s_sndseq.h
|
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
|
2012-08-23 00:15:41 +00:00 |
s_sound.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
s_sound.h
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
sc_man.cpp
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
sc_man.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
sc_man_scanner.re
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
|
2015-04-28 10:59:50 +02:00 |
sc_man_tokens.h
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
|
2015-04-28 10:59:50 +02:00 |
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
|
Switch to the bottom-left picker for the Skyline Bin Packer
|
2016-01-10 21:54:28 -06:00 |
st_start.h
|
|
|
st_stuff.cpp
|
- removed the last static character arrays from FLevelLocals.
|
2014-05-13 23:16:13 +02:00 |
st_stuff.h
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
statistics.cpp
|
Make finishgame CCMD net-aware
|
2016-01-27 13:19:15 -06:00 |
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
|
2014-11-15 08:58:29 +00:00 |
stats.cpp
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
stats.h
|
|
|
stringtable.cpp
|
Use flexible array members for structs that end with var-sized arrays
|
2014-04-03 16:33:33 -05:00 |
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tables.cpp
|
|
|
tables.h
|
Remove warnings warned by Clang
|
2015-03-08 17:21:15 -05:00 |
tagitem.h
|
|
|
tarray.h
|
- some GCC fixed by Edward-san.
|
2015-04-29 11:28:04 +02:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
|
2014-12-16 22:56:09 +02:00 |
templates.h
|
|
|
tflags.h
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
v_blend.cpp
|
- Update to latest version in trunk.
|
2012-10-17 04:24:54 +00:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
v_font.cpp
|
- Removed what appears to be a debug breakpoint.
|
2016-01-23 19:36:13 -05:00 |
v_font.h
|
- Backported SPACEWIDTH for fontdefs from ECWolf.
|
2012-08-07 08:11:56 +00:00 |
v_palette.cpp
|
- Fixed: Memory error when loading BMF palettes.
|
2012-08-06 09:49:15 +00:00 |
v_palette.h
|
- added menu entries for HUD flash options.
|
2012-05-01 18:20:04 +00:00 |
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
v_text.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
v_video.cpp
|
- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
|
2016-02-04 01:20:35 +01:00 |
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
- ...now where did that 'F' come from...?
|
2013-02-16 10:48:03 +00:00 |
version.h
|
Make finishgame CCMD net-aware
|
2016-01-27 13:19:15 -06:00 |
w_wad.cpp
|
Added support for Hexen Mac beta
|
2016-01-31 12:53:22 +02:00 |
w_wad.h
|
Fix incorrect small font rendering with Hexen Mac IWAD
|
2015-12-14 11:47:46 +02:00 |
w_zip.h
|
|
|
weightedlist.h
|
- Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group.
|
2012-06-22 03:30:57 +00:00 |
wi_stuff.cpp
|
- Removed duplicate autoskip code.
|
2016-01-24 14:44:47 +00:00 |
wi_stuff.h
|
- Fixed an incorrect memset parameter in wi_stuff.cpp.
|
2016-01-19 13:20:32 +00:00 |
x86.cpp
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
x86.h
|
|
|
xs_Float.h
|
- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
Add Printf extension %H
|
2013-09-25 20:46:45 -05:00 |
zstring.cpp
|
- fixed: FString's 'Strip...' functions could crash on empty strings.
|
2015-08-27 12:48:43 +02:00 |
zstring.h
|
Merge branch 'master' into scripting
|
2015-01-29 20:53:08 -06:00 |
zzautozend.cpp
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |