gzdoom-gles/src/menu
Christoph Oelckers 0d7b7d6ab1 - merged PStruct and PNativeStruct.
There were exactly 4 places in the code that checked for the difference, this is better done with a flag.
2017-04-12 15:12:41 +02:00
..
joystickmenu.cpp - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
loadsavemenu.cpp - completed scriptification of LoadSaveMenu. 2017-02-18 18:01:24 +01:00
menu.cpp - added a FindSymbol wrapper to PClass so that other code does not need to access the symbol table directly. 2017-04-12 13:08:41 +02:00
menu.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
menudef.cpp - merged PStruct and PNativeStruct. 2017-04-12 15:12:41 +02:00
messagebox.cpp - added a FindSymbol wrapper to PClass so that other code does not need to access the symbol table directly. 2017-04-12 13:08:41 +02:00
optionmenu.cpp - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
playermenu.cpp - fixed: The player menu was not able to set the new name because the security check did not account for the text enter menu being present. 2017-03-29 20:11:58 +02:00
videomenu.cpp - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00