// Wimpy ammo --------------------------------------------------------------- ACTOR GoldWandAmmo : Ammo 10 { Game Heretic SpawnID 11 Inventory.PickupMessage "$TXT_AMMOGOLDWAND1" Inventory.Amount 10 Inventory.MaxAmount 100 Ammo.BackpackAmount 10 Ammo.BackpackMaxAmount 200 Inventory.Icon "INAMGLD" States { Spawn: AMG1 A -1 Stop } } // Hefty ammo --------------------------------------------------------------- ACTOR GoldWandHefty : GoldWandAmmo 12 { Game Heretic SpawnID 12 Inventory.PickupMessage "$TXT_AMMOGOLDWAND2" Inventory.Amount 50 States { Spawn: AMG2 ABC 4 Loop } } // Wimpy ammo --------------------------------------------------------------- ACTOR CrossbowAmmo : Ammo 18 { Game Heretic SpawnID 33 Inventory.PickupMessage "$TXT_AMMOCROSSBOW1" Inventory.Amount 5 Inventory.MaxAmount 50 Ammo.BackpackAmount 5 Ammo.BackpackMaxAmount 100 Inventory.Icon "INAMBOW" States { Spawn: AMC1 A -1 Stop } } // Hefty ammo --------------------------------------------------------------- ACTOR CrossbowHefty : CrossbowAmmo 19 { Game Heretic SpawnID 34 Inventory.PickupMessage "$TXT_AMMOCROSSBOW2" Inventory.Amount 20 States { Spawn: AMC2 ABC 5 Loop } } // Wimpy ammo --------------------------------------------------------------- ACTOR MaceAmmo : Ammo 13 { Game Heretic SpawnID 35 Inventory.PickupMessage "$TXT_AMMOMACE1" Inventory.Amount 20 Inventory.MaxAmount 150 Ammo.BackpackAmount 20 Ammo.BackpackMaxAmount 300 Inventory.Icon "INAMLOB" States { Spawn: AMM1 A -1 Stop } } // Hefty ammo --------------------------------------------------------------- ACTOR MaceHefty : MaceAmmo 16 { Game Heretic SpawnID 36 Inventory.PickupMessage "$TXT_AMMOMACE2" Inventory.Amount 100 States { Spawn: AMM2 A -1 Stop } } // Wimpy ammo --------------------------------------------------------------- ACTOR BlasterAmmo : Ammo 54 { Game Heretic SpawnID 37 Inventory.PickupMessage "$TXT_AMMOBLASTER1" Inventory.Amount 10 Inventory.MaxAmount 200 Ammo.BackpackAmount 10 Ammo.BackpackMaxAmount 400 Inventory.Icon "INAMBST" States { Spawn: AMB1 ABC 4 Loop } } // Hefty ammo --------------------------------------------------------------- ACTOR BlasterHefty : BlasterAmmo 55 { Game Heretic SpawnID 38 Inventory.PickupMessage "$TXT_AMMOBLASTER2" Inventory.Amount 25 States { Spawn: AMB2 ABC 4 Loop } } // Wimpy ammo --------------------------------------------------------------- ACTOR SkullRodAmmo : Ammo 20 { Game Heretic SpawnID 158 Inventory.PickupMessage "$TXT_AMMOSKULLROD1" Inventory.Amount 20 Inventory.MaxAmount 200 Ammo.BackpackAmount 20 Ammo.BackpackMaxAmount 400 Inventory.Icon "INAMRAM" States { Spawn: AMS1 AB 5 Loop } } // Hefty ammo --------------------------------------------------------------- ACTOR SkullRodHefty : SkullRodAmmo 21 { Game Heretic SpawnID 159 Inventory.PickupMessage "$TXT_AMMOSKULLROD2" Inventory.Amount 100 States { Spawn: AMS2 AB 5 Loop } } // Wimpy ammo --------------------------------------------------------------- ACTOR PhoenixRodAmmo : Ammo 22 { Game Heretic SpawnID 161 Inventory.PickupMessage "$TXT_AMMOPHOENIXROD1" Inventory.Amount 1 Inventory.MaxAmount 20 Ammo.BackpackAmount 1 Ammo.BackpackMaxAmount 40 Inventory.Icon "INAMPNX" States { Spawn: AMP1 ABC 4 Loop } } // Hefty ammo --------------------------------------------------------------- ACTOR PhoenixRodHefty : PhoenixRodAmmo 23 { Game Heretic SpawnID 162 Inventory.PickupMessage "$TXT_AMMOPHOENIXROD2" Inventory.Amount 10 States { Spawn: AMP2 ABC 4 Loop } } // --- Bag of holding ------------------------------------------------------- ACTOR BagOfHolding : BackpackItem 8 { Game Heretic SpawnID 136 Inventory.PickupMessage "$TXT_ITEMBAGOFHOLDING" +COUNTITEM +FLOATBOB States { Spawn: BAGH A -1 Stop } }