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1dcc017daf
- activated the RenderOverlay event, now that it can be called from the correct spot, i.e. right after the top level HUD messages are drawn. The system's status output will still be drawn on top of them. |
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.. | ||
doom_sbar.txt | ||
heretic_sbar.txt | ||
hexen_sbar.txt | ||
sbarinfowrapper.txt | ||
statusbar.txt | ||
strife_sbar.txt |