#if defined(_WIN32) #define _WIN32_WINNT 0x0501 #define WIN32_LEAN_AND_MEAN #include extern int sys_ostype; #endif #include #include "c_cvars.h" #include "x86.h" #include "version.h" #include "v_video.h" EXTERN_CVAR(Bool, vid_glswfb) extern int currentrenderer; CVAR(String, sys_statshost, "gzstats.drdteam.org", CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET) CVAR(Int, sys_statsport, 80, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET) // Each machine will only send two reports, one when started with hardware rendering and one when started with software rendering. CVAR(Bool, sentstats_swr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET) CVAR(Bool, sentstats_hwr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET) std::pair gl_getInfo(); bool I_HTTPRequest(const char* request); static int GetOSVersion() { #ifdef _WIN32 if (sys_ostype == 1) return 1; if (sizeof(void*) == 4) // 32 bit { BOOL res; if (IsWow64Process(GetCurrentProcess(), &res)) { return 6; } if (sys_ostype == 2) return 2; else return 4; } else { if (sys_ostype == 2) return 3; else return 5; } #elif defined __APPLE__ if (sizeof(void*) == 4) // 32 bit { return 7; } else { return 8; } #else // Todo: PPC + ARM if (sizeof(void*) == 4) // 32 bit { return 11; } else { return 12; } #endif } static int GetCoreInfo() { int cores = std::thread::hardware_concurrency(); if (CPU.HyperThreading) cores /= 2; return cores < 2? 0 : cores < 4? 1 : cores < 6? 2 : cores < 8? 3 : 4; } static int GetRenderInfo() { if (currentrenderer == 0) { if (!screen->Accel2D) return 0; if (vid_glswfb) return 2; if (screen->LegacyHardware()) return 6; return 1; } else { auto info = gl_getInfo(); if (info.first < 3.3) return 3; // Legacy OpenGL. Don't care about Intel HD 3000 on Windows being run in 'risky' mode. if (!info.second) return 4; return 5; } } static void D_DoHTTPRequest(const char *request) { if (I_HTTPRequest(request)) { if (currentrenderer == 0) { cvar_forceset("sentstats_swr", "1"); } else { cvar_forceset("sentstats_hwr", "1"); } } } void D_DoAnonStats() { static bool done = false; // do this only once per session. if (done) return; done = true; // Do not repeat if already sent. if (currentrenderer == 0 && sentstats_swr) return; if (currentrenderer == 1 && sentstats_hwr) return; FStringf requeststring("GET /stats.php?render=%i&cores=%i&os=%i HTTP/1.1\nHost: %s\nConnection: close\nUser-Agent: %s %s\n\n", GetRenderInfo(), GetCoreInfo(), GetOSVersion(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR); DPrintf(DMSG_NOTIFY, "Sending %s", requeststring); std::thread t1(D_DoHTTPRequest, requeststring); t1.detach(); }