class GameplayMenu : OptionMenu { override void Drawer () { Super.Drawer(); String s = String.Format("dmflags = %d dmflags2 = %d", dmflags, dmflags2); screen.DrawText (OptionFont(), OptionMenuSettings.mFontColorValue, (screen.GetWidth() - OptionWidth (s) * CleanXfac_1) / 2, 35 * CleanXfac_1, s, DTA_CleanNoMove_1, true); } } class CompatibilityMenu : OptionMenu { override void Drawer () { Super.Drawer(); String s = String.Format("compatflags = %d compatflags2 = %d", compatflags, compatflags2); screen.DrawText (OptionFont(), OptionMenuSettings.mFontColorValue, (screen.GetWidth() - OptionWidth (s) * CleanXfac_1) / 2, 35 * CleanXfac_1, s, DTA_CleanNoMove_1, true); } } //============================================================================= // // Placeholder classes for overhauled video mode menu. Do not use! // Their sole purpose is to support mods with full copy of embedded MENUDEF // //============================================================================= class OptionMenuItemScreenResolution : OptionMenuItem { String mResTexts[3]; int mSelection; int mHighlight; int mMaxValid; enum EValues { SRL_INDEX = 0x30000, SRL_SELECTION = 0x30003, SRL_HIGHLIGHT = 0x30004, }; OptionMenuItemScreenResolution Init(String command) { return self; } override bool Selectable() { return false; } } class VideoModeMenu : OptionMenu { static bool SetSelectedSize() { return false; } } class DoomMenuDelegate : MenuDelegateBase { override void PlaySound(Name snd) { String s = snd; S_StartSound (s, CHAN_VOICE, CHANF_UI, snd_menuvolume); } }