gzdoom-gles/libraries/timidityplus/instrum.cpp
Christoph Oelckers 849bfb69b1 - blocked the destructor in the sound font reader base class.
If ZMusic is to act like an external library it may not call delete on external objects because there is no guarantee that they use the same allocator. Deletion must be done as a virtual function to ensure that the correct operator delete gets called, which, unlike the actual destructor is not virtual itself.
2020-01-07 18:07:13 +01:00

2050 lines
54 KiB
C++

/*
TiMidity++ -- MIDI to WAVE converter and player
Copyright (C) 1999-2004 Masanao Izumo <iz@onicos.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
instrum.c
Code to load and unload GUS-compatible instrument patches.
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "../music_common/fileio.h"
#include "timidity.h"
#include "common.h"
#include "instrum.h"
#include "playmidi.h"
#include "resample.h"
#include "tables.h"
#include "filter.h"
#include "quantity.h"
#include "freq.h"
namespace TimidityPlus
{
Instruments::Instruments()
{
// init one-time global stuff - this should go to the device class once it exists.
initialize_resampler_coeffs();
init_tables();
memset(&standard_tonebank, 0, sizeof(standard_tonebank));
memset(&standard_drumset, 0, sizeof(standard_drumset));
memcpy(layer_items, static_layer_items, sizeof(layer_items));
}
bool Instruments::load(MusicIO::SoundFontReaderInterface *sf)
{
sfreader = sf;
if (read_config_file(nullptr, 0, 0) == RC_OK)
{
init_load_soundfont();
set_default_instrument();
return true;
}
return false;
}
Instruments::~Instruments()
{
free_instruments(0);
free_soundfonts();
free_tone_bank();
free_instrument_map();
if (sfreader != nullptr) sfreader->close();
}
void Instruments::free_instrument(Instrument *ip)
{
Sample *sp;
int i;
if (!ip) return;
for (i = 0; i<ip->samples; i++)
{
sp = &(ip->sample[i]);
if (sp->data_alloced)
free(sp->data);
}
free(ip->sample);
free(ip);
}
/* calculate ramp rate in fractional unit;
* diff = 8bit, time = msec
*/
int32_t Instruments::calc_rate_i(int diff, double msec)
{
double rate;
if(msec < 6)
msec = 6;
if(diff == 0)
diff = 255;
diff <<= (7+15);
rate = ((double)diff / playback_rate) * control_ratio * 1000.0 / msec;
if(fast_decay)
rate *= 2;
return (int32_t)rate;
}
/*End of Pseudo Reverb*/
void Instruments::clear_magic_instruments(void)
{
int i, j;
for (j = 0; j < 128 + map_bank_counter; j++)
{
if (tonebank[j])
{
ToneBank *bank = tonebank[j];
for (i = 0; i < 128; i++)
if (IS_MAGIC_INSTRUMENT(bank->tone[i].instrument))
bank->tone[i].instrument = NULL;
}
if (drumset[j])
{
ToneBank *bank = drumset[j];
for (i = 0; i < 128; i++)
if (IS_MAGIC_INSTRUMENT(bank->tone[i].instrument))
bank->tone[i].instrument = NULL;
}
}
}
int32_t Instruments::convert_envelope_rate(uint8_t rate)
{
const int32_t GUS_ENVRATE_MAX = (int32_t)(0x3FFFFFFF >> 9);
int32_t r;
r = 3 - ((rate >> 6) & 0x3);
r *= 3;
r = (int32_t)(rate & 0x3f) << r; /* 6.9 fixed point */
/* 15.15 fixed point. */
r = r * 44100 / playback_rate * control_ratio * (1 << fast_decay);
if (r > GUS_ENVRATE_MAX) { r = GUS_ENVRATE_MAX; }
return (r << 9);
}
int32_t Instruments::convert_envelope_offset(uint8_t offset)
{
/* This is not too good... Can anyone tell me what these values mean?
Are they GUS-style "exponential" volumes? And what does that mean? */
/* 15.15 fixed point */
return offset << (7 + 15);
}
int32_t Instruments::convert_tremolo_sweep(uint8_t sweep)
{
if (!sweep)
return 0;
return
((control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) /
(playback_rate * sweep);
}
int32_t Instruments::convert_vibrato_sweep(uint8_t sweep, int32_t vib_control_ratio)
{
if (!sweep)
return 0;
return (int32_t)(TIM_FSCALE((double) (vib_control_ratio)
* SWEEP_TUNING, SWEEP_SHIFT)
/ (double)(playback_rate * sweep));
/* this was overflowing with seashore.pat
((vib_control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) /
(playback_rate * sweep); */
}
int32_t Instruments::convert_tremolo_rate(uint8_t rate)
{
return
((SINE_CYCLE_LENGTH * control_ratio * rate) << RATE_SHIFT) /
(TREMOLO_RATE_TUNING * playback_rate);
}
int32_t Instruments::convert_vibrato_rate(uint8_t rate)
{
/* Return a suitable vibrato_control_ratio value */
return
(VIBRATO_RATE_TUNING * playback_rate) /
(rate * 2 * VIBRATO_SAMPLE_INCREMENTS);
}
void Instruments::reverse_data(int16_t *sp, int32_t ls, int32_t le)
{
int16_t s, *ep = sp + le;
int32_t i;
sp += ls;
le -= ls;
le /= 2;
for (i = 0; i < le; i++)
{
s = *sp;
*sp++ = *ep;
*ep-- = s;
}
}
int Instruments::name_hash(char *name)
{
unsigned int addr = 0;
while(*name)
addr += *name++;
return addr % INSTRUMENT_HASH_SIZE;
}
Instrument *Instruments::search_instrument_cache(char *name, int panning, int amp, int note_to_use, int strip_loop, int strip_envelope, int strip_tail)
{
struct InstrumentCache *p;
for (p = instrument_cache[name_hash(name)]; p != NULL; p = p->next)
{
if (strcmp(p->name, name) != 0)
return NULL;
if (p->panning == panning &&
p->amp == amp &&
p->note_to_use == note_to_use &&
p->strip_loop == strip_loop &&
p->strip_envelope == strip_envelope &&
p->strip_tail == strip_tail)
return p->ip;
}
return NULL;
}
void Instruments::store_instrument_cache(Instrument *ip, char *name, int panning, int amp, int note_to_use, int strip_loop, int strip_envelope, int strip_tail)
{
struct InstrumentCache *p;
int addr;
addr = name_hash(name);
p = (struct InstrumentCache *)safe_malloc(sizeof(struct InstrumentCache));
p->next = instrument_cache[addr];
instrument_cache[addr] = p;
p->name = name;
p->panning = panning;
p->amp = amp;
p->note_to_use = note_to_use;
p->strip_loop = strip_loop;
p->strip_envelope = strip_envelope;
p->strip_tail = strip_tail;
p->ip = ip;
}
static int32_t adjust_tune_freq(int32_t val, float tune)
{
if (! tune)
return val;
return val / pow(2.0, tune / 12.0);
}
static int16_t adjust_scale_tune(int16_t val)
{
return 1024 * (double) val / 100 + 0.5;
}
static int16_t adjust_fc(int16_t val)
{
if (val < 0 || val > playback_rate / 2) {
return 0;
} else {
return val;
}
}
static int16_t adjust_reso(int16_t val)
{
if (val < 0 || val > 960) {
return 0;
} else {
return val;
}
}
int32_t Instruments::to_rate(int rate)
{
return (rate) ? (int32_t) (0x200 * pow(2.0, rate / 17.0)
* 44100 / playback_rate * control_ratio) << fast_decay : 0;
}
void Instruments::apply_bank_parameter(Instrument *ip, ToneBankElement *tone)
{
int i, j;
Sample *sp;
if (tone->tunenum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->tunenum == 1) {
sp->low_freq = adjust_tune_freq(sp->low_freq, tone->tune[0]);
sp->high_freq = adjust_tune_freq(sp->high_freq, tone->tune[0]);
sp->root_freq = adjust_tune_freq(sp->root_freq, tone->tune[0]);
} else if (i < tone->tunenum) {
sp->low_freq = adjust_tune_freq(sp->low_freq, tone->tune[i]);
