gzdoom-gles/src/gi.cpp
Christoph Oelckers 6227906072 - Fixed: SNDINFO must be loaded before the textures. However, this required
some changes to the MAPINFO parser which tried to access the texture manager
  to check if the level name patches exist. That check had to be moved to
  where the intermission screen is set up.
- Fixed: 'bloodcolor' ignored the first parameter value when given a list
  of integers.
  Please note that this creates an incompatibility between old and new 
  versions so if you want to create something that works with both 2.2.0
  and current versions better use the string format version for the color
  parameter!
- Rewrote the DECORATE property parser so that the parser is completely
  separated from the property handlers. This should allow reuse of all 
  the handler code for a new format if Doomscript requires one.
- Fixed: PClass::InitializeActorInfo copied too many bytes if a subclass's
  defaults were larger than the parent's.
- Moved A_ChangeFlag to thingdef_codeptr.cpp.
- Moved translation related code from thingdef_properties.cpp to r_translate.cpp
  and rewrote the translation parser to use FScanner instead of strtol.
- replaced DECORATE's 'alpha default' by 'defaultalpha' for consistency.
  Since this was never used outside zdoom.pk3 it's not critical.
- Removed support for game specific pickup messages because the only thing
  this was ever used for - Raven's invulnerability item - has already been
  split up into a Heretic and Hexen version.

