.. |
fragglescript
|
Fixed camera rotation from FraggleScript
|
2017-08-13 12:22:48 +03:00 |
g_inventory
|
The fallback path in DepleteAmmo was calling the wrong function
|
2018-02-12 21:06:38 +01:00 |
g_shared
|
- made DHUDMessageBase non-abstract.
|
2018-03-03 09:52:34 +01:00 |
g_statusbar
|
Added default values for BaseStatusBar.AttachMessage() arguments
|
2018-03-07 16:00:08 +02:00 |
gl
|
Merge remote-tracking branch 'remotes/origin/materials'
|
2018-03-03 08:54:04 +01:00 |
intermission
|
- UMAPINFO parser, including some convenience additions to FScanner.
|
2017-11-19 23:04:15 +01:00 |
math
|
|
|
menu
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
polyrenderer
|
- additional check for tween-tic particle rendering, prevents jitter with timefreeze powerup
|
2018-02-24 16:04:20 -05:00 |
posix
|
Removed last remnants of PowerPC Mac support
|
2018-02-11 16:35:34 +02:00 |
r_data
|
- sound code and most of texture code converted to FileRdr.
|
2018-03-10 18:45:11 +01:00 |
rapidjson
|
|
|
resourcefiles
|
- feeding another one to Travis CI...
|
2018-03-11 23:32:40 +01:00 |
scripting
|
Added proper handling for default parameter values of virtual overrides
|
2018-03-12 10:19:16 +01:00 |
sfmt
|
|
|
sound
|
- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
swrenderer
|
- sound code and most of texture code converted to FileRdr.
|
2018-03-10 18:45:11 +01:00 |
textures
|
- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
win32
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
xlat
|
Fixed uninitialized variable in XLAT parser
|
2017-07-13 18:05:58 +03:00 |
__autostart.cpp
|
|
|
actionspecials.h
|
|
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actor.h
|
Added Distance(2/3)DSquared functions.
|
2018-02-28 09:28:11 +01:00 |
actorinlines.h
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|
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actorptrselect.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
actorptrselect.h
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|
|
am_map.cpp
|
- add variables 'am_unexploredsecretcolor' and 'am_ovunexploredsecretcolor' to mark undiscovered secrets differently in the automap
|
2018-03-10 10:36:43 -05:00 |
am_map.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
announcer.h
|
|
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autosegs.h
|
|
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b_bot.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
b_bot.h
|
|
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b_func.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
b_game.cpp
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Fixed compilation warnings reported by GCC/Clang
|
2017-12-03 14:57:34 +02:00 |
b_move.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
b_think.cpp
|
Fixed megasphere item selection in bot code
|
2017-05-26 11:54:42 +03:00 |
basictypes.h
|
- Removed power-of-two limitation from span drawers, except for slopes
|
2017-06-21 03:08:11 +02:00 |
bbannouncer.cpp
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|
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c_bind.cpp
|
- marked a few more CCMDs unsafe.
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2018-01-20 09:11:28 +01:00 |
c_bind.h
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|
|
c_cmds.cpp
|
- sound code and most of texture code converted to FileRdr.
|
2018-03-10 18:45:11 +01:00 |
c_console.cpp
|
Marked a few commands as unsafe
|
2018-01-07 15:03:49 +02:00 |
c_console.h
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|
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c_consolebuffer.cpp
|
- removed some unused static variables
|
2017-04-26 14:48:33 +02:00 |
c_consolebuffer.h
|
|
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c_cvars.cpp
|
Fixed archiving of CVARs with default values
|
2018-03-06 22:46:18 +02:00 |
c_cvars.h
|
Allowed CVARs to be set in unsafe context
|
2018-03-03 10:26:28 +01:00 |
c_dispatch.cpp
|
Marked internal menu commands as safe
|
2018-01-30 16:02:30 +02:00 |
c_dispatch.h
|
Made unsafe execution context check for CVARs more strict
|
2018-01-29 15:20:35 +02:00 |
c_expr.cpp
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|
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c_functions.cpp
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c_functions.h
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CMakeLists.txt
|
- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
cmdlib.cpp
|
Framework for context independent sounffont management
|
2018-02-22 12:51:45 +01:00 |
cmdlib.h
|
Framework for context independent sounffont management
|
2018-02-22 12:51:45 +01:00 |
colormatcher.cpp
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|
|
colormatcher.h
|
|
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compatibility.cpp
|
- added a compatibility setting for Perdition's Gate MAP31 which was having render issues with an unsupported vanilla effect.
