gzdoom-gles/wadsrc
Christoph Oelckers 2ca0e34785 - turned many of PClassPlayerPawn's strings into names and moved all scalar properties into APlayerPawn.
The goal is to get rid of PClassPlayerPawn and PClassInventory so that the old assumption that all actor class descriptors have the same size can be restored
This is important to remove some code that seriously blocks optimization of the type table because that can only be done if types do not need to be replaced.
2017-02-08 16:42:13 +01:00
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static - turned many of PClassPlayerPawn's strings into names and moved all scalar properties into APlayerPawn. 2017-02-08 16:42:13 +01:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-06 05:21:48 +01:00