.. |
credits
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- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
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2018-07-15 07:59:36 -04:00 |
filter
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Replaced copyrighted assets contained inside the engine PK3.
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2017-09-07 04:10:14 -04:00 |
glstuff
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- cleaned up the clip plane management for portals.
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2016-04-27 00:41:00 +02:00 |
graphics
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- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
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2018-07-15 07:59:36 -04:00 |
maparrows
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mapinfo
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- now that all 2D is guaranteed to be drawn in true color, the Heretic E2 end pic can be handled with less hacks.
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2018-04-08 10:10:26 +02:00 |
sbarinfo
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- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
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2017-05-05 19:32:37 +02:00 |
shaders/glsl
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- reworked fog uniforms to move the global fog mode setting to the viewpoint buffer.
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2018-09-06 19:14:30 +02:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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- new rocket smoke sprites by Talon1024.
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2018-01-28 08:37:56 +01:00 |
textures
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xlat
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- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
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2017-01-08 01:15:45 +01:00 |
zscript
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Added DMG_EXPLOSION flag.
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2018-09-15 13:23:11 +02:00 |
althudcf.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
animdefs.txt
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- replaced the procedural backdrop texture with some warped noise texture.
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2018-07-15 00:00:00 +02:00 |
compatibility.txt
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Various map fixes
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2018-06-27 23:26:15 +02:00 |
confont.lmp
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Updated console font by GFD.
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2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
decaldef.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
defbinds.txt
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
dehsupp.txt
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- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
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2016-11-14 15:02:44 +01:00 |
etc.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
indexfont
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iwadinfo.txt
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- rewrite of the IWAD loading mechanism.
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2017-08-19 19:30:48 +02:00 |
language.eng
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Fixed name and placement of 'All except doors' localized string
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2017-03-02 10:12:11 +02:00 |
language.enu
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- add menu sliders for vr_ipd and vr_screendist
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2018-08-29 19:13:44 -04:00 |
language.fr
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- update french language translation from Tapwave
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2018-08-31 18:01:51 -04:00 |
language.ita
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ptb
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lockdefs.txt
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Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
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2016-07-12 23:52:04 +02:00 |
menudef.txt
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- add menu sliders for vr_ipd and vr_screendist
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2018-08-29 19:13:44 -04:00 |
netnotch.dat
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
notch.dat
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
reverbs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
sndinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sndseq.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- include strifehelp.acs when building gzdoom.pk3.
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2017-04-23 14:12:02 +02:00 |
teaminfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
terrain.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textcolors.txt
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Added four text colors: ice, fire, sapphire, teal
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2017-09-23 11:56:16 +02:00 |
textures.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
things.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
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x11r6rgb.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
xg.wopn
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Upgrade libADLMIDI and libOPNMIDI
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2018-06-22 17:30:51 +02:00 |
xhairs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
zscript.txt
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- removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this.
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2018-06-17 20:08:35 +02:00 |