..
credits
- use a higher resolution console font with better Unicode support.
2019-03-10 17:54:03 +01:00
filter
- did a bit of cleanup on the MAPINFO organization
2019-07-17 01:05:58 +02:00
fonts /consolefont
. added the missing Cyrillic letters to the console font.
2019-03-03 20:09:25 +01:00
glstuff
graphics
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
2018-07-15 07:59:36 -04:00
maparrows
mapinfo
- did a bit of cleanup on the MAPINFO organization
2019-07-17 01:05:58 +02:00
sbarinfo
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
2017-05-05 19:32:37 +02:00
shaders /glsl
- fixed compilation of FXAA shader by macOS OpenGL
2019-06-11 08:20:24 +03:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-24 14:01:52 +01:00
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- added ability to specify display duration of subtitles
2019-07-26 20:11:42 +02:00
althudcf.txt
animdefs.txt
- replaced the procedural backdrop texture with some warped noise texture.
2018-07-15 00:00:00 +02:00
botsupp.txt
- removed the bot related properties from AWeapon.
2018-11-24 23:48:23 +01:00
compatibility.txt
- compat_pointonline for doom2 map14
2019-06-15 04:57:03 -04:00
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.csv
- text update.
2019-07-23 21:30:12 +02:00
language.def
- added some placeholder strings to language.def.
2019-03-16 18:56:20 +01:00
lmacros.csv
- language update
2019-07-16 20:01:16 +02:00
lockdefs.txt
menudef.txt
- text update.
2019-07-23 21:30:12 +02:00
netnotch.dat
newconsolefont.hex
- restored indication of console scrolling
2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
- moved the displayed text in strfhelp.o to the string table.
2019-02-11 00:43:57 +01:00
teaminfo.txt
terrain.txt
textcolors.txt
Added four text colors: ice, fire, sapphire, teal
2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 08:58:47 -04:00
xhairs.txt
zbigfont.lmp
- moved several IWAD dependent files into the game_support resource
2019-07-17 00:54:59 +02:00
zscript.txt
- reimplemented the Harmony status bar in ZScript
2019-07-17 00:36:38 +02:00