/* ** stringtable.h ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** ** FStringTable ** ** This class manages a list of localizable strings stored in a wad file. */ #ifndef __STRINGTABLE_H__ #define __STRINGTABLE_H__ #ifdef _MSC_VER #pragma once #endif #include #include "doomdef.h" #include "doomtype.h" // This public interface is for Dehacked class StringMap : public TMap { public: const char *MatchString(const char *string) const; }; class FStringTable { public: enum : uint32_t { default_table = MAKE_ID('*', '*', 0, 0), global_table = MAKE_ID('*', 0, 0, 0), dehacked_table = MAKE_ID('*', '*', '*', 0) }; using LangMap = TMap; void LoadStrings (); void UpdateLanguage(); StringMap GetDefaultStrings() { return allStrings[default_table]; } // Dehacked needs these for comparison void SetDehackedStrings(StringMap && map) { allStrings.Insert(dehacked_table, map); UpdateLanguage(); } const char *GetLanguageString(const char *name, uint32_t langtable) const; const char *GetString(const char *name, uint32_t *langtable) const; const char *operator() (const char *name) const; // Never returns NULL const char *operator[] (const char *name) const { return GetString(name, nullptr); } bool exists(const char *name); private: LangMap allStrings; TArray> currentLanguageSet; void LoadLanguage (int lumpnum); static size_t ProcessEscapes (char *str); }; #endif //__STRINGTABLE_H__