sp->high_freq = adjust_tune_freq(sp->high_freq, tone->tune[i]);
sp->root_freq = adjust_tune_freq(sp->root_freq, tone->tune[i]);
}
}
if (tone->envratenum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->envratenum == 1) {
for (j = 0; j < 6; j++)
if (tone->envrate[0][j] >= 0)
sp->envelope_rate[j] = to_rate(tone->envrate[0][j]);
} else if (i < tone->envratenum) {
for (j = 0; j < 6; j++)
if (tone->envrate[i][j] >= 0)
sp->envelope_rate[j] = to_rate(tone->envrate[i][j]);
}
}
if (tone->envofsnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->envofsnum == 1) {
for (j = 0; j < 6; j++)
if (tone->envofs[0][j] >= 0)
sp->envelope_offset[j] = to_offset_22(tone->envofs[0][j]);
} else if (i < tone->envofsnum) {
for (j = 0; j < 6; j++)
if (tone->envofs[i][j] >= 0)
sp->envelope_offset[j] = to_offset_22(tone->envofs[i][j]);
}
}
if (tone->tremnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->tremnum == 1) {
if (IS_QUANTITY_DEFINED(tone->trem[0][0]))
sp->tremolo_sweep_increment =
quantity_to_int(&tone->trem[0][0], 0);
if (IS_QUANTITY_DEFINED(tone->trem[0][1]))
sp->tremolo_phase_increment =
quantity_to_int(&tone->trem[0][1], 0);
if (IS_QUANTITY_DEFINED(tone->trem[0][2]))
sp->tremolo_depth =
quantity_to_int(&tone->trem[0][2], 0) << 1;
} else if (i < tone->tremnum) {
if (IS_QUANTITY_DEFINED(tone->trem[i][0]))
sp->tremolo_sweep_increment =
quantity_to_int(&tone->trem[i][0], 0);
if (IS_QUANTITY_DEFINED(tone->trem[i][1]))
sp->tremolo_phase_increment =
quantity_to_int(&tone->trem[i][1], 0);
if (IS_QUANTITY_DEFINED(tone->trem[i][2]))
sp->tremolo_depth =
quantity_to_int(&tone->trem[i][2], 0) << 1;
}
}
if (tone->vibnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->vibnum == 1) {
if (IS_QUANTITY_DEFINED(tone->vib[0][1]))
sp->vibrato_control_ratio =
quantity_to_int(&tone->vib[0][1], 0);
if (IS_QUANTITY_DEFINED(tone->vib[0][0]))
sp->vibrato_sweep_increment =
quantity_to_int(&tone->vib[0][0],
sp->vibrato_control_ratio);
if (IS_QUANTITY_DEFINED(tone->vib[0][2]))
sp->vibrato_depth = quantity_to_int(&tone->vib[0][2], 0);
} else if (i < tone->vibnum) {
if (IS_QUANTITY_DEFINED(tone->vib[i][1]))
sp->vibrato_control_ratio =
quantity_to_int(&tone->vib[i][1], 0);
if (IS_QUANTITY_DEFINED(tone->vib[i][0]))
sp->vibrato_sweep_increment =
quantity_to_int(&tone->vib[i][0],
sp->vibrato_control_ratio);
if (IS_QUANTITY_DEFINED(tone->vib[i][2]))
sp->vibrato_depth = quantity_to_int(&tone->vib[i][2], 0);
}
}
if (tone->sclnotenum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->sclnotenum == 1)
sp->scale_freq = tone->sclnote[0];
else if (i < tone->sclnotenum)
sp->scale_freq = tone->sclnote[i];
}
if (tone->scltunenum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->scltunenum == 1)
sp->scale_factor = adjust_scale_tune(tone->scltune[0]);
else if (i < tone->scltunenum)
sp->scale_factor = adjust_scale_tune(tone->scltune[i]);
}
if (tone->modenvratenum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->modenvratenum == 1) {
for (j = 0; j < 6; j++)
if (tone->modenvrate[0][j] >= 0)
sp->modenv_rate[j] = to_rate(tone->modenvrate[0][j]);
} else if (i < tone->modenvratenum) {
for (j = 0; j < 6; j++)
if (tone->modenvrate[i][j] >= 0)
sp->modenv_rate[j] = to_rate(tone->modenvrate[i][j]);
}
}
if (tone->modenvofsnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->modenvofsnum == 1) {
for (j = 0; j < 6; j++)
if (tone->modenvofs[0][j] >= 0)
sp->modenv_offset[j] =
to_offset_22(tone->modenvofs[0][j]);
} else if (i < tone->modenvofsnum) {
for (j = 0; j < 6; j++)
if (tone->modenvofs[i][j] >= 0)
sp->modenv_offset[j] =
to_offset_22(tone->modenvofs[i][j]);
}
}
if (tone->envkeyfnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->envkeyfnum == 1) {
for (j = 0; j < 6; j++)
if (tone->envkeyf[0][j] != -1)
sp->envelope_keyf[j] = tone->envkeyf[0][j];
} else if (i < tone->envkeyfnum) {
for (j = 0; j < 6; j++)
if (tone->envkeyf[i][j] != -1)
sp->envelope_keyf[j] = tone->envkeyf[i][j];
}
}
if (tone->envvelfnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->envvelfnum == 1) {
for (j = 0; j < 6; j++)
if (tone->envvelf[0][j] != -1)
sp->envelope_velf[j] = tone->envvelf[0][j];
} else if (i < tone->envvelfnum) {
for (j = 0; j < 6; j++)
if (tone->envvelf[i][j] != -1)
sp->envelope_velf[j] = tone->envvelf[i][j];
}
}
if (tone->modenvkeyfnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->modenvkeyfnum == 1) {
for (j = 0; j < 6; j++)
if (tone->modenvkeyf[0][j] != -1)
sp->modenv_keyf[j] = tone->modenvkeyf[0][j];
} else if (i < tone->modenvkeyfnum) {
for (j = 0; j < 6; j++)
if (tone->modenvkeyf[i][j] != -1)
sp->modenv_keyf[j] = tone->modenvkeyf[i][j];
}
}
if (tone->modenvvelfnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->modenvvelfnum == 1) {
for (j = 0; j < 6; j++)
if (tone->modenvvelf[0][j] != -1)
sp->modenv_velf[j] = tone->modenvvelf[0][j];
} else if (i < tone->modenvvelfnum) {
for (j = 0; j < 6; j++)
if (tone->modenvvelf[i][j] != -1)
sp->modenv_velf[j] = tone->modenvvelf[i][j];
}
}
if (tone->trempitchnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->trempitchnum == 1)
sp->tremolo_to_pitch = tone->trempitch[0];
else if (i < tone->trempitchnum)
sp->tremolo_to_pitch = tone->trempitch[i];
}
if (tone->tremfcnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->tremfcnum == 1)
sp->tremolo_to_fc = tone->tremfc[0];
else if (i < tone->tremfcnum)
sp->tremolo_to_fc = tone->tremfc[i];
}
if (tone->modpitchnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->modpitchnum == 1)
sp->modenv_to_pitch = tone->modpitch[0];
else if (i < tone->modpitchnum)
sp->modenv_to_pitch = tone->modpitch[i];
}
if (tone->modfcnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->modfcnum == 1)
sp->modenv_to_fc = tone->modfc[0];
else if (i < tone->modfcnum)
sp->modenv_to_fc = tone->modfc[i];
}
if (tone->fcnum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->fcnum == 1)
sp->cutoff_freq = adjust_fc(tone->fc[0]);
else if (i < tone->fcnum)
sp->cutoff_freq = adjust_fc(tone->fc[i]);
}
if (tone->resonum)
for (i = 0; i < ip->samples; i++) {
sp = &ip->sample[i];
if (tone->resonum == 1)
sp->resonance = adjust_reso(tone->reso[0]);
else if (i < tone->resonum)
sp->resonance = adjust_reso(tone->reso[i]);
}
}
#define READ_CHAR(thing) { \
uint8_t tmpchar; \
\
if (tf_read(&tmpchar, 1, 1, tf) != 1) \
goto fail; \
thing = tmpchar; \
}
#define READ_SHORT(thing) { \
uint16_t tmpshort; \
\
if (tf_read(&tmpshort, 2, 1, tf) != 1) \
goto fail; \
thing = LE_SHORT(tmpshort); \
}
#define READ_LONG(thing) { \
int32_t tmplong; \
\
if (tf_read(&tmplong, 4, 1, tf) != 1) \
goto fail; \
thing = LE_LONG(tmplong); \
}
/* If panning or note_to_use != -1, it will be used for all samples,
* instead of the sample-specific values in the instrument file.
