gzdoom-gles/tools
Randy Heit 981f663319 - Updated Jim's Makefile.linux.
- Added support for wrapping midtextures vertically.
- Since zdoom.wad is now zdoom.pk3, the default mapinfos can use full pathnames.
  So now they do.
- Fixed: The DSimpleCanvas constructor used a pitch too narrow on screens wider
  than 640 pixels when using a non-AMD processor and the processor's L1 cache
  line size could not be determined. I think this should fix the issue of
  weirdly rendered 8 pixel wide borders on the left and right of the screen that
  some people experienced.
- Fixed: The secnodes were never freed.


SVN r93 (trunk)
2006-05-09 21:30:31 +00:00
..
dehsupp - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00
lemon - The game is now free of leaks up to the point just after the wads are loaded. 2006-05-09 00:02:37 +00:00
makewad - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00
re2c - The game is now free of leaks up to the point just after the wads are loaded. 2006-05-09 00:02:37 +00:00
xlatcc - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00