gzdoom-gles/wadsrc/static/zscript/ui/statusbar
Christoph Oelckers 10c5b0588b - fixed redundant map name display on alternative HUD's automap HUD.
# Conflicts:
#	wadsrc/static/zscript/ui/statusbar/alt_hud.zs
2019-11-26 16:47:59 +01:00
..
alt_hud.zs - fixed redundant map name display on alternative HUD's automap HUD. 2019-11-26 16:47:59 +01:00
doom_sbar.zs - the Doom status bar has been partially virtualized to allow overriding specific parts of it, most notably the ammo display 2019-09-08 00:08:50 +02:00
harm_sbar.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
heretic_sbar.zs Fix typo in Heretic status bar 2019-08-31 10:08:25 +02:00
hexen_sbar.zs Added Armor to Hexen fullscreen display 2019-09-11 00:27:25 +02:00
sbarinfowrapper.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
statusbar.zs - Implemented scale parameter for BaseStatusBar::DrawString 2019-11-25 12:10:58 +01:00
strife_sbar.zs Added support for monospacing alignment modes to HUDFont / BaseStatusBar.DrawString (#810) 2019-05-14 19:50:43 +02:00