|
2018-02-27 09:53:15 +01:00 |
compatibility.h
|
|
|
configfile.cpp
|
|
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configfile.h
|
|
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critsec.h
|
|
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ct_chat.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
cycler.cpp
|
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cycler.h
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d_dehacked.cpp
|
- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
d_dehacked.h
|
DEHACKED lumps from IWAD now have precedence over embedded lumps and separate files
|
2017-04-04 12:20:12 +03:00 |
d_event.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
d_gui.h
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|
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d_iwad.cpp
|
- transition to new FileReader interface complete, but untested.
|
2018-03-11 12:33:46 +01:00 |
d_main.cpp
|
- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
d_main.h
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- fixed compilation in debug mode.
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2017-11-12 09:06:40 +01:00 |
d_net.cpp
|
Fixed string format issues reported by GCC/Clang
|
2017-11-26 09:59:28 +02:00 |
d_net.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
d_netinf.h
|
|
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d_netinfo.cpp
|
- added 'classicflight' user cvar which allows players to move forward and backward without pitch when flying
|
2017-10-23 12:16:02 -04:00 |
d_player.h
|
Fixed crash on finishgame CCMD before starting new game
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2018-01-08 17:16:03 +02:00 |
d_protocol.cpp
|
|
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d_protocol.h
|
Send player FOV across the network as floatig point.
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2017-09-02 09:57:48 +02:00 |
decallib.cpp
|
- print a warning if a decal definition cannot find an animator.
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2017-08-12 12:30:42 +02:00 |
decallib.h
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|
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dobject.cpp
|
- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
|
2017-11-15 20:33:08 -05:00 |
dobject.h
|
Made usage of assertions in VM code consistent
|
2017-06-22 10:36:08 +03:00 |
dobjgc.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
dobjgc.h
|
- took PTypeBase and all its subclasses out of the DObject hierarchy.
|
2017-04-13 17:47:17 +02:00 |
dobjtype.cpp
|
Fixed crash on exit caused by undefined class
|
2018-01-31 18:40:48 +02:00 |
dobjtype.h
|
- fixed initialization of classes so that AllActorClasses only gets initialized when the game knows what is an actor and what is not.
|
2017-04-27 10:52:00 +02:00 |
doomdata.h
|
- Use FName instead of FString to store arg0str in FMapThing.
|
2018-01-21 09:10:04 +01:00 |
doomdef.h
|
- fixed compilation in debug mode.
|
2017-11-12 09:06:40 +01:00 |
doomerrors.h
|
|
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doomstat.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
doomstat.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
doomtype.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
dsectoreffect.cpp
|
Export GetSector() again, removed lightingdata assignment.
|
2018-03-03 09:26:11 +01:00 |
dsectoreffect.h
|
- separated class descriptors from VM types.
|
2017-04-12 22:46:49 +02:00 |
dthinker.cpp
|
Improved profilethinkers in various ways
|
2018-03-10 11:04:31 +02:00 |
dthinker.h
|
- added per-class think time profiling tool.
|
2017-07-17 10:21:58 +02:00 |
edata.cpp
|
|
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edata.h
|
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empty.cpp
|
|
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errors.h
|
|
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events.cpp
|
- remove redundant vm.h include in events.cpp
|
2018-01-21 01:02:00 -05:00 |
events.h
|
|
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f_wipe.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
f_wipe.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
files.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
files.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
files_decompress.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
g_doomedmap.cpp
|
- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
|
2017-05-01 21:25:54 +02:00 |
g_game.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
g_game.h
|
Fixed: don't interpolate view movements if a key press didn't result in any changes.
