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08b3c38304
- got rid of the image list in the Doom status bar. The cost of the texture lookup is mostly irrelevant here so clearer and shorter code is preferrable. - moved the box fitting code from DrawTexture into the native function to have all coordinate calculations in one place which is necessary to implement proper alignment default handling. Without higher level functions altering positioning the default can be set to automatic alignment determination, i.e. the value's sign decides where something is placed. Of course for special cases this can be overridden. - use ANIMDEFS to animate the inventory arrow, |
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.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
inventory | ||
menu | ||
raven | ||
shared | ||
statscreen | ||
statusbar | ||
strife | ||
actor.txt | ||
actor_checks.txt | ||
base.txt | ||
compatibility.txt | ||
constants.txt | ||
dynarrays.txt | ||
events.txt | ||
mapdata.txt | ||
sounddata.txt |