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Skepticist 3377486b8e Added a number of maps that can make use of the MTF_NOCOUNT flag
All but the Hell Revealed case are thanks to Skepticist from Doomworld
2020-04-27 20:30:37 +02:00
.github/workflows - extend continuous integration workflow 2020-04-12 11:51:23 +03:00
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src Added MTF_NOCOUNT to spawn flags 2020-04-27 20:30:37 +02:00
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wadsrc Added a number of maps that can make use of the MTF_NOCOUNT flag 2020-04-27 20:30:37 +02:00
wadsrc_bm
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CMakeLists.txt - split the serializer in two to keep the Doom specific parts out of the main file. 2020-04-11 20:20:53 +02:00
LICENSE
README.md

Welcome to GZDoom!

Build Status

GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine

Copyright (c) 1998-2019 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.