mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-13 05:41:10 +00:00
1067 lines
27 KiB
C++
1067 lines
27 KiB
C++
/*
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** music_midistream.cpp
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** Implements base class for MIDI and MUS streaming.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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#include "templates.h"
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#include "doomdef.h"
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#include "m_swap.h"
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#include "doomerrors.h"
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#include "v_text.h"
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// MACROS ------------------------------------------------------------------
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#define MAX_TIME (1000000/10) // Send out 1/10 of a sec of events at a time.
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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static void WriteVarLen (TArray<uint8_t> &file, uint32_t value);
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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EXTERN_CVAR(Float, snd_musicvolume)
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EXTERN_CVAR(Int, snd_mididevice)
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#ifdef _WIN32
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extern unsigned mididevice;
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#endif
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// MIDIStreamer Constructor
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//
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//==========================================================================
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MIDIStreamer::MIDIStreamer(EMidiDevice type, const char *args)
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:
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MIDI(0), DeviceType(type), Args(args)
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{
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memset(Buffer, 0, sizeof(Buffer));
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}
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//==========================================================================
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//
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// MIDIStreamer Destructor
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//
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//==========================================================================
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MIDIStreamer::~MIDIStreamer()
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{
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Stop();
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if (MIDI != NULL)
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{
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delete MIDI;
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}
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if (source != nullptr)
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{
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delete source;
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: IsMIDI
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//
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// You bet it is!
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//
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//==========================================================================
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bool MIDIStreamer::IsMIDI() const
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{
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return true;
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}
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//==========================================================================
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//
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// MIDIStreamer :: IsValid
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//
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//==========================================================================
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bool MIDIStreamer::IsValid() const
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{
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return source != nullptr && source->isValid();
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}
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//==========================================================================
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//
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// MIDIStreamer :: SelectMIDIDevice static
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//
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// Select the MIDI device to play on
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//
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//==========================================================================
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EMidiDevice MIDIStreamer::SelectMIDIDevice(EMidiDevice device)
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{
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/* MIDI are played as:
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- OPL:
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- if explicitly selected by $mididevice
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- when snd_mididevice is -3 and no midi device is set for the song
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- Timidity:
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- if explicitly selected by $mididevice
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- when snd_mididevice is -2 and no midi device is set for the song
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- MMAPI (Win32 only):
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- if explicitly selected by $mididevice (non-Win32 redirects this to Sound System)
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- when snd_mididevice is >= 0 and no midi device is set for the song
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- as fallback when both OPL and Timidity failed and snd_mididevice is >= 0
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*/
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// Choose the type of MIDI device we want.
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if (device != MDEV_DEFAULT)
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{
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return device;
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}
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switch (snd_mididevice)
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{
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case -1: return MDEV_SNDSYS;
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case -2: return MDEV_TIMIDITY;
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case -3: return MDEV_OPL;
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case -4: return MDEV_GUS;
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case -5: return MDEV_FLUIDSYNTH;
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case -6: return MDEV_WILDMIDI;
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case -7: return MDEV_ADL;
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case -8: return MDEV_OPN;
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default:
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#ifdef _WIN32
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return MDEV_MMAPI;
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#else
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return MDEV_SNDSYS;
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#endif
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: CreateMIDIDevice
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//
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//==========================================================================
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static EMidiDevice lastRequestedDevice, lastSelectedDevice;
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MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype, int samplerate)
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{
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bool checked[MDEV_COUNT] = { false };
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MIDIDevice *dev = nullptr;
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if (devtype == MDEV_SNDSYS) devtype = MDEV_FLUIDSYNTH;
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EMidiDevice requestedDevice = devtype, selectedDevice;
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while (dev == nullptr)
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{
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selectedDevice = devtype;
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try
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{
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switch (devtype)
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{
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case MDEV_GUS:
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GUS_SetupConfig(&gusConfig, Args);
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dev = CreateTimidityMIDIDevice(&gusConfig, samplerate);
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break;
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case MDEV_ADL:
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ADL_SetupConfig(&adlConfig, Args);
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dev = CreateADLMIDIDevice(&adlConfig);
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break;
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case MDEV_OPN:
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OPN_SetupConfig(&opnConfig, Args);
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dev = CreateOPNMIDIDevice(&opnConfig);
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break;
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case MDEV_MMAPI:
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#ifdef _WIN32
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dev = CreateWinMIDIDevice(mididevice);
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break;
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#endif
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// Intentional fall-through for non-Windows systems.
