// Doom items renamed with height changes

// Civilians ------------------------------------------------------------------

class ChexCivilian1 : GreenTorch
{
	Default
	{
		height 54;
	}
}

class ChexCivilian2 : ShortGreenTorch
{
	Default
	{
		height 54;
	}
}

class ChexCivilian3 : ShortRedTorch
{
	Default
	{
		height 48;
	}
}

// Landing Zone ---------------------------------------------------------------

class ChexLandingLight : Column
{
	Default
	{
		height 35;
	}
}

class ChexSpaceship : TechPillar
{
	Default
	{
		height 52;
	}
}

// Trees and Plants -----------------------------------------------------------

class ChexAppleTree : Stalagtite
{
	Default
	{
		height 92;
	}
}

class ChexBananaTree : BigTree
{
	Default
	{
		height 108;
	}
}

class ChexOrangeTree : TorchTree
{
	Default
	{
		height 92;
	}
}

class ChexSubmergedPlant : ShortGreenColumn
{
	Default
	{
		height 42;
	}
}

class ChexTallFlower : HeadsOnAStick
{
	Default
	{
		height 25;
	}
}

class ChexTallFlower2 : DeadStick
{
	Default
	{
		height 25;
	}
}

// Slime Fountain -------------------------------------------------------------

class ChexSlimeFountain : BlueTorch
{
	Default
	{
		height 48;
	}
	States
	{
	Spawn:
		TBLU ABCD 4;
		Loop;
	}
}

// Cavern Decorations ---------------------------------------------------------

class ChexCavernColumn : TallRedColumn
{
	Default
	{
		height 128;
	}
}

class ChexCavernStalagmite : TallGreenColumn
{
	Default
	{
		height 60;
	}
}

// Misc. Props ----------------------------------------------------------------

class ChexChemicalBurner : EvilEye
{
	Default
	{
		height 25;
	}
}

class ChexChemicalFlask : Candlestick
{
	Default
	{
		RenderStyle "Translucent";
		alpha 0.75;
	}
}

class ChexFlagOnPole : SkullColumn
{
	Default
	{
		height 128;
	}
}

class ChexGasTank : Candelabra
{
	Default
	{
		height 36;
	}
}

class ChexLightColumn : ShortBlueTorch
{
	Default
	{
		height 86;
	}
}

class ChexMineCart : ShortRedColumn
{
	Default
	{
		height 30;
	}
}