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chex
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- made the colorset names and the texts in the color picker localizable.
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2019-05-19 20:40:22 +02:00 |
doom
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- Fixed compatibility flags not working in scripting.
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2020-05-03 18:40:48 +02:00 |
heretic
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Fix Bag of Holding not increasing Firemace ammo capacity
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2020-06-08 15:50:35 +02:00 |
hexen
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- let blastradius work without an effect actor.
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2020-06-13 01:49:25 +02:00 |
inventory
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- fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists.
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2020-06-19 11:54:05 +02:00 |
player
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Add Travelled virtual for PlayerPawn, akin to the same function for Inventory. (#1169)
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2020-09-02 13:56:24 +02:00 |
raven
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- fixed: the minotaur spawned its floor flames regardless of the setting of compat_minotaur
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2020-07-28 13:26:55 +02:00 |
shared
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- do not report missing camera target if its TID is zero
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2020-08-28 13:46:52 +02:00 |
strife
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- fixed: player_t::GetPSprite cannot guarantee success
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2020-03-11 20:18:43 +01:00 |
actions.zs
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-04-28 22:14:34 +02:00 |
actor.zs
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Add Pre/PostTeleport virtuals, for special handling of actor teleportation.
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2020-09-02 13:56:22 +02:00 |
attacks.zs
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Add help messages for most of the deprecated stuff in ZScript.
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2020-03-16 11:07:29 +01:00 |
checks.zs
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Add help messages for most of the deprecated stuff in ZScript.
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2020-03-16 11:07:29 +01:00 |
interaction.zs
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-04-28 22:14:34 +02:00 |
inventory_util.zs
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- Fixed compatibility flags not working in scripting.
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2020-05-03 18:40:48 +02:00 |
morph.zs
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Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction.
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2020-03-09 00:28:05 +01:00 |