#ifndef __RAVENSHARED_H__ #define __RAVENSHARED_H__ class AActor; class AMinotaur : public AActor { DECLARE_CLASS (AMinotaur, AActor) public: int DoSpecialDamage (AActor *target, int damage, FName damagetype); public: bool Slam (AActor *); void Tick (); }; class AMinotaurFriend : public AMinotaur { DECLARE_CLASS (AMinotaurFriend, AMinotaur) public: int StartTime; void Die (AActor *source, AActor *inflictor, int dmgflags); bool OkayToSwitchTarget (AActor *other); void BeginPlay (); void Serialize (FArchive &arc); }; #endif //__RAVENSHARED_H__