mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-29 07:22:07 +00:00
2d17594f6f
Note that the pop screens are special because they are not subject to scaling - they will always be drawn with the current resolutions clean scale. As a result they cannot use the HUD drawers but instead continue to use the low level draw functions directly. |
||
---|---|---|
.. | ||
sbarinfowrapper.txt | ||
statusbar.txt | ||
strife_sbar.txt |