*
* For note_to_use, any value < 0 or > 127 will be forced to 0.
*
* For other parameters, 1 means yes, 0 means no, other values are
* undefined.
*
* TODO: do reverse loops right
*/
Instrument *Instruments::load_gus_instrument(char *name, ToneBank *bank, int dr, int prog)
{
ToneBankElement *tone;
int amp, note_to_use, panning, strip_envelope, strip_loop, strip_tail;
Instrument *ip;
timidity_file *tf;
uint8_t tmp[1024], fractions;
Sample *sp;
int i, j, noluck = 0;
if (!name)
return 0;
if (bank) {
tone = &bank->tone[prog];
amp = tone->amp;
note_to_use = (tone->note != -1) ? tone->note : ((dr) ? prog : -1);
panning = tone->pan;
strip_envelope = (tone->strip_envelope != -1)
? tone->strip_envelope : ((dr) ? 1 : -1);
strip_loop = (tone->strip_loop != -1)
? tone->strip_loop : ((dr) ? 1 : -1);
strip_tail = tone->strip_tail;
}
else {
tone = NULL;
amp = note_to_use = panning = -1;
strip_envelope = strip_loop = strip_tail = 0;
}
if (tone && tone->tunenum == 0
&& tone->envratenum == 0 && tone->envofsnum == 0
&& tone->tremnum == 0 && tone->vibnum == 0
&& tone->sclnotenum == 0 && tone->scltunenum == 0
&& tone->modenvratenum == 0 && tone->modenvofsnum == 0
&& tone->envkeyfnum == 0 && tone->envvelfnum == 0
&& tone->modenvkeyfnum == 0 && tone->modenvvelfnum == 0
&& tone->trempitchnum == 0 && tone->tremfcnum == 0
&& tone->modpitchnum == 0 && tone->modfcnum == 0
&& tone->fcnum == 0 && tone->resonum == 0)
if ((ip = search_instrument_cache(name, panning, amp, note_to_use,
strip_loop, strip_envelope, strip_tail)) != NULL) {
printMessage(CMSG_INFO, VERB_DEBUG, " * Cached");
return ip;
}
/* Open patch file */
tf = open_file(name, sfreader);
if (!tf)
{
int name_len, ext_len;
static const char *patch_ext[] = { ".pat", 0 };
noluck = 1;
name_len = (int)strlen(name);
/* Try with various extensions */
for (i = 0; patch_ext[i]; i++)
{
ext_len = (int)strlen(patch_ext[i]);
if (name_len + ext_len < 1024)
{
if (name_len >= ext_len && strcmp(name + name_len - ext_len,
patch_ext[i]) == 0)
continue; /* duplicated ext. */
strcpy((char *)tmp, name);
strcat((char *)tmp, patch_ext[i]);
tf = open_file((char *)tmp, sfreader);
if (tf)
{
noluck = 0;
break;
}
}
}
}
if (noluck)
{
printMessage(CMSG_INFO, VERB_DEBUG, "Instrument `%s' can't be found.", name);
return 0;
}
/* Read some headers and do cursory sanity checks. There are loads
* of magic offsets. This could be rewritten...
*/
tmp[0] = tf_getc(tf);
if (tmp[0] == '\0') {
/* for Mac binary */
skip(tf, 127);
tmp[0] = tf_getc(tf);
}
if ((tf_read(tmp + 1, 1, 238, tf) != 238)
|| (memcmp(tmp, "GF1PATCH110\0ID#000002", 22)
&& memcmp(tmp, "GF1PATCH100\0ID#000002", 22))) {
/* don't know what the differences are */
printMessage(CMSG_ERROR, VERB_NORMAL, "%s: not an instrument", name);
tf_close(tf);
return 0;
}
/* instruments. To some patch makers, 0 means 1 */
if (tmp[82] != 1 && tmp[82] != 0) {
printMessage(CMSG_ERROR, VERB_NORMAL,
"Can't handle patches with %d instruments", tmp[82]);
tf_close(tf);
return 0;
}
if (tmp[151] != 1 && tmp[151] != 0) { /* layers. What's a layer? */
printMessage(CMSG_ERROR, VERB_NORMAL,
"Can't handle instruments with %d layers", tmp[151]);
tf_close(tf);
return 0;
}
ip = (Instrument *)safe_malloc(sizeof(Instrument));
ip->type = INST_GUS;
ip->samples = tmp[198];
ip->sample = (Sample *)safe_malloc(sizeof(Sample) * ip->samples);
memset(ip->sample, 0, sizeof(Sample) * ip->samples);
for (i = 0; i < ip->samples; i++) {
skip(tf, 7); /* Skip the wave name */
if (tf_read(&fractions, 1, 1, tf) != 1) {
fail:
printMessage(CMSG_ERROR, VERB_NORMAL, "Error reading sample %d", i);
for (j = 0; j < i; j++)
free(ip->sample[j].data);
free(ip->sample);
free(ip);
tf_close(tf);
return 0;
}
sp = &(ip->sample[i]);
sp->low_vel = 0;
sp->high_vel = 127;
sp->cutoff_freq = sp->resonance = 0;
sp->tremolo_to_pitch = sp->tremolo_to_fc = 0;
sp->modenv_to_pitch = sp->modenv_to_fc = 0;
sp->vel_to_fc = sp->key_to_fc = sp->vel_to_resonance = 0;
sp->envelope_velf_bpo = sp->modenv_velf_bpo = 64;
sp->vel_to_fc_threshold = 64;
sp->key_to_fc_bpo = 60;
sp->envelope_delay = sp->modenv_delay = 0;
sp->tremolo_delay = sp->vibrato_delay = 0;
sp->inst_type = INST_GUS;
sp->sample_type = SF_SAMPLETYPE_MONO;
sp->sf_sample_link = -1;
sp->sf_sample_index = 0;
memset(sp->envelope_velf, 0, sizeof(sp->envelope_velf));
memset(sp->envelope_keyf, 0, sizeof(sp->envelope_keyf));
memset(sp->modenv_velf, 0, sizeof(sp->modenv_velf));
memset(sp->modenv_keyf, 0, sizeof(sp->modenv_keyf));
memset(sp->modenv_rate, 0, sizeof(sp->modenv_rate));
memset(sp->modenv_offset, 0, sizeof(sp->modenv_offset));
READ_LONG(sp->data_length);
READ_LONG(sp->loop_start);
READ_LONG(sp->loop_end);
READ_SHORT(sp->sample_rate);
READ_LONG(sp->low_freq);
READ_LONG(sp->high_freq);
READ_LONG(sp->root_freq);
skip(tf, 2); /* Why have a "root frequency" and then "tuning"?? */
READ_CHAR(tmp[0]);
printMessage(CMSG_INFO, VERB_DEBUG, "Rate/Low/Hi/Root = %d/%d/%d/%d",
sp->sample_rate, sp->low_freq, sp->high_freq, sp->root_freq);
if (panning == -1)
/* 0x07 and 0x08 are both center panning */
sp->panning = ((tmp[0] - ((tmp[0] < 8) ? 7 : 8)) * 63) / 7 + 64;
else
sp->panning = (uint8_t)(panning & 0x7f);
/* envelope, tremolo, and vibrato */
if (tf_read(tmp, 1, 18, tf) != 18)
goto fail;
if (!tmp[13] || !tmp[14]) {
sp->tremolo_sweep_increment = sp->tremolo_phase_increment = 0;
sp->tremolo_depth = 0;
printMessage(CMSG_INFO, VERB_DEBUG, " * no tremolo");
}
else {
sp->tremolo_sweep_increment = convert_tremolo_sweep(tmp[12]);
sp->tremolo_phase_increment = convert_tremolo_rate(tmp[13]);
sp->tremolo_depth = tmp[14];
printMessage(CMSG_INFO, VERB_DEBUG,
" * tremolo: sweep %d, phase %d, depth %d",
sp->tremolo_sweep_increment, sp->tremolo_phase_increment,
sp->tremolo_depth);
}
if (!tmp[16] || !tmp[17]) {
sp->vibrato_sweep_increment = sp->vibrato_control_ratio = 0;
sp->vibrato_depth = 0;
printMessage(CMSG_INFO, VERB_DEBUG, " * no vibrato");
}
else {
sp->vibrato_control_ratio = convert_vibrato_rate(tmp[16]);
sp->vibrato_sweep_increment = convert_vibrato_sweep(tmp[15],
sp->vibrato_control_ratio);
sp->vibrato_depth = tmp[17];
printMessage(CMSG_INFO, VERB_DEBUG,
" * vibrato: sweep %d, ctl %d, depth %d",
sp->vibrato_sweep_increment, sp->vibrato_control_ratio,
sp->vibrato_depth);
}
READ_CHAR(sp->modes);
printMessage(CMSG_INFO, VERB_DEBUG, " * mode: 0x%02x", sp->modes);
READ_SHORT(sp->scale_freq);
READ_SHORT(sp->scale_factor);
skip(tf, 36); /* skip reserved space */
/* Mark this as a fixed-pitch instrument if such a deed is desired. */
sp->note_to_use = (note_to_use != -1) ? (uint8_t)note_to_use : 0;
/* seashore.pat in the Midia patch set has no Sustain. I don't
* understand why, and fixing it by adding the Sustain flag to
* all looped patches probably breaks something else. We do it
* anyway.
