gzdoom-gles/src/swrenderer
2018-06-03 19:51:45 +02:00
..
drawers - removed the 8x8 block drawing code from softpoly 2018-06-03 19:46:38 +02:00
line - remove pointless code 2018-05-12 11:40:57 +02:00
plane - Fix depth values when screenblocks less than 11 2018-05-09 11:16:51 +02:00
scene - removed the 8x8 block drawing code from softpoly 2018-06-03 19:46:38 +02:00
segments - fix translucent walls when r_models is enabled 2018-05-10 21:21:51 +02:00
things Mirroring should be flipped on HUD models since the view to world space transform already inverts one axis 2018-06-03 19:51:45 +02:00
viewport - Fix model projection matrix 2018-05-09 11:10:38 +02:00
r_all.cpp - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
r_renderthread.h - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
r_swcanvas.cpp - Fixed bad merge of "- Clean up PolyTriangleDrawer API" 2018-05-13 19:11:29 +02:00
r_swcanvas.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_swcolormaps.cpp - sound code and most of texture code converted to FileRdr. 2018-03-10 18:45:11 +01:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp - Fixed bad merge of "- Clean up PolyTriangleDrawer API" 2018-05-13 19:11:29 +02:00
r_swrenderer.h - more timer cleanup 2017-11-13 00:28:43 +01:00