|
2017-10-11 19:01:37 +02:00 |
g_hub.cpp
|
|
|
g_hub.h
|
|
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g_input.h
|
|
|
g_level.cpp
|
Made PlayerRespawn skill definition consistent
|
2018-02-03 16:26:49 +02:00 |
g_level.h
|
- add 'playerrespawn' skill flag to allow gameplay mods to retroactively enable player respawns in single player on all maps
|
2017-12-28 00:53:30 -05:00 |
g_levellocals.h
|
Exposed pixel stretch to ZScript as member variable instead of function
|
2017-12-29 09:42:03 +02:00 |
g_mapinfo.cpp
|
Fixed spelling of MissileShootersActivateImpactLines MAPINFO property
|
2018-03-05 15:02:39 +02:00 |
g_pch.h
|
|
|
g_pch2.h
|
|
|
g_skill.cpp
|
- fixed: FSkillInfo operator "=" did not set PlayerRespawn value
|
2017-12-28 01:41:56 -05:00 |
gameconfigfile.cpp
|
Fixed initialization of search paths on macOS
|
2018-03-04 11:06:11 +02:00 |
gameconfigfile.h
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
gametype.h
|
|
|
gi.cpp
|
- fixed: removed erroneous 'defaultrespawntime' macro double so that there's only one
|
2017-10-14 17:44:17 -04:00 |
gi.h
|
- added ability to change slider color using mapinfo's gameinfo
|
2017-10-14 13:05:15 -04:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
|
|
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
|
|
hu_stuff.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_cd.h
|
|
|
i_module.cpp
|
|
|
i_module.h
|
|
|
i_net.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_net.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
i_time.cpp
|
Fixed freeze after saving game when cl_waitforsave CVAR set to false
|
2018-03-04 15:11:45 +02:00 |
i_time.h
|
- fixed: screen->FrameTime should use an adjusted frame start time
|
2017-12-07 03:01:57 -05:00 |
i_video.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
info.cpp
|
Removed unused parameter from several functions in FStateDefinitions class
|
2017-11-05 15:20:25 +02:00 |
info.h
|
Fixed potential crash during state validation
|
2018-03-01 11:08:38 +02:00 |
keysections.cpp
|
- removed an unchecked fixed size buffer in the KEYCONF parser.
|
2018-03-03 09:14:33 +01:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
Fixed non-portable usage of __solaris__ preprocessor definition
|
2017-10-24 15:32:43 +03:00 |
m_alloc.h
|
|
|
m_argv.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
m_argv.h
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
m_bbox.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_bbox.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_cheat.cpp
|
- 'kill baddies' cheat now describes what it is killing. This is mostly for multiplayer purposes when other players see the feedback when the cheat is used, allowing players to see if it was 'kill monsters' or 'kill baddies'
|
2017-07-22 07:25:58 -04:00 |
m_cheat.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_crc32.h
|
|
|
m_fixed.h
|
Enabled position independent executable for generic GCC/Clang
|
2017-12-29 09:39:01 +02:00 |
m_joy.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
m_joy.h
|
|
|
m_misc.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
m_misc.h
|
- added M_GetDocumentsPath function.
|
2017-12-03 21:03:44 +01:00 |
m_png.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
m_png.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
m_random.cpp
|
|
|
m_random.h
|
|
|
m_swap.h
|
- fixed some issues with m_swap's design.
|
2018-03-11 14:35:36 +01:00 |
md5.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
md5.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
memarena.cpp
|
Fixed crash caused by failure to allocate memory block of very special size
|
2017-04-19 17:52:43 +03:00 |
memarena.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
Added 'TeleportSpecial' as an alias for 'Teleport' in ZScript to deconflict from the Actor.Teleport function.
|
2018-02-27 12:44:00 +01:00 |
nodebuild.cpp
|
Use 64-bit fixed point for node builder's vertex map
|
2018-02-28 16:36:14 +01:00 |
nodebuild.h
|
Use 64-bit fixed point for node builder's vertex map
|
2018-02-28 16:36:14 +01:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
Use 64-bit fixed point for node builder's vertex map
|
2018-02-28 16:36:14 +01:00 |
p_3dfloors.cpp
|
- removed tag 0 check for 3D floors because as seems to be par for course in Doom modding, some people actually exploited this bug.