*/
if (sp->modes & MODES_LOOPING)
sp->modes |= MODES_SUSTAIN;
/* Strip any loops and envelopes we're permitted to */
if ((strip_loop == 1) && (sp->modes & (MODES_SUSTAIN | MODES_LOOPING
| MODES_PINGPONG | MODES_REVERSE))) {
sp->modes &= ~(MODES_SUSTAIN | MODES_LOOPING
| MODES_PINGPONG | MODES_REVERSE);
printMessage(CMSG_INFO, VERB_DEBUG,
" - Removing loop and/or sustain");
}
if (strip_envelope == 1) {
if (sp->modes & MODES_ENVELOPE)
printMessage(CMSG_INFO, VERB_DEBUG, " - Removing envelope");
sp->modes &= ~MODES_ENVELOPE;
}
else if (strip_envelope != 0) {
/* Have to make a guess. */
if (!(sp->modes & (MODES_LOOPING
| MODES_PINGPONG | MODES_REVERSE))) {
/* No loop? Then what's there to sustain?
* No envelope needed either...
*/
sp->modes &= ~(MODES_SUSTAIN | MODES_ENVELOPE);
printMessage(CMSG_INFO, VERB_DEBUG,
" - No loop, removing sustain and envelope");
}
else if (!memcmp(tmp, "??????", 6) || tmp[11] >= 100) {
/* Envelope rates all maxed out?
* Envelope end at a high "offset"?
* That's a weird envelope. Take it out.
*/
sp->modes &= ~MODES_ENVELOPE;
printMessage(CMSG_INFO, VERB_DEBUG,
" - Weirdness, removing envelope");
}
else if (!(sp->modes & MODES_SUSTAIN)) {
/* No sustain? Then no envelope. I don't know if this is
* justified, but patches without sustain usually don't need
* the envelope either... at least the Gravis ones. They're
* mostly drums. I think.
*/
sp->modes &= ~MODES_ENVELOPE;
printMessage(CMSG_INFO, VERB_DEBUG,
" - No sustain, removing envelope");
}
}
for (j = 0; j < 6; j++) {
sp->envelope_rate[j] = convert_envelope_rate(tmp[j]);
sp->envelope_offset[j] = convert_envelope_offset(tmp[j + 6]);
}
/* this envelope seems to give reverb like effects to most patches
* use the same method as soundfont
*/
if (modify_release) {
sp->envelope_offset[3] = to_offset_22(5);
sp->envelope_rate[3] = calc_rate_i(255, modify_release);
sp->envelope_offset[4] = to_offset_22(4);
sp->envelope_rate[4] = to_offset_22(200);
sp->envelope_offset[5] = to_offset_22(4);
sp->envelope_rate[5] = to_offset_22(200);
}
/* Then read the sample data */
sp->data = (sample_t *)safe_malloc(sp->data_length + 4);
sp->data_alloced = 1;
if ((j = tf_read(sp->data, 1, sp->data_length, tf)) != (int)sp->data_length) {
printMessage(CMSG_ERROR, VERB_NORMAL, "Too small this patch length: %d < %d", j, sp->data_length);
goto fail;
}
if (!(sp->modes & MODES_16BIT)) { /* convert to 16-bit data */
uint16_t *tmp;
uint8_t *cp = (uint8_t *)sp->data;
tmp = (uint16_t *)safe_malloc(sp->data_length * 2 + 4);
for (splen_t i = 0; i < sp->data_length; i++)
tmp[i] = (uint16_t)cp[i] << 8;
sp->data = (sample_t *)tmp;
free(cp);
sp->data_length *= 2;
sp->loop_start *= 2;
sp->loop_end *= 2;
}
#ifdef _BIG_ENDIAN_
else { /* convert to machine byte order */
int32_t i;
int16_t *tmp = (int16_t *)sp->data, s;
for (i = 0; i < sp->data_length / 2; i++)
s = LE_SHORT(tmp[i]), tmp[i] = s;
}
#endif
if (sp->modes & MODES_UNSIGNED) { /* convert to signed data */
int32_t i = sp->data_length / 2;
int16_t *tmp = (int16_t *)sp->data;
while (i--)
*tmp++ ^= 0x8000;
}
/* Reverse loops and pass them off as normal loops */
if (sp->modes & MODES_REVERSE) {
/* The GUS apparently plays reverse loops by reversing the
* whole sample. We do the same because the GUS does not SUCK.
*/
int32_t t;
reverse_data((int16_t *)sp->data, 0, sp->data_length / 2);
t = sp->loop_start;
sp->loop_start = sp->data_length - sp->loop_end;
sp->loop_end = sp->data_length - t;
sp->modes &= ~MODES_REVERSE;
sp->modes |= MODES_LOOPING; /* just in case */
printMessage(CMSG_WARNING, VERB_NORMAL, "Reverse loop in %s", name);
}
/* If necessary do some anti-aliasing filtering */
if (antialiasing_allowed)
antialiasing((int16_t *)sp->data, sp->data_length / 2,
sp->sample_rate, playback_rate);
if (amp != -1)
sp->volume = (double) amp / 100;
else {
/* Try to determine a volume scaling factor for the sample.
* This is a very crude adjustment, but things sound more
* balanced with it. Still, this should be a runtime option.
*/
int32_t a, maxamp = 0;
int16_t *tmp = (int16_t *)sp->data;
for (splen_t i = 0; i < sp->data_length / 2; i++)
if ((a = abs(tmp[i])) > maxamp)
maxamp = a;
sp->volume = 32768 / (double)maxamp;
printMessage(CMSG_INFO, VERB_DEBUG,
" * volume comp: %f", sp->volume);
}
/* These are in bytes. Convert into samples. */
sp->data_length /= 2;
sp->loop_start /= 2;
sp->loop_end /= 2;
/* The sample must be padded out by 2 extra sample, so that
* round off errors in the offsets used in interpolation will not
* cause a "pop" by reading random data beyond data_length
*/
sp->data[sp->data_length] = sp->data[sp->data_length + 1] = 0;
/* Remove abnormal loops which cause pop noise
* in long sustain stage
*/
if (!(sp->modes & MODES_LOOPING)) {
sp->loop_start = sp->data_length - 1;
sp->loop_end = sp->data_length;
sp->data[sp->data_length - 1] = 0;
}
/* Then fractional samples */
sp->data_length <<= FRACTION_BITS;
sp->loop_start <<= FRACTION_BITS;
sp->loop_end <<= FRACTION_BITS;
/* Adjust for fractional loop points. This is a guess. Does anyone
* know what "fractions" really stands for?
*/
sp->loop_start |= (fractions & 0x0f) << (FRACTION_BITS - 4);
sp->loop_end |= ((fractions >> 4) & 0x0f) << (FRACTION_BITS - 4);
/* If this instrument will always be played on the same note,
* and it's not looped, we can resample it now.
