/* ** bitmap.h ** **--------------------------------------------------------------------------- ** Copyright 2008 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** */ #ifndef __BITMAP_H__ #define __BITMAP_H__ #include "doomtype.h" class FBitmap { BYTE *data; int Width; int Height; int Pitch; bool FreeBuffer; public: FBitmap() { data = NULL; Width = Height = 0; Pitch = 0; FreeBuffer = false; } FBitmap(BYTE *buffer, int pitch, int width, int height) { data = buffer; Pitch = pitch; Width = width; Height = height; FreeBuffer = false; } ~FBitmap() { Destroy(); } void Destroy() { if (data != NULL && FreeBuffer) delete [] data; data = NULL; FreeBuffer = false; } bool Create (int w, int h) { Pitch = w*4; Width = w; Height = h; data = new BYTE[4*w*h]; FreeBuffer = true; return data != NULL; } virtual void CopyPixelDataRGB(int originx, int originy, const BYTE *patch, int srcwidth, int srcheight, int step_x, int step_y, int rotate, int ct); virtual void CopyPixelData(int originx, int originy, const BYTE * patch, int srcwidth, int srcheight, int step_x, int step_y, int rotate, PalEntry * palette); }; bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy, const BYTE *&patch, int &srcwidth, int &srcheight, int &step_x, int &step_y, int rotate); //=========================================================================== // // True color conversion classes for the different pixel formats // used by the supported texture formats // //=========================================================================== struct cRGB { static unsigned char R(const unsigned char * p) { return p[0]; } static unsigned char G(const unsigned char * p) { return p[1]; } static unsigned char B(const unsigned char * p) { return p[2]; } static unsigned char A(const unsigned char * p) { return 255; } static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; } }; struct cRGBA { static unsigned char R(const unsigned char * p) { return p[0]; } static unsigned char G(const unsigned char * p) { return p[1]; } static unsigned char B(const unsigned char * p) { return p[2]; } static unsigned char A(const unsigned char * p) { return p[3]; } static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; } }; struct cIA { static unsigned char R(const unsigned char * p) { return p[0]; } static unsigned char G(const unsigned char * p) { return p[0]; } static unsigned char B(const unsigned char * p) { return p[0]; } static unsigned char A(const unsigned char * p) { return p[1]; } static int Gray(const unsigned char * p) { return p[0]; } }; struct cCMYK { static unsigned char R(const unsigned char * p) { return p[3] - (((256-p[0])*p[3]) >> 8); } static unsigned char G(const unsigned char * p) { return p[3] - (((256-p[1])*p[3]) >> 8); } static unsigned char B(const unsigned char * p) { return p[3] - (((256-p[2])*p[3]) >> 8); } static unsigned char A(const unsigned char * p) { return 255; } static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; } }; struct cBGR { static unsigned char R(const unsigned char * p) { return p[2]; } static unsigned char G(const unsigned char * p) { return p[1]; } static unsigned char B(const unsigned char * p) { return p[0]; } static unsigned char A(const unsigned char * p) { return 255; } static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; } }; struct cBGRA { static unsigned char R(const unsigned char * p) { return p[2]; } static unsigned char G(const unsigned char * p) { return p[1]; } static unsigned char B(const unsigned char * p) { return p[0]; } static unsigned char A(const unsigned char * p) { return p[3]; } static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; } }; struct cI16 { static unsigned char R(const unsigned char * p) { return p[1]; } static unsigned char G(const unsigned char * p) { return p[1]; } static unsigned char B(const unsigned char * p) { return p[1]; } static unsigned char A(const unsigned char * p) { return 255; } static int Gray(const unsigned char * p) { return p[1]; } }; struct cRGB555 { static unsigned char R(const unsigned char * p) { return (((*(WORD*)p)&0x1f)<<3); } static unsigned char G(const unsigned char * p) { return (((*(WORD*)p)&0x3e0)>>2); } static unsigned char B(const unsigned char * p) { return (((*(WORD*)p)&0x7c00)>>7); } static unsigned char A(const unsigned char * p) { return p[1]; } static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; } }; struct cPalEntry { static unsigned char R(const unsigned char * p) { return ((PalEntry*)p)->r; } static unsigned char G(const unsigned char * p) { return ((PalEntry*)p)->g; } static unsigned char B(const unsigned char * p) { return ((PalEntry*)p)->b; } static unsigned char A(const unsigned char * p) { return ((PalEntry*)p)->a; } static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; } }; enum ColorType { CF_RGB, CF_RGBA, CF_IA, CF_CMYK, CF_BGR, CF_BGRA, CF_I16, CF_RGB555, CF_PalEntry }; #endif