|
2017-08-12 09:15:59 +02:00 |
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
|
|
p_3dmidtex.h
|
|
|
p_acs.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
p_acs.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
p_actionfunctions.cpp
|
- remove A_IsPlayingSound
|
2018-01-20 19:01:47 +01:00 |
p_blockmap.h
|
|
|
p_ceiling.cpp
|
Fixed sector iteration with Floor_Stop and Ceiling_Stop action specials
|
2017-05-25 10:41:06 +03:00 |
p_checkposition.h
|
- fixed: When stepping through a sector portal and touching a two sided line on the opposite side, its opening must be used, regardless of the FFCF_NOFLOOR flag.
|
2017-08-27 10:36:34 +02:00 |
p_conversation.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
p_conversation.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
p_doors.cpp
|
Applied texture offsets and scales on animated doors
|
2017-12-29 11:47:30 +02:00 |
p_effect.cpp
|
- fixed: The rail trail should use r_trail_sparsity, not r_spiral_sparsity.
|
2017-05-19 12:03:20 +02:00 |
p_effect.h
|
- changed ttl in particle_t from short to int32_t for longer lifespan.
|
2017-12-07 01:54:30 -05:00 |
p_enemy.cpp
|
- add 'FriendlySeeBlocks' actor property that allows a modder to expand the maximum radius that a friendly monster can see enemies.
|
2018-01-09 12:34:12 -05:00 |
p_enemy.h
|
- added 'kill baddies' cheat - does the same thing as 'kill monsters' only it ignores friendly monsters
|
2017-07-19 15:03:27 -04:00 |
p_floor.cpp
|
Fixed sector iteration with Floor_Stop and Ceiling_Stop action specials
|
2017-05-25 10:41:06 +03:00 |
p_glnodes.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
p_interaction.cpp
|
- Added DMG_NO_PAIN for DamageMobj.
|
2017-12-16 12:17:55 -05:00 |
p_lights.cpp
|
Export GetSector() again, removed lightingdata assignment.
|
2018-03-03 09:26:11 +01:00 |
p_linetracedata.h
|
Fix accidentally removed SectorPlane assignment. Added missing HitVector support.
|
2018-03-03 09:30:06 +01:00 |
p_linkedsectors.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
p_lnspec.cpp
|
- removed all instances of CF_POWERBUDDHA
|
2017-05-16 09:52:50 +02:00 |
p_lnspec.h
|
|
|
p_local.h
|
A more "general purpose" line trace function. Far from a complete ZScript interface with Trace(), though.
|
2018-01-21 10:54:02 +01:00 |
p_map.cpp
|
Fix accidentally removed SectorPlane assignment. Added missing HitVector support.
|
2018-03-03 09:30:06 +01:00 |
p_maputl.cpp
|
- iterating through portal groups must check for situations where badly constructed maps let items end up in another portal group.
|
2018-01-29 18:00:55 +01:00 |
p_maputl.h
|
- iterating through portal groups must check for situations where badly constructed maps let items end up in another portal group.
|
2018-01-29 18:00:55 +01:00 |
p_mobj.cpp
|
Added Distance(2/3)DSquared functions.
|
2018-02-28 09:28:11 +01:00 |
p_pillar.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
p_plats.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_pspr.cpp
|
Added PSPF_MIRROR.
|
2017-05-25 19:46:36 -05:00 |
p_pspr.h
|
Added PSPF_MIRROR.
|
2017-05-25 19:46:36 -05:00 |
p_pusher.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_saveg.cpp
|
- fixed: During hub travel, static thinkers may not be deserialized.
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2017-04-14 22:06:29 +02:00 |
p_saveg.h
|
|
|
p_scroll.cpp
|
- major optimization on carry scroller code.
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2017-05-19 16:31:44 +02:00 |
p_secnodes.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
p_sectors.cpp
|
Removed some garbage changes
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2018-03-03 09:26:11 +01:00 |
p_setup.cpp
|
- another one...