*/
if (sp->note_to_use && !(sp->modes & MODES_LOOPING))
pre_resample(sp);
/* do pitch detection on drums if surround chorus is used */
if (dr && timidity_surround_chorus)
{
Freq freq;
sp->chord = -1;
sp->root_freq_detected = freq.freq_fourier(sp, &(sp->chord));
sp->transpose_detected =
assign_pitch_to_freq(sp->root_freq_detected) -
assign_pitch_to_freq(sp->root_freq / 1024.0);
}
if (strip_tail == 1) {
/* Let's not really, just say we did. */
sp->data_length = sp->loop_end;
printMessage(CMSG_INFO, VERB_DEBUG, " - Stripping tail");
}
}
tf_close(tf);
store_instrument_cache(ip, name, panning, amp, note_to_use,
strip_loop, strip_envelope, strip_tail);
return ip;
}
Instrument *Instruments::load_instrument(int dr, int b, int prog)
{
ToneBank *bank = ((dr) ? drumset[b] : tonebank[b]);
Instrument *ip;
int i, font_bank, font_preset, font_keynote;
double volume_max;
int pan, panning;
#if 0
// This cannot possibly work as implemented.
if (play_system_mode == GS_SYSTEM_MODE && (b == 64 || b == 65)) {
if (!dr) /* User Instrument */
recompute_userinst(b, prog);
else { /* User Drumset */
ip = recompute_userdrum(b, prog);
if (ip != NULL) {
return ip;
}
}
}
#endif
if (bank->tone[prog].instype == 1 || bank->tone[prog].instype == 2) {
if (bank->tone[prog].instype == 1) { /* Font extention */
font_bank = bank->tone[prog].font_bank;
font_preset = bank->tone[prog].font_preset;
font_keynote = bank->tone[prog].font_keynote;
ip = extract_soundfont(bank->tone[prog].name,
font_bank, font_preset, font_keynote);
}
else /* Sample extension */
ip = extract_sample_file(bank->tone[prog].name);
/* amp tuning */
if (ip != NULL && bank->tone[prog].amp != -1) {
for (i = 0, volume_max = 0; i < ip->samples; i++)
if (volume_max < ip->sample[i].volume)
volume_max = ip->sample[i].volume;
if (volume_max != 0)
for (i = 0; i < ip->samples; i++)
ip->sample[i].volume *= bank->tone[prog].amp
/ 100.0 / volume_max;
}
/* panning */
if (ip != NULL && bank->tone[prog].pan != -1) {
pan = ((int)bank->tone[prog].pan & 0x7f) - 64;
for (i = 0; i < ip->samples; i++) {
panning = (int)ip->sample[i].panning + pan;
panning = (panning < 0) ? 0
: ((panning > 127) ? 127 : panning);
ip->sample[i].panning = panning;
}
}
/* note to use */
if (ip != NULL && bank->tone[prog].note != -1)
for (i = 0; i < ip->samples; i++)
ip->sample[i].root_freq =
freq_table[bank->tone[prog].note & 0x7f];
/* filter key-follow */
if (ip != NULL && bank->tone[prog].key_to_fc != 0)
for (i = 0; i < ip->samples; i++)
ip->sample[i].key_to_fc = bank->tone[prog].key_to_fc;
/* filter velocity-follow */
if (ip != NULL && bank->tone[prog].vel_to_fc != 0)
for (i = 0; i < ip->samples; i++)
ip->sample[i].key_to_fc = bank->tone[prog].vel_to_fc;
/* resonance velocity-follow */
if (ip != NULL && bank->tone[prog].vel_to_resonance != 0)
for (i = 0; i < ip->samples; i++)
ip->sample[i].vel_to_resonance =
bank->tone[prog].vel_to_resonance;
/* strip tail */
if (ip != NULL && bank->tone[prog].strip_tail == 1)
for (i = 0; i < ip->samples; i++)
ip->sample[i].data_length = ip->sample[i].loop_end;
if (ip != NULL) {
i = (dr) ? 0 : prog;
if (bank->tone[i].comment)
free(bank->tone[i].comment);
bank->tone[i].comment = safe_strdup(ip->instname);
apply_bank_parameter(ip, &bank->tone[prog]);
}
return ip;
}
if (!dr) {
font_bank = b;
font_preset = prog;
font_keynote = -1;
}
else {
font_bank = 128;
font_preset = b;
font_keynote = prog;
}
/* preload soundfont */
ip = load_soundfont_inst(0, font_bank, font_preset, font_keynote);
if (ip != NULL) {
if (bank->tone[prog].name == NULL) /* this should not be NULL to play the instrument */
bank->tone[prog].name = safe_strdup(DYNAMIC_INSTRUMENT_NAME);
if (bank->tone[prog].comment)
free(bank->tone[prog].comment);
bank->tone[prog].comment = safe_strdup(ip->instname);
}
if (ip == NULL) { /* load GUS/patch file */
ip = load_gus_instrument(bank->tone[prog].name, bank, dr, prog);
if (ip == NULL) { /* no patch; search soundfont again */
ip = load_soundfont_inst(1, font_bank, font_preset, font_keynote);
if (ip != NULL) {
if (bank->tone[0].comment)
free(bank->tone[0].comment);
bank->tone[0].comment = safe_strdup(ip->instname);
}
}
}
if (ip != NULL)
apply_bank_parameter(ip, &bank->tone[prog]);
return ip;
}
int Instruments::fill_bank(int dr, int b, int *rc)
{
int i, errors = 0;
ToneBank *bank = ((dr) ? drumset[b] : tonebank[b]);
if (rc != NULL)
*rc = RC_OK;
for (i = 0; i < 128; i++)
{
if (bank->tone[i].instrument == MAGIC_LOAD_INSTRUMENT)
{
if (!(bank->tone[i].name))
{
bank->tone[i].instrument = load_instrument(dr, b, i);
if (bank->tone[i].instrument == NULL)
{
// This would be too annoying on 'warning' level.