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case MDEV_FLUIDSYNTH:
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Fluid_SetupConfig(&fluidConfig, Args, true);
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dev = CreateFluidSynthMIDIDevice(samplerate, &fluidConfig, Printf);
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break;
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case MDEV_OPL:
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OPL_SetupConfig(&oplMidiConfig, Args);
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dev = CreateOplMIDIDevice(&oplMidiConfig);
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break;
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case MDEV_TIMIDITY:
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Timidity_SetupConfig(&timidityConfig, Args);
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dev = CreateTimidityPPMIDIDevice(&timidityConfig, samplerate);
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break;
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case MDEV_WILDMIDI:
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WildMidi_SetupConfig(&wildMidiConfig, Args);
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dev = CreateWildMIDIDevice(&wildMidiConfig, samplerate);
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break;
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default:
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break;
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}
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}
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catch (std::runtime_error &err)
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{
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DPrintf(DMSG_WARNING, "%s\n", err.what());
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checked[devtype] = true;
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devtype = MDEV_DEFAULT;
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// Opening the requested device did not work out so choose another one.
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if (!checked[MDEV_FLUIDSYNTH]) devtype = MDEV_FLUIDSYNTH;
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else if (!checked[MDEV_TIMIDITY]) devtype = MDEV_TIMIDITY;
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else if (!checked[MDEV_WILDMIDI]) devtype = MDEV_WILDMIDI;
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else if (!checked[MDEV_GUS]) devtype = MDEV_GUS;
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#ifdef _WIN32
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else if (!checked[MDEV_MMAPI]) devtype = MDEV_MMAPI;
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#endif
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else if (!checked[MDEV_OPL]) devtype = MDEV_OPL;
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if (devtype == MDEV_DEFAULT)
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{
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Printf("Failed to play music: Unable to open any MIDI Device.\n");
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return nullptr;
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}
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}
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}
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if (selectedDevice != requestedDevice && (selectedDevice != lastSelectedDevice || requestedDevice != lastRequestedDevice))
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{
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static const char *devnames[] = {
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"Windows Default",
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"OPL",
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"",
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"Timidity++",
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"FluidSynth",
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"GUS",
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"WildMidi"
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};
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lastRequestedDevice = requestedDevice;
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lastSelectedDevice = selectedDevice;
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Printf(TEXTCOLOR_RED "Unable to create " TEXTCOLOR_ORANGE "%s" TEXTCOLOR_RED " MIDI device. Falling back to " TEXTCOLOR_ORANGE "%s\n", devnames[requestedDevice], devnames[selectedDevice]);
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}
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return dev;
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}
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//==========================================================================
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//
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// MIDIStreamer :: Play
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//
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//==========================================================================
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void MIDIStreamer::Play(bool looping, int subsong)
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{
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EMidiDevice devtype;
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if (source == nullptr) return; // We have nothing to play so abort.
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assert(MIDI == NULL);
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m_Looping = looping;
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source->SetMIDISubsong(subsong);
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devtype = SelectMIDIDevice(DeviceType);
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MIDI = CreateMIDIDevice(devtype, (int)GSnd->GetOutputRate());
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InitPlayback();
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}
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//==========================================================================
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//
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// MIDIStreamer :: DumpWave
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//
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//==========================================================================
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bool MIDIStreamer::DumpWave(const char *filename, int subsong, int samplerate)
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{
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m_Looping = false;
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if (source == nullptr) return false; // We have nothing to play so abort.
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source->SetMIDISubsong(subsong);
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assert(MIDI == NULL);
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auto devtype = SelectMIDIDevice(DeviceType);
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if (devtype == MDEV_MMAPI)
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{
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Printf("MMAPI device is not supported\n");
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return false;
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}
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MIDI = CreateMIDIDevice(devtype, samplerate);
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MIDI = new MIDIWaveWriter(filename, reinterpret_cast<SoftSynthMIDIDevice *>(MIDI));
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return InitPlayback();
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}
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//==========================================================================
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//
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// MIDIStreamer :: InitPlayback
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//
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//==========================================================================
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bool MIDIStreamer::InitPlayback()
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{
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m_Status = STATE_Stopped;
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EndQueued = 0;
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VolumeChanged = false;
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Restarting = true;
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InitialPlayback = true;
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if (MIDI == NULL || 0 != MIDI->Open(Callback, this))
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{
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Printf(PRINT_BOLD, "Could not open MIDI out device\n");
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if (MIDI != NULL)
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{
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delete MIDI;
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MIDI = NULL;
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}
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return false;
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}
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source->CheckCaps(MIDI->GetTechnology());
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if (!MIDI->CanHandleSysex()) source->SkipSysex();
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if (MIDI->Preprocess(this, m_Looping))
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{
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StartPlayback();
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if (MIDI == NULL)
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{ // The MIDI file had no content and has been automatically closed.