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2018-03-11 22:44:05 +01:00 |
p_setup.h
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
p_sight.cpp
|
- fixed: a destination-less line portal should be ignored by the sight checking code.
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2017-08-12 12:51:45 +02:00 |
p_slopes.cpp
|
|
|
p_spec.cpp
|
Fixed VM abort with null activator for SecretTrigger object
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2017-08-19 11:19:29 +03:00 |
p_spec.h
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
p_states.cpp
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Removed unused parameter from several functions in FStateDefinitions class
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2017-11-05 15:20:25 +02:00 |
p_switch.cpp
|
- block direct use of 'new' for DObjects.
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2017-04-14 13:31:58 +02:00 |
p_tags.cpp
|
- block direct use of 'new' for DObjects.
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2017-04-14 13:31:58 +02:00 |
p_tags.h
|
|
|
p_teleport.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |
p_terrain.cpp
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- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
p_terrain.h
|
|
|
p_things.cpp
|
- exported P_Thing_Warp to ZScript.
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2017-11-13 21:00:17 +01:00 |
p_tick.cpp
|
Fixed linking with GCC and Clang toolchains
|
2017-08-12 14:41:23 +03:00 |
p_tick.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
p_trace.cpp
|
- renamed 'Tracer' class to 'LineTracer', because 'Tracer' is a too common name that had been used by some mods.
|
2018-01-27 09:32:26 +01:00 |
p_trace.h
|
- renamed 'Tracer' class to 'LineTracer', because 'Tracer' is a too common name that had been used by some mods.
|
2018-01-27 09:32:26 +01:00 |
p_udmf.cpp
|
- reworked spot lights to receive all relevant information through the args.
|
2018-01-20 22:41:28 +01:00 |
p_udmf.h
|
|
|
p_usdf.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
p_user.cpp
|
- added 'classicflight' user cvar which allows players to move forward and backward without pitch when flying
|
2017-10-23 12:16:02 -04:00 |
p_xlat.cpp
|
- fixed: P_TranslateLinedef should not do any byte swapping but require passing of properly ordered values.
|
2017-05-04 23:52:16 +02:00 |
parallel_for.h
|
Moved parallel_for() function template to own header file
|
2017-07-15 12:16:06 +03:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
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po_man.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
po_man.h
|
|
|
portal.cpp
|
Fixed flags when demoting interactive portals
|
2017-10-03 08:15:14 +02:00 |
portal.h
|
|
|
r_defs.h
|
Fixed const correctness for secplane structure
|
2018-01-18 15:34:56 +02:00 |
r_renderer.h
|
- more timer cleanup
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2017-11-13 00:28:43 +01:00 |
r_sky.cpp
|
- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
|
2017-11-15 20:33:08 -05:00 |
r_sky.h
|
- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
|
2017-11-15 20:33:08 -05:00 |
r_state.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
r_utility.cpp
|
- rename I_FPSTime function.
|
2017-11-13 00:54:32 +01:00 |
r_utility.h
|
- more timer cleanup
|
2017-11-13 00:28:43 +01:00 |
r_videoscale.cpp
|
- fixed possible erroneous comparison, also fixed a couple compiler warnings in the process
|
2017-10-10 07:23:05 -04:00 |
r_videoscale.h
|
- added vid_cropaspect. This cvar turns vid_aspect into a letterboxing function that will crop the unused sides of the screen away, instead of stretching it. Requires one of the non-legacy OpenGL framebuffers to work.
|
2017-10-07 20:18:37 -04:00 |
Rect.h
|
|
|
s_advsound.cpp
|
Exported S_IsActorPlayingSomething and S_GetMSLength to ZScript.
|
2018-01-20 19:01:47 +01:00 |
s_environment.cpp
|
Disabled reverb editor's test environment by default
|
2018-02-24 17:46:04 +02:00 |
s_playlist.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
s_playlist.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
s_sndseq.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
s_sndseq.h
|
|
|
s_sound.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
s_sound.h
|
- avoid double loading sound data for monoization.
|
2017-04-26 20:51:06 +02:00 |
sc_man.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
sc_man.h
|
- got rid of M_ReadFile(Malloc) which werew each used only once in the entire code. These were still using the low level POSIX-style file interface which shouldn't really be used anymore.
