class DoomStatusScreen : StatusScreen { int intermissioncounter; override void initStats () { intermissioncounter = gameinfo.intermissioncounter; CurState = StatCount; acceleratestage = 0; sp_state = 1; cnt_kills[0] = cnt_items[0] = cnt_secret[0] = -1; cnt_time = cnt_par = -1; cnt_pause = Thinker.TICRATE; cnt_total_time = -1; } override void updateStats () { if (acceleratestage && sp_state != 10) { acceleratestage = 0; sp_state = 10; PlaySound("intermission/nextstage"); cnt_kills[0] = Plrs[me].skills; cnt_items[0] = Plrs[me].sitems; cnt_secret[0] = Plrs[me].ssecret; cnt_time = Thinker.Tics2Seconds(Plrs[me].stime); cnt_par = wbs.partime / Thinker.TICRATE; cnt_total_time = Thinker.Tics2Seconds(wbs.totaltime); } if (sp_state == 2) { if (intermissioncounter) { cnt_kills[0] += 2; if (!(bcnt&3)) PlaySound("intermission/tick"); } if (!intermissioncounter || cnt_kills[0] >= Plrs[me].skills) { cnt_kills[0] = Plrs[me].skills; PlaySound("intermission/nextstage"); sp_state++; } } else if (sp_state == 4) { if (intermissioncounter) { cnt_items[0] += 2; if (!(bcnt&3)) PlaySound("intermission/tick"); } if (!intermissioncounter || cnt_items[0] >= Plrs[me].sitems) { cnt_items[0] = Plrs[me].sitems; PlaySound("intermission/nextstage"); sp_state++; } } else if (sp_state == 6) { if (intermissioncounter) { cnt_secret[0] += 2; if (!(bcnt&3)) PlaySound("intermission/tick"); } if (!intermissioncounter || cnt_secret[0] >= Plrs[me].ssecret) { cnt_secret[0] = Plrs[me].ssecret; PlaySound("intermission/nextstage"); sp_state++; } } else if (sp_state == 8) { if (intermissioncounter) { if (!(bcnt&3)) PlaySound("intermission/tick"); cnt_time += 3; cnt_par += 3; cnt_total_time += 3; } int sec = Thinker.Tics2Seconds(Plrs[me].stime); if (!intermissioncounter || cnt_time >= sec) cnt_time = sec; int tsec = Thinker.Tics2Seconds(wbs.totaltime); if (!intermissioncounter || cnt_total_time >= tsec) cnt_total_time = tsec; int psec = wbs.partime / Thinker.TICRATE; if (!intermissioncounter || cnt_par >= psec) { cnt_par = psec; if (cnt_time >= sec) { cnt_total_time = tsec; PlaySound("intermission/nextstage"); sp_state++; } } } else if (sp_state == 10) { if (acceleratestage) { PlaySound("intermission/paststats"); initShowNextLoc(); } } else if (sp_state & 1) { if (!--cnt_pause) { sp_state++; cnt_pause = Thinker.TICRATE; } } } override void drawStats (void) { // line height int lh = IntermissionFont.GetHeight() * 3 / 2; drawLF(); screen.DrawTexture (Kills, true, SP_STATSX, SP_STATSY, DTA_Clean, true); drawPercent (IntermissionFont, 320 - SP_STATSX, SP_STATSY, cnt_kills[0], wbs.maxkills); screen.DrawTexture (Items, true, SP_STATSX, SP_STATSY+lh, DTA_Clean, true); drawPercent (IntermissionFont, 320 - SP_STATSX, SP_STATSY+lh, cnt_items[0], wbs.maxitems); screen.DrawTexture (P_secret, true, SP_STATSX, SP_STATSY+2*lh, DTA_Clean, true); drawPercent (IntermissionFont, 320 - SP_STATSX, SP_STATSY+2*lh, cnt_secret[0], wbs.maxsecret); screen.DrawTexture (Timepic, true, SP_TIMEX, SP_TIMEY, DTA_Clean, true); drawTime (160 - SP_TIMEX, SP_TIMEY, cnt_time); if (wi_showtotaltime) { drawTime (160 - SP_TIMEX, SP_TIMEY + lh, cnt_total_time, true); // no 'sucks' for total time ever! } if (wbs.partime) { screen.DrawTexture (Par, true, 160 + SP_TIMEX, SP_TIMEY, DTA_Clean, true); drawTime (320 - SP_TIMEX, SP_TIMEY, cnt_par); } } } class RavenStatusScreen : DoomStatusScreen { override void drawStats (void) { // line height int lh = IntermissionFont.GetHeight() * 3 / 2; drawLF(); Font textFont = content.mFont; screen.DrawText (textFont, Font.CR_UNTRANSLATED, 50, 65, Stringtable.Localize("$TXT_IMKILLS"), DTA_Clean, true, DTA_Shadow, true); screen.DrawText (textFont, Font.CR_UNTRANSLATED, 50, 90, Stringtable.Localize("$TXT_IMITEMS"), DTA_Clean, true, DTA_Shadow, true); screen.DrawText (textFont, Font.CR_UNTRANSLATED, 50, 115, Stringtable.Localize("$TXT_IMSECRETS"), DTA_Clean, true, DTA_Shadow, true); int countpos = gameinfo.gametype==GAME_Strife? 285:270; if (sp_state >= 2) { drawPercent (IntermissionFont, countpos, 65, cnt_kills[0], wbs.maxkills); } if (sp_state >= 4) { drawPercent (IntermissionFont, countpos, 90, cnt_items[0], wbs.maxitems); } if (sp_state >= 6) { drawPercent (IntermissionFont, countpos, 115, cnt_secret[0], wbs.maxsecret); } if (sp_state >= 8) { screen.DrawText (textFont, Font.CR_UNTRANSLATED, 85, 160, Stringtable.Localize("$TXT_IMTIME"), DTA_Clean, true, DTA_Shadow, true); drawTime (249, 160, cnt_time); if (wi_showtotaltime) { drawTime (249, 180, cnt_total_time); } } } }