/* ** music_libsndfile.cpp ** Uses libsndfile for streaming music formats ** **--------------------------------------------------------------------------- ** Copyright 2017 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include "i_musicinterns.h" #include "c_cvars.h" #include "critsec.h" #include "v_text.h" #include "files.h" #include "templates.h" #include "sndfile_decoder.h" #include "mpg123_decoder.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- class SndFileSong : public StreamSong { public: SndFileSong(FileReader *reader, SoundDecoder *decoder, uint32_t loop_start, uint32_t loop_end); ~SndFileSong(); bool SetSubsong(int subsong); void Play(bool looping, int subsong); FString GetStats(); protected: FCriticalSection CritSec; FileReader *Reader; SoundDecoder *Decoder; int Channels; int SampleRate; uint32_t Loop_Start; uint32_t Loop_End; int CalcSongLength(); static bool Read(SoundStream *stream, void *buff, int len, void *userdata); }; // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PUBLIC DATA DEFINITIONS ------------------------------------------------- // PRIVATE DATA DEFINITIONS ------------------------------------------------ // CODE -------------------------------------------------------------------- //========================================================================== // // GME_OpenSong // //========================================================================== MusInfo *SndFile_OpenSong(FileReader &fr) { uint8_t signature[4]; fr.Seek(0, SEEK_SET); fr.Read(signature, 4); uint32_t loop_start = 0, loop_end = ~0u; if (!memcmp(signature, "OggS", 4) || !memcmp(signature, "fLaC", 4)) { // Todo: Read loop points from metadata // ms to samples. //size_t smp_offset = ms? (size_t)((double)ms_offset / 1000. * SndInfo.samplerate) : ms_offset; } fr.Seek(0, SEEK_SET); auto decoder = SoundRenderer::CreateDecoder(&fr); if (decoder == nullptr) return nullptr; return new SndFileSong(&fr, decoder, loop_start, loop_end); } //========================================================================== // // SndFileSong - Constructor // //========================================================================== SndFileSong::SndFileSong(FileReader *reader, SoundDecoder *decoder, uint32_t loop_start, uint32_t loop_end) { ChannelConfig iChannels; SampleType Type; decoder->getInfo(&SampleRate, &iChannels, &Type); Loop_Start = loop_start; Loop_End = clamp(loop_end, 0, (uint32_t)decoder->getSampleLength()); Reader = reader; Decoder = decoder; Channels = iChannels == ChannelConfig_Stereo? 2:1; m_Stream = GSnd->CreateStream(Read, 32*1024, iChannels == ChannelConfig_Stereo? 0 : SoundStream::Mono, SampleRate, this); } //========================================================================== // // SndFileSong - Destructor // //========================================================================== SndFileSong::~SndFileSong() { Stop(); if (m_Stream != nullptr) { delete m_Stream; m_Stream = nullptr; } if (Decoder != nullptr) { delete Decoder; } if (Reader != nullptr) { delete Reader; } } //========================================================================== // // SndFileSong :: Play // //========================================================================== void SndFileSong::Play(bool looping, int track) { m_Status = STATE_Stopped; m_Looping = looping; if (m_Stream->Play(looping, 1)) { m_Status = STATE_Playing; } } //========================================================================== // // SndFileSong :: SetSubsong // //========================================================================== bool SndFileSong::SetSubsong(int track) { return false; } //========================================================================== // // SndFileSong :: GetStats // //========================================================================== FString SndFileSong::GetStats() { FString out; size_t SamplePos; SamplePos = Decoder->getSampleOffset(); int time = int (SamplePos / SampleRate); out.Format( "Track: " TEXTCOLOR_YELLOW "%s, %dHz" TEXTCOLOR_NORMAL " Time:" TEXTCOLOR_YELLOW "%02d:%02d" TEXTCOLOR_NORMAL, Channels == 2? "Stereo" : "Mono", SampleRate, time/60, time % 60); return out; } //========================================================================== // // SndFileSong :: Read STATIC // //========================================================================== bool SndFileSong::Read(SoundStream *stream, void *vbuff, int ilen, void *userdata) { char *buff = (char*)vbuff; SndFileSong *song = (SndFileSong *)userdata; song->CritSec.Enter(); size_t len = size_t(ilen); size_t currentpos = song->Decoder->getSampleOffset(); size_t framestoread = len / (song->Channels*2); bool err = false; if (!song->m_Looping) { size_t maxpos = song->Decoder->getSampleLength(); if (currentpos == maxpos) { memset(buff, 0, len); song->CritSec.Leave(); return false; } if (currentpos + framestoread > maxpos) { size_t got = song->Decoder->read(buff, (maxpos - currentpos) * song->Channels * 2); memset(buff + got, 0, len - got); } else { size_t got = song->Decoder->read(buff, len); err = (got != len); } } else { if (currentpos + framestoread > song->Loop_End) { size_t endblock = (song->Loop_End - currentpos) * song->Channels * 2; err = (song->Decoder->read(buff, endblock) != endblock); buff = buff + endblock; len -= endblock; song->Decoder->seek(song->Loop_Start, false); } err |= song->Decoder->read(buff, len) != len; } song->CritSec.Leave(); return !err; }