mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-01 08:31:14 +00:00
d3c02c75ba
The compile times for the shaders in debug mode are simply far too long when compiled as Debug. |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
InitializeDll.cpp | ||
InitializeDll.h |