gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers 433bf46010 - removed token 'mode' because it isn't used anywhere and clashed with some actor properties.
- fixed uninitialized counter variable in DECORATE parser.
- allow dottable_id of xxx.color so that the property parser can parse 'powerup.color'.
- fixed crash with actor replacement in script compiler.
- add the lump number to tree nodes because parts of the property parser need that to make decisions.
- removed test stuff.
- converted inventory.txt, player.txt and specialspot.txt to ZSCRIPT. These were the minimal files required to allow actor.txt to parse successfully.
- removed the converted files from the DECORATE include list so that these are entirely handled by ZSCRIPT now.
2016-10-13 20:45:52 +02:00
..
shared - removed token 'mode' because it isn't used anywhere and clashed with some actor properties. 2016-10-13 20:45:52 +02:00
actor.txt - removed token 'mode' because it isn't used anywhere and clashed with some actor properties. 2016-10-13 20:45:52 +02:00
constants.txt Merge branch 'master' of https://github.com/rheit/zdoom into zscript 2016-10-12 12:43:56 +02:00