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return false;
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}
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}
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if (0 != MIDI->Resume())
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{
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Printf ("Starting MIDI playback failed\n");
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Stop();
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return false;
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}
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else
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{
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m_Status = STATE_Playing;
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return true;
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: StartPlayback
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//
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//==========================================================================
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void MIDIStreamer::StartPlayback()
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{
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auto data = source->PrecacheData();
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MIDI->PrecacheInstruments(&data[0], data.Size());
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source->StartPlayback(m_Looping);
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// Set time division and tempo.
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if (0 != MIDI->SetTimeDiv(source->getDivision()) ||
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0 != MIDI->SetTempo(source->getInitialTempo()))
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{
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Printf(PRINT_BOLD, "Setting MIDI stream speed failed\n");
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MIDI->Close();
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return;
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}
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MusicVolumeChanged(); // set volume to current music's properties
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OutputVolume(Volume);
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MIDI->InitPlayback();
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// Fill the initial buffers for the song.
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BufferNum = 0;
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do
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{
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int res = FillBuffer(BufferNum, MAX_MIDI_EVENTS, MAX_TIME);
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if (res == SONG_MORE)
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{
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if (0 != MIDI->StreamOutSync(&Buffer[BufferNum]))
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{
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Printf ("Initial midiStreamOut failed\n");
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Stop();
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return;
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}
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BufferNum ^= 1;
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}
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else if (res == SONG_DONE)
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{
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// Do not play super short songs that can't fill the initial two buffers.
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Stop();
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return;
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}
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else
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{
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Stop();
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return;
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}
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}
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while (BufferNum != 0);
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}
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//==========================================================================
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//
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// MIDIStreamer :: Pause
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//
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// "Pauses" the song by setting it to zero volume and filling subsequent
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// buffers with NOPs until the song is unpaused. A MIDI device that
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// supports real pauses will return true from its Pause() method.
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//
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//==========================================================================
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void MIDIStreamer::Pause()
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{
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if (m_Status == STATE_Playing)
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{
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m_Status = STATE_Paused;
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if (!MIDI->Pause(true))
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{
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OutputVolume(0);
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}
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: Resume
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//
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// "Unpauses" a song by restoring the volume and letting subsequent
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// buffers store real MIDI events again.
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//
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//==========================================================================
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void MIDIStreamer::Resume()
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{
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if (m_Status == STATE_Paused)
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{
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if (!MIDI->Pause(false))
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{
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OutputVolume(Volume);
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}
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m_Status = STATE_Playing;
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: Stop
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//
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// Stops playback and closes the player thread and MIDI device.
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//
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//==========================================================================
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void MIDIStreamer::Stop()
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{
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EndQueued = 4;
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if (MIDI != NULL && MIDI->IsOpen())
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{
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MIDI->Stop();
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MIDI->UnprepareHeader(&Buffer[0]);
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MIDI->UnprepareHeader(&Buffer[1]);
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MIDI->Close();
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}
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if (MIDI != NULL)
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{
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delete MIDI;
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MIDI = NULL;
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}
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m_Status = STATE_Stopped;
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}
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//==========================================================================
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//
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// MIDIStreamer :: IsPlaying
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//
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//==========================================================================
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bool MIDIStreamer::IsPlaying()
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{
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if (m_Status != STATE_Stopped && (MIDI == NULL || (EndQueued != 0 && EndQueued < 4)))
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{
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Stop();
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}
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if (m_Status != STATE_Stopped && !MIDI->IsOpen())
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{
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Stop();
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}
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return m_Status != STATE_Stopped;
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}
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//==========================================================================
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//
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// MIDIStreamer :: MusicVolumeChanged
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//
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// WinMM MIDI doesn't go through the sound system, so the normal volume
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// changing procedure doesn't work for it.