printMessage(CMSG_WARNING, VERB_DEBUG,
"No instrument mapped to %s %d, program %d%s",
dr ? "drum set" : "tone bank",
dr ? b + progbase : b,
dr ? i : i + progbase,
(b != 0) ? "" :
" - this instrument will not be heard");
if (b != 0)
{
/* Mark the corresponding instrument in the default
bank / drumset for loading (if it isn't already) */
if (!dr)
{
if (!(standard_tonebank.tone[i].instrument))
standard_tonebank.tone[i].instrument =
MAGIC_LOAD_INSTRUMENT;
}
else
{
if (!(standard_drumset.tone[i].instrument))
standard_drumset.tone[i].instrument =
MAGIC_LOAD_INSTRUMENT;
}
bank->tone[i].instrument = 0;
}
else
bank->tone[i].instrument = MAGIC_ERROR_INSTRUMENT;
errors++;
}
}
else
{
if (rc != NULL)
{
*rc = RC_OK;
}
bank->tone[i].instrument = load_instrument(dr, b, i);
if (!bank->tone[i].instrument)
{
printMessage(CMSG_ERROR, VERB_NORMAL,
"Couldn't load instrument %s "
"(%s %d, program %d)", bank->tone[i].name,
dr ? "drum set" : "tone bank",
dr ? b + progbase : b,
dr ? i : i + progbase);
errors++;
}
}
}
}
return errors;
}
int Instruments::load_missing_instruments(int *rc)
{
int i = 128 + map_bank_counter, errors = 0;
if (rc != NULL)
*rc = RC_OK;
while (i--)
{
if (tonebank[i])
errors += fill_bank(0, i, rc);
if (rc != NULL && RC_IS_SKIP_FILE(*rc))
return errors;
if (drumset[i])
errors += fill_bank(1, i, rc);
if (rc != NULL && RC_IS_SKIP_FILE(*rc))
return errors;
}
return errors;
}
// The precaching code is from ZDoom's Timidity-based GUS emulation
void Instruments::MarkInstrument(int banknum, int percussion, int instr)
{
ToneBank *bank;
if (banknum >= 128)
{
return;
}
if (banknum != 0)
{
/* Mark the standard bank in case it's not defined by this one. */
MarkInstrument(0, percussion, instr);
}
if (percussion)
{
bank = drumset[banknum];
}
else
{
bank = tonebank[banknum];
}
if (bank == NULL)
{
return;
}
if (bank->tone[instr].instrument == NULL)
{
bank->tone[instr].instrument = MAGIC_LOAD_INSTRUMENT;
}
}
void Instruments::PrecacheInstruments(const uint16_t *instruments, int count)
{
for (int i = 0; i < count; ++i)
{
MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127);
}
load_missing_instruments(nullptr);
}
void *Instruments::safe_memdup(void *s, size_t size)
{
return memcpy(safe_malloc(size), s, size);
}
/*! Copy ToneBankElement src to elm. The original elm is released. */
void Instruments::copy_tone_bank_element(ToneBankElement *elm, const ToneBankElement *src)
{
int i;
free_tone_bank_element(elm);
memcpy(elm, src, sizeof(ToneBankElement));
if (elm->name)
elm->name = safe_strdup(elm->name);
if (elm->tunenum)
elm->tune = (float *)safe_memdup(elm->tune,
elm->tunenum * sizeof(float));
if (elm->envratenum) {
elm->envrate = (int **)safe_memdup(elm->envrate,
elm->envratenum * sizeof(int *));
for (i = 0; i < elm->envratenum; i++)
elm->envrate[i] = (int *)safe_memdup(elm->envrate[i],
6 * sizeof(int));
}
if (elm->envofsnum) {
elm->envofs = (int **)safe_memdup(elm->envofs,
elm->envofsnum * sizeof(int *));
for (i = 0; i < elm->envofsnum; i++)
elm->envofs[i] = (int *)safe_memdup(elm->envofs[i],
6 * sizeof(int));
}
if (elm->tremnum) {
elm->trem = (Quantity **)safe_memdup(elm->trem,
elm->tremnum * sizeof(Quantity *));
for (i = 0; i < elm->tremnum; i++)
elm->trem[i] = (Quantity *)safe_memdup(elm->trem[i],
3 * sizeof(Quantity));
}
if (elm->vibnum) {
elm->vib = (Quantity **)safe_memdup(elm->vib,
elm->vibnum * sizeof(Quantity *));
for (i = 0; i < elm->vibnum; i++)
elm->vib[i] = (Quantity *)safe_memdup(elm->vib[i],
3 * sizeof(Quantity));
}
if (elm->sclnotenum)
elm->sclnote = (int16_t *)safe_memdup(elm->sclnote,
elm->sclnotenum * sizeof(int16_t));
if (elm->scltunenum)
elm->scltune = (int16_t *)safe_memdup(elm->scltune,
elm->scltunenum * sizeof(int16_t));
if (elm->comment)
elm->comment = safe_strdup(elm->comment);
if (elm->modenvratenum) {
elm->modenvrate = (int **)safe_memdup(elm->modenvrate,
elm->modenvratenum * sizeof(int *));
for (i = 0; i < elm->modenvratenum; i++)
elm->modenvrate[i] = (int *)safe_memdup(elm->modenvrate[i],
6 * sizeof(int));
}
if (elm->modenvofsnum) {
elm->modenvofs = (int **)safe_memdup(elm->modenvofs,
elm->modenvofsnum * sizeof(int *));
for (i = 0; i < elm->modenvofsnum; i++)
elm->modenvofs[i] = (int *)safe_memdup(elm->modenvofs[i],
6 * sizeof(int));
}
if (elm->envkeyfnum) {
elm->envkeyf = (int **)safe_memdup(elm->envkeyf,
elm->envkeyfnum * sizeof(int *));
for (i = 0; i < elm->envkeyfnum; i++)
elm->envkeyf[i] = (int *)safe_memdup(elm->envkeyf[i],
6 * sizeof(int));
}
if (elm->envvelfnum) {
elm->envvelf = (int **)safe_memdup(elm->envvelf,
elm->envvelfnum * sizeof(int *));
for (i = 0; i < elm->envvelfnum; i++)
elm->envvelf[i] = (int *)safe_memdup(elm->envvelf[i],
6 * sizeof(int));
}
if (elm->modenvkeyfnum) {
elm->modenvkeyf = (int **)safe_memdup(elm->modenvkeyf,
elm->modenvkeyfnum * sizeof(int *));
for (i = 0; i < elm->modenvkeyfnum; i++)
elm->modenvkeyf[i] = (int *)safe_memdup(elm->modenvkeyf[i],
6 * sizeof(int));
}
if (elm->modenvvelfnum) {
elm->modenvvelf = (int **)safe_memdup(elm->modenvvelf,
elm->modenvvelfnum * sizeof(int *));
for (i = 0; i < elm->modenvvelfnum; i++)
elm->modenvvelf[i] = (int *)safe_memdup(elm->modenvvelf[i],
6 * sizeof(int));
}
if (elm->trempitchnum)
elm->trempitch = (int16_t *)safe_memdup(elm->trempitch,
elm->trempitchnum * sizeof(int16_t));
if (elm->tremfcnum)
elm->tremfc = (int16_t *)safe_memdup(elm->tremfc,
elm->tremfcnum * sizeof(int16_t));
if (elm->modpitchnum)
elm->modpitch = (int16_t *)safe_memdup(elm->modpitch,
elm->modpitchnum * sizeof(int16_t));
if (elm->modfcnum)
elm->modfc = (int16_t *)safe_memdup(elm->modfc,
elm->modfcnum * sizeof(int16_t));
if (elm->fcnum)
elm->fc = (int16_t *)safe_memdup(elm->fc,
elm->fcnum * sizeof(int16_t));
if (elm->resonum)
elm->reso = (int16_t *)safe_memdup(elm->reso,
elm->resonum * sizeof(int16_t));
}
/*! Release ToneBank[128 + MAP_BANK_COUNT] */
void Instruments::free_tone_bank_list(ToneBank *tb[])
{
int i, j;
ToneBank *bank;
for (i = 0; i < 128 + map_bank_counter; i++)
{
bank = tb[i];
if (!bank)
continue;
for (j = 0; j < 128; j++)
free_tone_bank_element(&bank->tone[j]);
if (i > 0)
{
free(bank);
tb[i] = NULL;
}
}
}
/*! Release tonebank and drumset */
void Instruments::free_tone_bank(void)
{
free_tone_bank_list(tonebank);
free_tone_bank_list(drumset);
}
/*! Release ToneBankElement. */
void Instruments::free_tone_bank_element(ToneBankElement *elm)
{
elm->instype = 0;
if (elm->name)
free(elm->name);
elm->name = NULL;
if (elm->tune)
free(elm->tune);
elm->tune = NULL, elm->tunenum = 0;
if (elm->envratenum)
free_ptr_list(elm->envrate, elm->envratenum);
elm->envrate = NULL, elm->envratenum = 0;
if (elm->envofsnum)
free_ptr_list(elm->envofs, elm->envofsnum);
elm->envofs = NULL, elm->envofsnum = 0;
if (elm->tremnum)
free_ptr_list(elm->trem, elm->tremnum);
elm->trem = NULL, elm->tremnum = 0;
if (elm->vibnum)
free_ptr_list(elm->vib, elm->vibnum);
elm->vib = NULL, elm->vibnum = 0;
