gzdoom-gles/src/g_shared/a_specialspot.h
Christoph Oelckers a5000ead4c - another batch.
2016-09-19 19:58:04 +02:00

45 lines
907 B
C++

#ifndef __A_SPECSPOT_H
#define __A_SPECSPOT_H
#include "actor.h"
#include "tarray.h"
class ASpecialSpot : public AActor
{
DECLARE_CLASS (ASpecialSpot, AActor)
public:
void BeginPlay();
void Destroy();
};
struct FSpotList;
class DSpotState : public DThinker
{
DECLARE_CLASS(DSpotState, DThinker)
static TObjPtr<DSpotState> SpotState;
TArray<FSpotList> SpotLists;
public:
DSpotState ();
void Destroy ();
void Tick ();
static DSpotState *GetSpotState(bool create = true);
FSpotList *FindSpotList(PClassActor *type);
bool AddSpot(ASpecialSpot *spot);
bool RemoveSpot(ASpecialSpot *spot);
void Serialize(FSerializer &arc);
ASpecialSpot *GetNextInList(PClassActor *type, int skipcounter);
ASpecialSpot *GetSpotWithMinMaxDistance(PClassActor *type, double x, double y, double mindist, double maxdist);
ASpecialSpot *GetRandomSpot(PClassActor *type, bool onlyonce = false);
};
#endif