|
2017-12-02 13:09:59 +01:00 |
sc_man_scanner.re
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
sc_man_tokens.h
|
Added string representation of 'static const' token
|
2017-11-02 14:45:35 +02:00 |
serializer.cpp
|
- moved all remaining fields from PClassActor to FActorInfo.
|
2017-04-12 00:07:41 +02:00 |
serializer.h
|
|
|
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
st_stuff.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
statistics.cpp
|
- fixed crash when entering 'finishgame' in the console outside of a level.
|
2018-01-09 20:24:25 +01:00 |
statnums.h
|
- added a user reserved range of statnums from 70-90
|
2017-08-12 13:08:11 +02:00 |
stats.cpp
|
- Fix stat output to use the console scale
|
2017-06-03 16:58:09 +02:00 |
stats.h
|
- now that SSE2 is a required feature for compiling on x86, DoBlending_MMX has no use anymore and could be removed, as could the checks for bRDTSC, which is an older hardware feature than SSE2. There's also little point printing pre-SSE2 hardware features because they can be assumed to be present on anything the code can run on.
|
2017-04-23 11:54:08 +02:00 |
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
Better STL compatibility for array iterator
|
2017-11-05 15:20:25 +02:00 |
teaminfo.cpp
|
- moved the VM types into their own file and only include it where really needed.
|
2017-04-13 01:12:04 +02:00 |
teaminfo.h
|
|
|
templates.h
|
|
|
tflags.h
|
|
|
umapinfo.cpp
|
- load translator from gameinfo instead of Doom for UMAPINFO
|
2017-12-30 16:36:29 -05:00 |
v_blend.cpp
|
|
|
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
- added Screen.getViewWindow function
|
2018-01-20 21:56:34 +01:00 |
v_font.cpp
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
v_font.h
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
v_palette.cpp
|
- now that SSE2 is a required feature for compiling on x86, DoBlending_MMX has no use anymore and could be removed, as could the checks for bRDTSC, which is an older hardware feature than SSE2. There's also little point printing pre-SSE2 hardware features because they can be assumed to be present on anything the code can run on.
|
2017-04-23 11:54:08 +02:00 |
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- use iswspace to classify whitespace in V_BreakLines.
|
2018-02-27 11:10:47 +01:00 |
v_text.h
|
- let the 3 relevant text functions handle UTF-8 strings
|
2017-12-02 21:21:57 +01:00 |
v_video.cpp
|
Fixed overbright screenshots with hardware gamma off
|
2017-12-06 11:24:10 +02:00 |
v_video.h
|
Fixed overbright screenshots with hardware gamma off
|
2017-12-06 11:24:10 +02:00 |
vectors.h
|
- fixed a few of the more obvious logic errors
|
2017-11-21 04:06:24 -05:00 |
version.h
|
Added explicit fallback to default soundfont
|
2018-03-03 15:17:30 +02:00 |
w_wad.cpp
|
Fixed crash on loading directories
|
2018-03-12 11:00:40 +02:00 |
w_wad.h
|
- renamed FileRdr back to FileReader.
|
2018-03-11 19:29:37 +01:00 |
w_zip.h
|
- transition to new FileReader interface complete, but untested.
|
2018-03-11 12:33:46 +01:00 |
weightedlist.h
|
|
|
wi_stuff.cpp
|
- block direct use of 'new' for DObjects.
|
2017-04-14 13:31:58 +02:00 |
wi_stuff.h
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |
x86.cpp
|
- delete the MMX function, too.
|
2017-04-23 12:12:49 +02:00 |
x86.h
|
|
|
xs_Float.h
|
|
|
zstrformat.cpp
|
Fixed Infinity and NaN floating point values formatting as string
|
2017-08-29 11:39:50 +03:00 |
zstring.cpp
|
Added ability to split FString on tokens
|
2017-10-28 11:44:12 +03:00 |
zstring.h
|
Added ability to split FString on tokens
|
2017-10-28 11:44:12 +03:00 |
zzautozend.cpp
|
|
|