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e791c957d9
The DOOM status bar and HUD are complete, except the inventory bar.
13 lines
291 B
C++
13 lines
291 B
C++
#ifndef A_KEYS_H
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#define A_KEYS_H
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class AActor;
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class AInventory;
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bool P_CheckKeys (AActor *owner, int keynum, bool remote, bool quiet = false);
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void P_InitKeyMessages ();
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void P_DeinitKeyMessages ();
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int P_GetMapColorForLock (int lock);
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int P_GetMapColorForKey (AInventory *key);
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#endif
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