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# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
115 lines
5.1 KiB
Text
115 lines
5.1 KiB
Text
ZLIB DATA COMPRESSION LIBRARY
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zlib 1.2.11 is a general purpose data compression library. All the code is
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thread safe. The data format used by the zlib library is described by RFCs
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(Request for Comments) 1950 to 1952 in the files
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http://tools.ietf.org/html/rfc1950 (zlib format), rfc1951 (deflate format) and
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rfc1952 (gzip format).
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All functions of the compression library are documented in the file zlib.h
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(volunteer to write man pages welcome, contact zlib@gzip.org). A usage example
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of the library is given in the file test/example.c which also tests that
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the library is working correctly. Another example is given in the file
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test/minigzip.c. The compression library itself is composed of all source
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files in the root directory.
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To compile all files and run the test program, follow the instructions given at
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the top of Makefile.in. In short "./configure; make test", and if that goes
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well, "make install" should work for most flavors of Unix. For Windows, use
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one of the special makefiles in win32/ or contrib/vstudio/ . For VMS, use
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make_vms.com.
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Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
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<info@winimage.com> for the Windows DLL version. The zlib home page is
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http://zlib.net/ . Before reporting a problem, please check this site to
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verify that you have the latest version of zlib; otherwise get the latest
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version and check whether the problem still exists or not.
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PLEASE read the zlib FAQ http://zlib.net/zlib_faq.html before asking for help.
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Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
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issue of Dr. Dobb's Journal; a copy of the article is available at
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http://marknelson.us/1997/01/01/zlib-engine/ .
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The changes made in version 1.2.11 are documented in the file ChangeLog.
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Unsupported third party contributions are provided in directory contrib/ .
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zlib is available in Java using the java.util.zip package, documented at
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http://java.sun.com/developer/technicalArticles/Programming/compression/ .
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A Perl interface to zlib written by Paul Marquess <pmqs@cpan.org> is available
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at CPAN (Comprehensive Perl Archive Network) sites, including
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http://search.cpan.org/~pmqs/IO-Compress-Zlib/ .
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A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
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available in Python 1.5 and later versions, see
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http://docs.python.org/library/zlib.html .
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zlib is built into tcl: http://wiki.tcl.tk/4610 .
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An experimental package to read and write files in .zip format, written on top
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of zlib by Gilles Vollant <info@winimage.com>, is available in the
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contrib/minizip directory of zlib.
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Notes for some targets:
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- For Windows DLL versions, please see win32/DLL_FAQ.txt
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- For 64-bit Irix, deflate.c must be compiled without any optimization. With
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-O, one libpng test fails. The test works in 32 bit mode (with the -n32
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compiler flag). The compiler bug has been reported to SGI.
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- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
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when compiled with cc.
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- On Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1 is
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necessary to get gzprintf working correctly. This is done by configure.
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- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
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other compilers. Use "make test" to check your compiler.
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- gzdopen is not supported on RISCOS or BEOS.
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- For PalmOs, see http://palmzlib.sourceforge.net/
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Acknowledgments:
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The deflate format used by zlib was defined by Phil Katz. The deflate and
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zlib specifications were written by L. Peter Deutsch. Thanks to all the
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people who reported problems and suggested various improvements in zlib; they
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are too numerous to cite here.
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Copyright notice:
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(C) 1995-2017 Jean-loup Gailly and Mark Adler
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Jean-loup Gailly Mark Adler
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jloup@gzip.org madler@alumni.caltech.edu
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If you use the zlib library in a product, we would appreciate *not* receiving
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lengthy legal documents to sign. The sources are provided for free but without
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warranty of any kind. The library has been entirely written by Jean-loup
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Gailly and Mark Adler; it does not include third-party code.
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If you redistribute modified sources, we would appreciate that you include in
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the file ChangeLog history information documenting your changes. Please read
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the FAQ for more information on the distribution of modified source versions.
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