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//
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//==========================================================================
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void MIDIStreamer::MusicVolumeChanged()
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{
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if (MIDI != NULL && MIDI->FakeVolume())
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{
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float realvolume = clamp<float>(snd_musicvolume * relative_volume * snd_mastervolume, 0.f, 1.f);
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Volume = clamp<uint32_t>((uint32_t)(realvolume * 65535.f), 0, 65535);
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}
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else
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{
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Volume = 0xFFFF;
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}
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source->setVolume(Volume);
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if (m_Status == STATE_Playing)
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{
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OutputVolume(Volume);
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: ChangeSettingInt
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//
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//==========================================================================
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void MIDIStreamer::ChangeSettingInt(const char *setting, int value)
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{
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if (MIDI != NULL)
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{
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MIDI->ChangeSettingInt(setting, value);
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}
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}
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//==========================================================================
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//
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// MIDIStreamer :: ChangeSettingNum
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//
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//==========================================================================
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void MIDIStreamer::ChangeSettingNum(const char *setting, double value)
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{
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if (MIDI != NULL)
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{
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MIDI->ChangeSettingNum(setting, value);
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}
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}
|
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//==========================================================================
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//
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// MIDIDeviceStreamer :: ChangeSettingString
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//
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//==========================================================================
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|
|
void MIDIStreamer::ChangeSettingString(const char *setting, const char *value)
|
|
{
|
|
if (MIDI != NULL)
|
|
{
|
|
MIDI->ChangeSettingString(setting, value);
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: OutputVolume
|
|
//
|
|
// Signals the buffer filler to send volume change events on all channels.
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::OutputVolume (uint32_t volume)
|
|
{
|
|
if (MIDI != NULL && MIDI->FakeVolume())
|
|
{
|
|
NewVolume = volume;
|
|
VolumeChanged = true;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: Callback Static
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::Callback(void *userdata)
|
|
{
|
|
MIDIStreamer *self = (MIDIStreamer *)userdata;
|
|
|
|
if (self->EndQueued >= 4)
|
|
{
|
|
return;
|
|
}
|
|
self->ServiceEvent();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: Update
|
|
//
|
|
// Called periodically to see if the player thread is still alive. If it
|
|
// isn't, stop playback now.
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::Update()
|
|
{
|
|
if (MIDI != nullptr && !MIDI->Update()) Stop();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: ServiceEvent
|
|
//
|
|
// Fills the buffer that just finished playing with new events and appends
|
|
// it to the MIDI stream queue. Stops the song if playback is over. Returns
|
|
// non-zero if a problem occured and playback should stop.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIStreamer::ServiceEvent()
|
|
{
|
|
int res;
|
|
|
|
if (EndQueued == 2)
|
|
{
|
|
return 0;
|
|
}
|
|
if (0 != (res = MIDI->UnprepareHeader(&Buffer[BufferNum])))
|
|
{
|
|
return res;
|
|
}
|
|
fill:
|
|
if (EndQueued == 1)
|
|
{
|
|
res = FillStopBuffer(BufferNum);
|
|
if ((res & 3) != SONG_ERROR)
|
|
{
|
|
EndQueued = 2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = FillBuffer(BufferNum, MAX_MIDI_EVENTS, MAX_TIME);
|
|
}
|
|
switch (res & 3)
|
|
{
|
|
case SONG_MORE:
|
|
res = MIDI->StreamOut(&Buffer[BufferNum]);
|
|
if (res != 0)
|
|
{
|
|
return res;
|
|
}
|
|
else
|
|
{
|
|
BufferNum ^= 1;
|
|
}
|
|
break;
|
|
|
|
case SONG_DONE:
|
|
if (m_Looping)
|
|
{
|
|
Restarting = true;
|
|
goto fill;
|
|
}
|
|
EndQueued = 1;
|
|
break;
|
|
|
|
default:
|
|
return res >> 2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: FillBuffer
|
|
//
|
|
// Copies MIDI events from the MIDI file and puts them into a MIDI stream
|
|
// buffer. Filling the buffer stops when the song end is encountered, the
|
|
// buffer space is used up, or the maximum time for a buffer is hit.
|
|
//
|
|
// Can return:
|
|
// - SONG_MORE if the buffer was prepared with data.
|
|
// - SONG_DONE if the song's end was reached.
