mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-01-09 02:31:01 +00:00
9e42cdaf08
consideration the size and shape of the sector producing the sound. See the lifts on Doom 2 MAP30 and compare with previous versions. - Fixed: The stop sound for sector-based sound sequences was not played with the CHAN_AREA flag. - Removed the distinction between S_Sound() and S_SoundID() functions. Use S_Sound() for both names and IDs from now on. SVN r1034 (trunk)
103 lines
3.5 KiB
C++
103 lines
3.5 KiB
C++
#ifndef FMODSOUND_H
|
|
#define FMODSOUND_H
|
|
|
|
#include "i_sound.h"
|
|
#include "fmod_wrap.h"
|
|
|
|
class FMODSoundRenderer : public SoundRenderer
|
|
{
|
|
public:
|
|
FMODSoundRenderer ();
|
|
~FMODSoundRenderer ();
|
|
bool IsValid ();
|
|
|
|
void SetSfxVolume (float volume);
|
|
void SetMusicVolume (float volume);
|
|
void LoadSound (sfxinfo_t *sfx);
|
|
void UnloadSound (sfxinfo_t *sfx);
|
|
unsigned int GetMSLength(sfxinfo_t *sfx);
|
|
float GetOutputRate();
|
|
|
|
// Streaming sounds.
|
|
SoundStream *CreateStream (SoundStreamCallback callback, int buffsamples, int flags, int samplerate, void *userdata);
|
|
SoundStream *OpenStream (const char *filename, int flags, int offset, int length);
|
|
long PlayStream (SoundStream *stream, int volume);
|
|
void StopStream (SoundStream *stream);
|
|
|
|
// Starts a sound.
|
|
FSoundChan *StartSound (sfxinfo_t *sfx, float vol, int pitch, int chanflags);
|
|
FSoundChan *StartSound3D (sfxinfo_t *sfx, float vol, float distscale, int pitch, int priority, float pos[3], float vel[3], sector_t *sector, int channum, int chanflags);
|
|
|
|
// Stops a sound channel.
|
|
void StopSound (FSoundChan *chan);
|
|
|
|
// Pauses or resumes all sound effect channels.
|
|
void SetSfxPaused (bool paused);
|
|
|
|
void SetInactive (bool inactive);
|
|
|
|
// Updates the position of a sound channel.
|
|
void UpdateSoundParams3D (FSoundChan *chan, float pos[3], float vel[3]);
|
|
|
|
// For use by I_PlayMovie
|
|
void MovieDisableSound ();
|
|
void MovieResumeSound ();
|
|
|
|
void UpdateListener ();
|
|
void UpdateSounds ();
|
|
|
|
void PrintStatus ();
|
|
void PrintDriversList ();
|
|
FString GatherStats ();
|
|
short *DecodeSample(int outlen, const void *coded, int sizebytes, ECodecType type);
|
|
|
|
void DrawWaveDebug(int mode);
|
|
|
|
private:
|
|
bool SFXPaused;
|
|
bool InitSuccess;
|
|
unsigned int DSPClockLo;
|
|
unsigned int DSPClockHi;
|
|
int OutputRate;
|
|
|
|
static FMOD_RESULT F_CALLBACK ChannelEndCallback
|
|
(FMOD_CHANNEL *channel, FMOD_CHANNEL_CALLBACKTYPE type, int cmd, unsigned int data1, unsigned int data2);
|
|
static float F_CALLBACK RolloffCallback(FMOD_CHANNEL *channel, float distance);
|
|
|
|
FSoundChan *CommonChannelSetup(FMOD::Channel *chan) const;
|
|
FMOD_MODE SetChanHeadSettings(FMOD::Channel *chan, sfxinfo_t *sfx, float pos[3], int channum, int chanflags, sector_t *sec, FMOD_MODE oldmode) const;
|
|
void DoLoad (void **slot, sfxinfo_t *sfx);
|
|
void getsfx (sfxinfo_t *sfx);
|
|
|
|
bool Init ();
|
|
void Shutdown ();
|
|
void DumpDriverCaps(FMOD_CAPS caps, int minfrequency, int maxfrequency);
|
|
|
|
int DrawChannelGroupOutput(FMOD::ChannelGroup *group, float *wavearray, int width, int height, int y, int mode);
|
|
int DrawSystemOutput(float *wavearray, int width, int height, int y, int mode);
|
|
|
|
int DrawChannelGroupWaveData(FMOD::ChannelGroup *group, float *wavearray, int width, int height, int y, bool skip);
|
|
int DrawSystemWaveData(float *wavearray, int width, int height, int y, bool skip);
|
|
void DrawWave(float *wavearray, int x, int y, int width, int height);
|
|
|
|
int DrawChannelGroupSpectrum(FMOD::ChannelGroup *group, float *wavearray, int width, int height, int y, bool skip);
|
|
int DrawSystemSpectrum(float *wavearray, int width, int height, int y, bool skip);
|
|
void DrawSpectrum(float *spectrumarray, int x, int y, int width, int height);
|
|
|
|
FMOD::System *Sys;
|
|
FMOD::ChannelGroup *SfxGroup, *PausableSfx;
|
|
FMOD::ChannelGroup *MusicGroup;
|
|
FMOD::DSP *WaterLP, *WaterReverb;
|
|
FMOD::DSPConnection *SfxConnection;
|
|
FMOD::DSP *ChannelGroupTargetUnit;
|
|
float LastWaterLP;
|
|
|
|
// Just for snd_status display
|
|
int Driver_MinFrequency;
|
|
int Driver_MaxFrequency;
|
|
FMOD_CAPS Driver_Caps;
|
|
|
|
friend class FMODStreamCapsule;
|
|
};
|
|
|
|
#endif
|