if (elm->sclnote)
free(elm->sclnote);
elm->sclnote = NULL, elm->sclnotenum = 0;
if (elm->scltune)
free(elm->scltune);
elm->scltune = NULL, elm->scltunenum = 0;
if (elm->comment)
free(elm->comment);
elm->comment = NULL;
if (elm->modenvratenum)
free_ptr_list(elm->modenvrate, elm->modenvratenum);
elm->modenvrate = NULL, elm->modenvratenum = 0;
if (elm->modenvofsnum)
free_ptr_list(elm->modenvofs, elm->modenvofsnum);
elm->modenvofs = NULL, elm->modenvofsnum = 0;
if (elm->envkeyfnum)
free_ptr_list(elm->envkeyf, elm->envkeyfnum);
elm->envkeyf = NULL, elm->envkeyfnum = 0;
if (elm->envvelfnum)
free_ptr_list(elm->envvelf, elm->envvelfnum);
elm->envvelf = NULL, elm->envvelfnum = 0;
if (elm->modenvkeyfnum)
free_ptr_list(elm->modenvkeyf, elm->modenvkeyfnum);
elm->modenvkeyf = NULL, elm->modenvkeyfnum = 0;
if (elm->modenvvelfnum)
free_ptr_list(elm->modenvvelf, elm->modenvvelfnum);
elm->modenvvelf = NULL, elm->modenvvelfnum = 0;
if (elm->trempitch)
free(elm->trempitch);
elm->trempitch = NULL, elm->trempitchnum = 0;
if (elm->tremfc)
free(elm->tremfc);
elm->tremfc = NULL, elm->tremfcnum = 0;
if (elm->modpitch)
free(elm->modpitch);
elm->modpitch = NULL, elm->modpitchnum = 0;
if (elm->modfc)
free(elm->modfc);
elm->modfc = NULL, elm->modfcnum = 0;
if (elm->fc)
free(elm->fc);
elm->fc = NULL, elm->fcnum = 0;
if (elm->reso)
free(elm->reso);
elm->reso = NULL, elm->resonum = 0;
}
void Instruments::free_instruments(int reload_default_inst)
{
int i = 128 + map_bank_counter, j;
struct InstrumentCache *p;
ToneBank *bank;
Instrument *ip;
struct InstrumentCache *default_entry;
int default_entry_addr;
clear_magic_instruments();
/* Free soundfont instruments */
while (i--)
{
/* Note that bank[*]->tone[j].instrument may pointer to
bank[0]->tone[j].instrument. See play_midi_load_instrument()
at playmidi.c for the implementation */
if ((bank = tonebank[i]) != NULL)
for (j = 127; j >= 0; j--)
{
ip = bank->tone[j].instrument;
if (ip != NULL && ip->type == INST_SF2 &&
(i == 0 || ip != tonebank[0]->tone[j].instrument))
free_instrument(ip);
bank->tone[j].instrument = NULL;
if (bank->tone[j].name && !bank->tone[j].name[0]) /* DYNAMIC_INSTRUMENT_NAME */
{
free(bank->tone[j].name);
bank->tone[j].name = NULL;
}
}
if ((bank = drumset[i]) != NULL)
for (j = 127; j >= 0; j--)
{
ip = bank->tone[j].instrument;
if (ip != NULL && ip->type == INST_SF2 &&
(i == 0 || ip != drumset[0]->tone[j].instrument))
free_instrument(ip);
bank->tone[j].instrument = NULL;
if (bank->tone[j].name && !bank->tone[j].name[0]) /* DYNAMIC_INSTRUMENT_NAME */
{
free(bank->tone[j].name);
bank->tone[j].name = NULL;
}
}
#if 0
if ((drumset[i] != NULL) && (drumset[i]->alt != NULL)) {
free(drumset[i]->alt);
drumset[i]->alt = NULL;
}
#endif
}
/* Free GUS/patch instruments */
default_entry = NULL;
default_entry_addr = 0;
for (i = 0; i < INSTRUMENT_HASH_SIZE; i++)
{
p = instrument_cache[i];
while (p != NULL)
{
if (!reload_default_inst && p->ip == default_instrument)
{
default_entry = p;
default_entry_addr = i;
p = p->next;
}
else
{
struct InstrumentCache *tmp;
tmp = p;
p = p->next;
free_instrument(tmp->ip);
free(tmp);
}
}
instrument_cache[i] = NULL;
}
if (reload_default_inst)
set_default_instrument(NULL);
else if (default_entry)
{
default_entry->next = NULL;
instrument_cache[default_entry_addr] = default_entry;
}
}
void Instruments::free_special_patch(int id)
{
int i, j, start, end;
if (id >= 0)
start = end = id;
else
{
start = 0;
end = NSPECIAL_PATCH - 1;
}
for (i = start; i <= end; i++)
{
if (special_patch[i] != NULL)
{
Sample *sp;
int n;
if (special_patch[i]->name != NULL)
free(special_patch[i]->name);
special_patch[i]->name = NULL;
n = special_patch[i]->samples;
sp = special_patch[i]->sample;
if (sp)
{
for (j = 0; j < n; j++)
if (sp[j].data_alloced && sp[j].data)
free(sp[j].data);
free(sp);
}
free(special_patch[i]);
special_patch[i] = NULL;
}
}
}
int Instruments::set_default_instrument(char *name)
{
Instrument *ip;
int i;
static char *last_name;
if (name == NULL)
{
name = last_name;
if (name == NULL)
return 0;
}
if (!(ip = load_gus_instrument(name, NULL, 0, 0)))
return -1;
if (default_instrument)
free_instrument(default_instrument);
default_instrument = ip;
for (i = 0; i < MAX_CHANNELS; i++)
default_program[i] = SPECIAL_PROGRAM;
last_name = name;
return 0;
}
/*! search mapped bank.
returns negative value indicating free bank if not found,
0 if no free bank was available */
int Instruments::find_instrument_map_bank(int dr, int map, int bk)
{
struct bank_map_elem *bm;
int i;
if (map == INST_NO_MAP)
return 0;
bm = dr ? map_drumset : map_bank;
for (i = 0; i < MAP_BANK_COUNT; i++)
{
if (!bm[i].used)
return -(128 + i);
else if (bm[i].mapid == map && bm[i].bankno == bk)
return 128 + i;
}
return 0;
}
/*! allocate mapped bank if needed. returns -1 if allocation failed. */
int Instruments::alloc_instrument_map_bank(int dr, int map, int bk)
{
struct bank_map_elem *bm;
int i;
if (map == INST_NO_MAP)
{
alloc_instrument_bank(dr, bk);
return bk;
}
i = find_instrument_map_bank(dr, map, bk);
if (i == 0)
return -1;
if (i < 0)
{
i = -i - 128;
bm = dr ? map_drumset : map_bank;
bm[i].used = 1;
bm[i].mapid = map;
bm[i].bankno = bk;
if (map_bank_counter < i + 1)
map_bank_counter = i + 1;
i += 128;
alloc_instrument_bank(dr, i);
}
return i;
}
void Instruments::alloc_instrument_bank(int dr, int bk)
{
ToneBank *b;
if (dr)
{
if ((b = drumset[bk]) == NULL)
{
b = drumset[bk] = (ToneBank *)safe_malloc(sizeof(ToneBank));
memset(b, 0, sizeof(ToneBank));
}
}
else
{
if ((b = tonebank[bk]) == NULL)
{
b = tonebank[bk] = (ToneBank *)safe_malloc(sizeof(ToneBank));
memset(b, 0, sizeof(ToneBank));
}
}
}
/* Instrument alias map - Written by Masanao Izumo */
int Instruments::instrument_map(int mapID, int *set, int *elem) const
{
int s, e;
struct inst_map_elem *p;
if (mapID == INST_NO_MAP)
return 0; /* No map */
s = *set;
e = *elem;
p = inst_map_table[mapID][s];
if (p != NULL && p[e].mapped)
{
*set = p[e].set;
*elem = p[e].elem;
return 1;
}
if (s != 0)
{
p = inst_map_table[mapID][0];
if (p != NULL && p[e].mapped)
{
*set = p[e].set;
*elem = p[e].elem;
}
return 2;
}
return 0;
}
void Instruments::set_instrument_map(int mapID,
int set_from, int elem_from,
int set_to, int elem_to)
{
struct inst_map_elem *p;
p = inst_map_table[mapID][set_from];
if (p == NULL)
{
p = (struct inst_map_elem *)
safe_malloc(128 * sizeof(struct inst_map_elem));
memset(p, 0, 128 * sizeof(struct inst_map_elem));
inst_map_table[mapID][set_from] = p;
}
p[elem_from].set = set_to;
p[elem_from].elem = elem_to;
p[elem_from].mapped = 1;
}
void Instruments::free_instrument_map(void)
{
int i, j;
for (i = 0; i < map_bank_counter; i++)
map_bank[i].used = map_drumset[i].used = 0;
/* map_bank_counter = 0; never shrinks rather than assuming tonebank was already freed */
for (i = 0; i < NUM_INST_MAP; i++) {
for (j = 0; j < 128; j++) {
struct inst_map_elem *map;
map = inst_map_table[i][j];
if (map) {
free(map);
