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https://github.com/ZDoom/gzdoom-gles.git
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ef2c9243c5
- AActor::PreExplode is gone now that the last item that was using it has been converted. - Converted the Sigil and the remaining things in a_strifeitems.cpp to DECORATE. SVN r1132 (trunk)
42 lines
458 B
Text
42 lines
458 B
Text
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ACTOR TeleportFog native
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{
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+NOBLOCKMAP
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+NOTELEPORT
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+NOGRAVITY
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RenderStyle Add
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States
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{
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Spawn:
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TFOG ABABCDEFGHIJ 6 Bright
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Stop
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Raven:
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TELE ABCDEFGHGFEDC 6 Bright
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Stop
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Strife:
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TFOG ABCDEFEDCB 6 Bright
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Stop
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}
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}
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ACTOR TeleportDest 14
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{
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+NOBLOCKMAP
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+NOSECTOR
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+DONTSPLASH
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}
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ACTOR TeleportDest2 : TeleportDest 9044
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{
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+NOGRAVITY
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}
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ACTOR TeleportDest3 : TeleportDest2 9043
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{
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-NOGRAVITY
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}
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