|
|
// The buffer will never have data in this case.
|
|
// - SONG_ERROR if there was a problem preparing the buffer.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIStreamer::FillBuffer(int buffer_num, int max_events, uint32_t max_time)
|
|
{
|
|
if (!Restarting && source->CheckDone())
|
|
{
|
|
return SONG_DONE;
|
|
}
|
|
|
|
int i;
|
|
uint32_t *events = Events[buffer_num], *max_event_p;
|
|
uint32_t tot_time = 0;
|
|
uint32_t time = 0;
|
|
|
|
// The final event is for a NOP to hold the delay from the last event.
|
|
max_event_p = events + (max_events - 1) * 3;
|
|
|
|
if (InitialPlayback)
|
|
{
|
|
InitialPlayback = false;
|
|
// Send the GS System Reset SysEx message.
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = (MEVENT_LONGMSG << 24) | 6; // dwEvent
|
|
events[3] = MAKE_ID(0xf0, 0x7e, 0x7f, 0x09); // dwParms[0]
|
|
events[4] = MAKE_ID(0x01, 0xf7, 0x00, 0x00); // dwParms[1]
|
|
events += 5;
|
|
|
|
// Send the full master volume SysEx message.
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = (MEVENT_LONGMSG << 24) | 8; // dwEvent
|
|
events[3] = MAKE_ID(0xf0,0x7f,0x7f,0x04); // dwParms[0]
|
|
events[4] = MAKE_ID(0x01,0x7f,0x7f,0xf7); // dwParms[1]
|
|
events += 5;
|
|
source->DoInitialSetup();
|
|
}
|
|
|
|
// If the volume has changed, stick those events at the start of this buffer.
|
|
if (VolumeChanged && (m_Status != STATE_Paused || NewVolume == 0))
|
|
{
|
|
VolumeChanged = false;
|
|
for (i = 0; i < 16; ++i)
|
|
{
|
|
uint8_t courseVol = (uint8_t)(((source->getChannelVolume(i)+1) * NewVolume) >> 16);
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = MIDI_CTRLCHANGE | i | (7<<8) | (courseVol<<16);
|
|
events += 3;
|
|
}
|
|
}
|
|
|
|
// Play nothing while paused.
|
|
if (m_Status == STATE_Paused)
|
|
{
|
|
// Be more responsive when unpausing by only playing each buffer
|
|
// for a third of the maximum time.
|
|
events[0] = MAX<uint32_t>(1, (max_time / 3) * source->getDivision() / source->getTempo());
|
|
events[1] = 0;
|
|
events[2] = MEVENT_NOP << 24;
|
|
events += 3;
|
|
}
|
|
else
|
|
{
|
|
if (Restarting)
|
|
{
|
|
Restarting = false;
|
|
// Reset the tempo to the inital value.
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = (MEVENT_TEMPO << 24) | source->getInitialTempo(); // dwEvent
|
|
events += 3;
|
|
// Stop all notes in case any were left hanging.
|
|
events = WriteStopNotes(events);
|
|
source->DoRestart();
|
|
}
|
|
events = source->MakeEvents(events, max_event_p, max_time);
|
|
}
|
|
memset(&Buffer[buffer_num], 0, sizeof(MidiHeader));
|
|
Buffer[buffer_num].lpData = (uint8_t *)Events[buffer_num];
|
|
Buffer[buffer_num].dwBufferLength = uint32_t((uint8_t *)events - Buffer[buffer_num].lpData);
|
|
Buffer[buffer_num].dwBytesRecorded = Buffer[buffer_num].dwBufferLength;
|
|
if (0 != (i = MIDI->PrepareHeader(&Buffer[buffer_num])))
|
|
{
|
|
return SONG_ERROR | (i << 2);
|
|
}
|
|
return SONG_MORE;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: FillStopBuffer
|
|
//
|
|
// Fills a MIDI buffer with events to stop all channels.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIStreamer::FillStopBuffer(int buffer_num)
|
|
{
|
|
uint32_t *events = Events[buffer_num];
|
|
int i;
|
|
|
|
events = WriteStopNotes(events);
|
|
|
|
// wait some tics, just so that this buffer takes some time
|
|
events[0] = 500;
|
|
events[1] = 0;
|
|
events[2] = MEVENT_NOP << 24;
|
|
events += 3;
|
|
|
|
memset(&Buffer[buffer_num], 0, sizeof(MidiHeader));
|
|
Buffer[buffer_num].lpData = (uint8_t*)Events[buffer_num];
|
|
Buffer[buffer_num].dwBufferLength = uint32_t((uint8_t*)events - Buffer[buffer_num].lpData);
|
|
Buffer[buffer_num].dwBytesRecorded = Buffer[buffer_num].dwBufferLength;
|
|
if (0 != (i = MIDI->PrepareHeader(&Buffer[buffer_num])))
|
|
{
|
|
return SONG_ERROR | (i << 2);
|
|
}
|
|
return SONG_MORE;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: WriteStopNotes
|
|
//
|
|
// Generates MIDI events to stop all notes and reset controllers on
|
|
// every channel.
