..
blood.txt
botstuff.txt
- more exporting of AInventory.
2017-01-19 20:56:31 +01:00
bridge.txt
fixed spelling (mostly comments)
2018-11-27 19:44:06 +01:00
camera.txt
- fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte.
2017-04-15 00:48:22 +02:00
debris.txt
- scriptified a_strifeitems.cpp and a_debris.cpp.
2016-11-29 12:17:05 +01:00
decal.txt
- exported ADecal to ZScript as a non-native class.
2018-11-19 17:54:38 +01:00
dog.txt
add tags for Doom and Heretic monsters
2018-06-27 21:04:00 +02:00
dynlights.txt
Export P_GetOffsetPosition and ADynamicLight::SetOffset to ZScript
2018-12-20 22:54:45 +01:00
fastprojectile.txt
Exported destructible geometry to ZScript
2018-11-07 00:12:37 +01:00
fountain.txt
- scriptified the particle fountains.
2017-01-13 19:29:54 +01:00
hatetarget.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
ice.txt
- cleaned up use of the random function in script files.
2018-12-21 12:40:05 +01:00
itemeffects.txt
- split up zscript/shared/inventory.txt.
2016-11-30 13:36:13 +01:00
mapmarker.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
morph.txt
- scriptified APlayerPawn::Die and fixed a few things I encountered while doing it.
2018-11-24 20:32:12 +01:00
movingcamera.txt
Disabled interpolation point "thinking"
2018-01-12 18:27:19 +02:00
player.txt
- fixed PlayerInfo.FindMostRecentWeapon
2018-12-21 12:40:05 +01:00
player_cheat.txt
- scriptified UseInventory and several functions using the already scriptified ones,
2018-12-01 17:17:08 +01:00
player_inventory.txt
- scriptified the AutoUseHealth feature.
2018-12-02 19:45:45 +01:00
randomspawner.txt
Move RandomSpawner's random selection logic into a virtual method.
2018-07-09 17:50:55 +02:00
secrettrigger.txt
Fixed VM abort with null activator for SecretTrigger object
2017-08-19 11:19:29 +03:00
sectoraction.txt
Destructible geometry - minor fixes and 3D floor support
2018-11-07 00:12:37 +01:00
setcolor.txt
- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
2017-01-08 19:07:26 +01:00
sharedmisc.txt
Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again.
2017-01-21 10:32:26 +01:00
skies.txt
Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future.
2017-01-21 10:32:26 +01:00
soundenvironment.txt
- scriptified ASoundEnvironment.
2017-01-14 11:43:08 +01:00
soundsequence.txt
Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
2018-11-30 21:28:44 +01:00
spark.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
specialspot.txt
- scriptified ASpecialSpot.
2018-12-04 18:21:48 +01:00
splashes.txt
- converted the rest of actors/shared.
2016-10-14 10:46:15 +02:00
teleport.txt
- fixed: missed the teleport fog
2017-06-04 12:30:35 +02:00
waterzone.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00