SVN r1240 (trunk)
2008-09-21 18:02:38 +00:00

566 lines
9.6 KiB
C++

/*
** gi.cpp
** Holds same game-dependant info
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <stdlib.h>
#include "info.h"
#include "gi.h"
#include "m_fixed.h"
#include "v_palette.h"
gameinfo_t gameinfo;
const char *GameNames[17] =
{
NULL, "Doom", "Heretic", NULL, "Hexen", NULL, NULL, NULL, "Strife", NULL, NULL, NULL, NULL, NULL, NULL, NULL, "Chex"
};
static gameborder_t DoomBorder =
{
8, 8,
"brdr_tl", "brdr_t", "brdr_tr",
"brdr_l", "brdr_r",
"brdr_bl", "brdr_b", "brdr_br"
};
static gameborder_t HereticBorder =
{
4, 16,
"bordtl", "bordt", "bordtr",
"bordl", "bordr",
"bordbl", "bordb", "bordbr"
};
static gameborder_t StrifeBorder =
{
8, 8,
"brdr_tl", "brdr_t", "brdr_tr",
"brdr_l", "brdr_r",
"brdr_bl", "brdr_b", "brdr_br"
};
gameinfo_t HexenGameInfo =
{
GI_PAGESARERAW | GI_MAPxx | GI_NOLOOPFINALEMUSIC | GI_INFOINDEXED | GI_ALWAYSFALLINGDAMAGE,
"TITLE",
"CREDIT",
"CREDIT",
"HEXEN",
280/35,
210/35,
200/35,
"Chat",
"hub",
"-NOFLAT",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "TITLE", {4} } },
NULL,
33,
"F_022",
&HereticBorder,
32*FRACUNIT,
GAME_Hexen,
150,
"F_SKY",
24*FRACUNIT,
"xlat/heretic.txt", // not really correct but this was used before.
{ "mapinfo/hexen.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding", // Hexen doesn't have a backpack so use Heretic's.
};
gameinfo_t HexenDKGameInfo =
{
GI_PAGESARERAW | GI_MAPxx | GI_NOLOOPFINALEMUSIC | GI_INFOINDEXED | GI_ALWAYSFALLINGDAMAGE,
"TITLE",
"CREDIT",
"CREDIT",
"HEXEN",
280/35,
210/35,
200/35,
"Chat",
"hub",
"-NOFLAT-",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "TITLE", {4} } },
NULL,
33,
"F_022",
&HereticBorder,
32*FRACUNIT,
GAME_Hexen,
150,
"F_SKY",
24*FRACUNIT,
"xlat/heretic.txt", // not really correct but this was used before.
{ "mapinfo/hexen.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding",
};
gameinfo_t HereticGameInfo =
{
GI_PAGESARERAW | GI_INFOINDEXED,
"TITLE",
"CREDIT",
"CREDIT",
"MUS_TITL",
280/35,
210/35,
200/35,
"misc/chat",
"MUS_CPTD",
"FLOOR25",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "TITLE", {4} } },
NULL,
17,
"FLAT513",
&HereticBorder,
32*FRACUNIT,
GAME_Heretic,
150,
"F_SKY1",
24*FRACUNIT,
"xlat/heretic.txt",
{ "mapinfo/heretic.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding",
};
gameinfo_t HereticSWGameInfo =
{
GI_PAGESARERAW | GI_SHAREWARE | GI_INFOINDEXED,
"TITLE",
"CREDIT",
"ORDER",
"MUS_TITL",
280/35,
210/35,
200/35,
"misc/chat",
"MUS_CPTD",
"FLOOR25",
"ORDER",
"CREDIT",
"CREDIT",
{ { "TITLE", {5} } },
NULL,
17,
"FLOOR04",
&HereticBorder,
32*FRACUNIT,
GAME_Heretic,
150,
"F_SKY1",
24*FRACUNIT,
"xlat/heretic.txt",
{ "mapinfo/heretic.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding",
};
gameinfo_t SharewareGameInfo =
{
GI_SHAREWARE,
"TITLEPIC",
"CREDIT",
"HELP2",
"D_INTRO",
5,
0,
200/35,
"misc/chat2",
"D_VICTOR",
"FLOOR4_8",
"HELP2",
"VICTORY2",
"HELP2",
{ { "HELP1", "HELP2" } },
"menu/quit1",
1,
"FLOOR7_2",
&DoomBorder,
0,
GAME_Doom,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/doomcommon.txt", "mapinfo/doom1.txt" },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
};
gameinfo_t RegisteredGameInfo =
{
0,
"TITLEPIC",
"CREDIT",
"HELP2",
"D_INTRO",
5,
0,
200/35,
"misc/chat2",
"D_VICTOR",
"FLOOR4_8",
"HELP2",
"VICTORY2",
"ENDPIC",
{ { "HELP1", "HELP2" } },
"menu/quit1",
2,
"FLOOR7_2",
&DoomBorder,
0,
GAME_Doom,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/doomcommon.txt", "mapinfo/doom1.txt" },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
};
gameinfo_t ChexGameInfo =
{
GI_CHEX_QUEST,
"TITLEPIC",
"CREDIT",
"HELP1",
"D_INTRO",
5,
0,
200/35,
"misc/chat2",
"D_VICTOR",
"FLOOR4_8",
"HELP2",
"VICTORY2",
"ENDPIC",
{ { "HELP1", "CREDIT" } },
"menu/quit1",
2,
"FLOOR7_2",
&DoomBorder,
0,
GAME_Chex,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/chex.txt", NULL },
MAKERGB(63,125,57),
MAKERGB(95,175,87),
"ZorchPack",
};
gameinfo_t Chex3GameInfo =
{
GI_CHEX_QUEST,
"TITLEPIC",
"ENDPIC",
"VICTORY2",
"D_INTRO",
5,
0,
200/35,
"misc/chat2",
"D_VICTOR",
"ENDPIC01",
"CREDIT",
"CREDIT",
"ENDPIC",
{ { "HELP1", "CREDIT" } },
"menu/quit1",
2,
"FLOOR7_2",
&DoomBorder,
0,
GAME_Chex,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/chex.txt", NULL },
MAKERGB(63,125,57),
MAKERGB(95,175,87),
"ZorchPack",
};
gameinfo_t RetailGameInfo =
{
GI_MENUHACK_RETAIL,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_INTRO",
5,
0,
200/35,
"misc/chat2",
"D_VICTOR",
"FLOOR4_8",
"CREDIT",
"VICTORY2",
"ENDPIC",
{ { "HELP1", "CREDIT" } },
"menu/quit1",
2,
"FLOOR7_2",
&DoomBorder,
0,
GAME_Doom,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/doomcommon.txt", "mapinfo/doom1.txt" },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
};
gameinfo_t CommercialGameInfo =
{
GI_MAPxx | GI_MENUHACK_COMMERCIAL,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_DM2TTL",
11,
0,
200/35,
"misc/chat",
"D_READ_M",
"SLIME16",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "HELP", "CREDIT" } },
"menu/quit2",
3,
"GRNROCK",
&DoomBorder,
0,
GAME_Doom,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/doomcommon.txt", "mapinfo/doom2.txt" },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
};
gameinfo_t PlutoniaGameInfo =
{
GI_MAPxx | GI_MENUHACK_COMMERCIAL,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_DM2TTL",
11,
0,
200/35,
"misc/chat",
"D_READ_M",
"SLIME16",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "HELP", "CREDIT" } },
"menu/quit2",
3,
"GRNROCK",
&DoomBorder,
0,
GAME_Doom,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/doomcommon.txt", "mapinfo/plutonia.txt" },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
};
gameinfo_t TNTGameInfo =
{
GI_MAPxx | GI_MENUHACK_COMMERCIAL,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_DM2TTL",
11,
0,
200/35,
"misc/chat",
"D_READ_M",
"SLIME16",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "HELP", "CREDIT" } },
"menu/quit2",
3,
"GRNROCK",
&DoomBorder,
0,
GAME_Doom,
100,
"F_SKY1",
24*FRACUNIT,
"xlat/doom.txt",
{ "mapinfo/doomcommon.txt", "mapinfo/tnt.txt" },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
};
gameinfo_t StrifeGameInfo =
{
GI_MAPxx | GI_INFOINDEXED | GI_ALWAYSFALLINGDAMAGE,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_LOGO",
280/35,
0,
200/35,
"misc/chat",
"d_intro",
"-NOFLAT",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "CREDIT", {4} } },
NULL,
49,
"F_PAVE01",
&StrifeBorder,
0,
GAME_Strife,
150,
"F_SKY001",
16*FRACUNIT,
"xlat/strife.txt",
{ "mapinfo/strife.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"AmmoSatchel",
};
gameinfo_t StrifeTeaserGameInfo =
{
GI_MAPxx | GI_INFOINDEXED | GI_ALWAYSFALLINGDAMAGE | GI_SHAREWARE,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_LOGO",
280/35,
0,
200/35,
"misc/chat",
"d_intro",
"-NOFLAT",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "CREDIT", {4} } },
NULL,
49,
"F_PAVE01",
&StrifeBorder,
0,
GAME_Strife,
150,
"F_SKY001",
16*FRACUNIT,
"xlat/strife.txt",
{ "mapinfo/strife.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"AmmoSatchel",
};
gameinfo_t StrifeTeaser2GameInfo =
{
GI_MAPxx | GI_INFOINDEXED | GI_ALWAYSFALLINGDAMAGE | GI_SHAREWARE | GI_TEASER2,
"TITLEPIC",
"CREDIT",
"CREDIT",
"D_LOGO",
280/35,
0,
200/35,
"misc/chat",
"d_intro",
"-NOFLAT",
"CREDIT",
"CREDIT",
"CREDIT",
{ { "CREDIT", {4} } },
NULL,
49,
"F_PAVE01",
&StrifeBorder,
0,
GAME_Strife,
150,
"F_SKY001",
16*FRACUNIT,
"xlat/strife.txt",
{ "mapinfo/strife.txt", NULL },
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"AmmoSatchel",
};