|
|
//
|
|
//==========================================================================
|
|
|
|
uint32_t *MIDIStreamer::WriteStopNotes(uint32_t *events)
|
|
{
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
events[0] = 0; // dwDeltaTime
|
|
events[1] = 0; // dwStreamID
|
|
events[2] = MIDI_CTRLCHANGE | i | (123 << 8); // All notes off
|
|
events[3] = 0;
|
|
events[4] = 0;
|
|
events[5] = MIDI_CTRLCHANGE | i | (121 << 8); // Reset controllers
|
|
events += 6;
|
|
}
|
|
return events;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIStreamer::SetMIDISource(MIDISource *_source)
|
|
{
|
|
source = _source;
|
|
source->setTempoCallback([=](int tempo) { return !!MIDI->SetTempo(tempo); } );
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: GetStats
|
|
//
|
|
//==========================================================================
|
|
|
|
FString MIDIStreamer::GetStats()
|
|
{
|
|
if (MIDI == NULL)
|
|
{
|
|
return "No MIDI device in use.";
|
|
}
|
|
return MIDI->GetStats();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIStreamer :: SetSubsong
|
|
//
|
|
// Selects which subsong to play in an already-playing file. This is public.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool MIDIStreamer::SetSubsong(int subsong)
|
|
{
|
|
if (source->SetMIDISubsong(subsong))
|
|
{
|
|
Stop();
|
|
Play(m_Looping, subsong);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice stubs.
|
|
//
|
|
//==========================================================================
|
|
|
|
MIDIDevice::MIDIDevice()
|
|
{
|
|
}
|
|
|
|
MIDIDevice::~MIDIDevice()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: PrecacheInstruments
|
|
//
|
|
// The MIDIStreamer calls this method between device open and the first
|
|
// buffered stream with a list of instruments known to be used by the song.
|
|
// If the device can benefit from preloading the instruments, it can do so
|
|
// now.
|
|
//
|
|
// Each entry is packed as follows:
|
|
// Bits 0- 6: Instrument number
|
|
// Bits 7-13: Bank number
|
|
// Bit 14: Select drum set if 1, tone bank if 0
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: Preprocess
|
|
//
|
|
// Gives the MIDI device a chance to do some processing with the song before
|
|
// it starts playing it. Returns true if MIDIStreamer should perform its
|
|
// standard playback startup sequence.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool MIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: PrepareHeader
|
|
//
|
|
// Wrapper for MCI's midiOutPrepareHeader.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIDevice::PrepareHeader(MidiHeader *header)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: UnprepareHeader
|
|
//
|
|
// Wrapper for MCI's midiOutUnprepareHeader.
|
|
//
|
|
//==========================================================================
|
|
|
|
int MIDIDevice::UnprepareHeader(MidiHeader *header)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: FakeVolume
|
|
//
|
|
// Since most implementations render as a normal stream, their volume is
|
|
// controlled through the GSnd interface, not here.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool MIDIDevice::FakeVolume()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIDevice::InitPlayback()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
bool MIDIDevice::Update()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: ChangeSettingInt
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIDevice::ChangeSettingInt(const char *setting, int value)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: ChangeSettingNum
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIDevice::ChangeSettingNum(const char *setting, double value)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: ChangeSettingString
|
|
//
|
|
//==========================================================================
|
|
|
|
void MIDIDevice::ChangeSettingString(const char *setting, const char *value)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// MIDIDevice :: GetStats
|
|
//
|
|
//==========================================================================
|
|
|
|
FString MIDIDevice::GetStats()
|
|
{
|
|
return "This MIDI device does not have any stats.";
|
|
}
|