inst_map_table[i][j] = NULL;
}
}
}
}
/* Alternate assign - Written by Masanao Izumo */
AlternateAssign *Instruments::add_altassign_string(AlternateAssign *old, char **params, int n)
{
int i, j;
char *p;
int beg, end;
AlternateAssign *alt;
if (n == 0)
return old;
if (!strcmp(*params, "clear")) {
while (old) {
AlternateAssign *next;
next = old->next;
free(old);
old = next;
}
params++;
n--;
if (n == 0)
return NULL;
}
alt = (AlternateAssign *)safe_malloc(sizeof(AlternateAssign));
memset(alt, 0, sizeof(AlternateAssign));
for (i = 0; i < n; i++) {
p = params[i];
if (*p == '-') {
beg = 0;
p++;
}
else
beg = atoi(p);
if ((p = strchr(p, '-')) != NULL) {
if (p[1] == '\0')
end = 127;
else
end = atoi(p + 1);
}
else
end = beg;
if (beg > end) {
int t;
t = beg;
beg = end;
end = t;
}
if (beg < 0)
beg = 0;
if (end > 127)
end = 127;
for (j = beg; j <= end; j++)
alt->bits[(j >> 5) & 0x3] |= 1 << (j & 0x1F);
}
alt->next = old;
return alt;
}
AlternateAssign *Instruments::find_altassign(AlternateAssign *altassign, int note)
{
AlternateAssign *p;
uint32_t mask;
int idx;
mask = 1 << (note & 0x1F);
idx = (note >> 5) & 0x3;
for (p = altassign; p != NULL; p = p->next)
if (p->bits[idx] & mask)
return p;
return NULL;
}
Instrument *Instruments::play_midi_load_instrument(int dr, int bk, int prog, bool *pLoad_success)
{
ToneBank **bank = (dr) ? drumset : tonebank;
ToneBankElement *tone;
Instrument *ip;
bool load_success = false;
if (bank[bk] == NULL)
alloc_instrument_bank(dr, bk);
tone = &bank[bk]->tone[prog];
/* tone->name is NULL if "soundfont" directive is used, and ip is NULL when not preloaded */
/* dr: not sure but only drumsets are concerned at the moment */
if (dr && !tone->name && ((ip = tone->instrument) == MAGIC_LOAD_INSTRUMENT || ip == NULL)
&& (ip = load_instrument(dr, bk, prog)) != NULL) {
tone->instrument = ip;
tone->name = safe_strdup(DYNAMIC_INSTRUMENT_NAME);
load_success = 1;
}
else if (tone->name) {
/* Instrument is found. */
if ((ip = tone->instrument) == MAGIC_LOAD_INSTRUMENT
#ifndef SUPPRESS_CHANNEL_LAYER
|| ip == NULL /* see also readmidi.c: groom_list(). */
#endif
) {
ip = tone->instrument = load_instrument(dr, bk, prog);
}
if (ip == NULL || IS_MAGIC_INSTRUMENT(ip)) {
tone->instrument = MAGIC_ERROR_INSTRUMENT;
}
else {
load_success = true;
}
}
else {
/* Instrument is not found.
Try to load the instrument from bank 0 */
ToneBankElement *tone0 = &bank[0]->tone[prog];
if ((ip = tone0->instrument) == NULL
|| ip == MAGIC_LOAD_INSTRUMENT)
ip = tone0->instrument = load_instrument(dr, 0, prog);
if (ip == NULL || IS_MAGIC_INSTRUMENT(ip)) {
tone0->instrument = MAGIC_ERROR_INSTRUMENT;
}
else {
copy_tone_bank_element(tone, tone0);
tone->instrument = ip;
load_success = 1;
}
}
*pLoad_success = load_success;
if (ip == MAGIC_ERROR_INSTRUMENT)
return NULL;
return ip;
}
//void recompute_userinst_altassign(int bank, int group);
/*! initialize GS user drumset. */
void Instruments::init_userdrum()
{
int i;
free_userdrum();
for (i = 0; i<2; i++) { /* allocate alternative assign */
memset(&alt[i], 0, sizeof(AlternateAssign));
alloc_instrument_bank(1, 64 + i);
drumset[64 + i]->alt = &alt[i];
}
}
/*! free GS user drumset. */
void Instruments::free_userdrum()
{
UserDrumset *p, *next;
for (p = userdrum_first; p != NULL; p = next) {
next = p->next;
free(p);
}
userdrum_first = userdrum_last = NULL;
}
/*! free GS user instrument. */
void Instruments::free_userinst()
{
UserInstrument *p, *next;
for (p = userinst_first; p != NULL; p = next) {
next = p->next;
free(p);
}
userinst_first = userinst_last = NULL;
}
/*! recompute GS user instrument. */
/*! get pointer to requested GS user instrument.
if it's not found, allocate a new item first. */
Instruments::UserInstrument *Instruments::get_userinst(int bank, int prog)
{
UserInstrument *p;
for (p = userinst_first; p != NULL; p = p->next) {
if (p->bank == bank && p->prog == prog) { return p; }
}
p = (UserInstrument *)safe_malloc(sizeof(UserInstrument));
memset(p, 0, sizeof(UserInstrument));
p->next = NULL;
if (userinst_first == NULL) {
userinst_first = p;
userinst_last = p;
}
else {
userinst_last->next = p;
userinst_last = p;
}
p->bank = bank;
p->prog = prog;
return p;
}
void Instruments::recompute_userinst(int bank, int prog)
{
auto p = get_userinst(bank, prog);
auto source_bank = p->source_bank;
auto source_prog = p->source_prog;
free_tone_bank_element(&tonebank[bank]->tone[prog]);
if (tonebank[source_bank]) {
if (tonebank[source_bank]->tone[source_prog].name)
{
copy_tone_bank_element(&tonebank[bank]->tone[prog], &tonebank[source_bank]->tone[source_prog]);
}
else if (tonebank[0]->tone[source_prog].name)
{
copy_tone_bank_element(&tonebank[bank]->tone[prog], &tonebank[0]->tone[source_prog]);
}
}
}
/*! get pointer to requested GS user drumset.
if it's not found, allocate a new item first. */
Instruments::UserDrumset *Instruments::get_userdrum(int bank, int prog)
{
UserDrumset *p;
for (p = userdrum_first; p != NULL; p = p->next) {
if (p->bank == bank && p->prog == prog) { return p; }
}
p = (UserDrumset *)safe_malloc(sizeof(UserDrumset));
memset(p, 0, sizeof(UserDrumset));
p->next = NULL;
if (userdrum_first == NULL) {
userdrum_first = p;
userdrum_last = p;
}
else {
userdrum_last->next = p;
userdrum_last = p;
}
p->bank = bank;
p->prog = prog;
return p;
}
/*! recompute GS user drumset. */
Instrument *Instruments::recompute_userdrum(int bank, int prog)
{
Instrument *ip = NULL;
auto p = get_userdrum(bank, prog);
auto source_note = p->source_note;
auto source_prog = p->source_prog;
free_tone_bank_element(&drumset[bank]->tone[prog]);
if (drumset[source_prog]) {
ToneBankElement *source_tone = &drumset[source_prog]->tone[source_note];
if (source_tone->name == NULL /* NULL if "soundfont" directive is used */
&& source_tone->instrument == NULL) {
if ((ip = load_instrument(1, source_prog, source_note)) == NULL) {
ip = MAGIC_ERROR_INSTRUMENT;
}
source_tone->instrument = ip;
}
if (source_tone->name)
{
copy_tone_bank_element(&drumset[bank]->tone[prog], source_tone);
}
else if (drumset[0]->tone[source_note].name)
{
copy_tone_bank_element(&drumset[bank]->tone[prog], &drumset[0]->tone[source_note]);
}
else {
printMessage(CMSG_WARNING, VERB_NORMAL, "Referring user drum set %d, note %d not found - this instrument will not be heard as expected", bank, prog);
}
}
return ip;
}
/*! convert GS user drumset assign groups to internal "alternate assign". */
void Instruments::recompute_userdrum_altassign(int bank, int group)
{
int number = 0, i;
char *params[131], param[10];
ToneBank *bk;
UserDrumset *p;
for (p = userdrum_first; p != NULL; p = p->next) {
if (p->assign_group == group) {
sprintf(param, "%d", p->prog);
params[number] = safe_strdup(param);
number++;
}
}
params[number] = NULL;
alloc_instrument_bank(1, bank);
bk = drumset[bank];
bk->alt = add_altassign_string(bk->alt, params, number);
for (i = number - 1; i >= 0; i--)
free(params[i]);
}
}